#include "quest_inc" void main() { object oPC = GetPCSpeaker(); string sDB = CharacterDB(oPC); if (GetCampaignInt(sDB, "QUEST_EVIL") == TRUE) AdjustAlignment(oPC, ALIGNMENT_EVIL, 5, FALSE); int nReward = GetCampaignInt(sDB, "QUEST_REWARD"); GiveGoldToCreature(oPC, nReward); int nExp = GetCampaignInt(sDB, "QUEST_EXP"); GiveXPToCreature(oPC, nExp); string sToken = GetLocalString(oPC, "QuestToken"); RemoveJournalQuestEntry("random_quest"+sToken, oPC, FALSE); DeleteCampaignVariable(sDB, "QUEST_JOURNAL"); ExecuteScript("client_walkaway", OBJECT_SELF); }