#include "x4_inc_functions" void main() { object oPC = GetPCSpeaker(); string sDB = CharacterDB(oPC); int nIntelNPC = GetLocalInt(oPC, "QuestIntel"); string sIntelNPC = IntToString(nIntelNPC); string sPrefix; if (nIntelNPC == 0) sPrefix = "QUEST"; else sPrefix = sIntelNPC+"_NPC"; int nIntelCost = GetCampaignInt(sDB, sPrefix+"_INTELCOST"); nIntelCost = nIntelCost - nIntelCost/5; TakeGoldFromCreature(nIntelCost, oPC, TRUE); }