//Roulette modified by Stephen Spann (sspann@worldnet.att.net) //originally from Charles Adam's 'Casino Bertix' module //now includes the 00 slot, Five-Number bets, Corner Bets, and Split Bets. //and uses SetListenPattern() cues instead of a conversation. //:://///////////////////////////////////////////// //:: Default: On Spawn In //:: NW_C2_DEFAULT9 //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Determines the course of action to be taken after having just been spawned in */ //::////////////////////////////////////////////// //:: Created By: Preston Watamaniuk //:: Created On: Oct 25, 2001 //::////////////////////////////////////////////// #include "NW_O2_CONINCLUDE" #include "NW_I0_GENERIC" #include "roulette_include" void main() { // OPTIONAL BEHAVIORS (Comment In or Out to Activate ) **************************************************************************** //SetSpawnInCondition(NW_FLAG_SPECIAL_CONVERSATION); //SetSpawnInCondition(NW_FLAG_SPECIAL_COMBAT_CONVERSATION); // This causes the creature to say a special greeting in their conversation file // upon Perceiving the player. Attach the [NW_D2_GenCheck.nss] script to the desired // greeting in order to designate it. As the creature is actually saying this to // himself, don't attach any player responses to the greeting. //SetSpawnInCondition(NW_FLAG_SHOUT_ATTACK_MY_TARGET); // This will set the listening pattern on the NPC to attack when allies call //SetSpawnInCondition(NW_FLAG_STEALTH); // If the NPC has stealth and they are a rogue go into stealth mode //SetSpawnInCondition(NW_FLAG_SEARCH); // If the NPC has Search go into Search Mode //SetSpawnInCondition(NW_FLAG_SET_WARNINGS); // This will set the NPC to give a warning to non-enemies before attacking //SetSpawnInCondition(NW_FLAG_SLEEP); //Creatures that spawn in during the night will be asleep. //SetSpawnInCondition(NW_FLAG_DAY_NIGHT_POSTING); //SetSpawnInCondition(NW_FLAG_APPEAR_SPAWN_IN_ANIMATION); //SetSpawnInCondition(NW_FLAG_IMMOBILE_AMBIENT_ANIMATIONS); //SetSpawnInCondition(NW_FLAG_AMBIENT_ANIMATIONS); //This will play Ambient Animations until the NPC sees an enemy or is cleared. //NOTE that these animations will play automatically for Encounter Creatures. // NOTE: ONLY ONE OF THE FOLOOWING ESCAPE COMMANDS SHOULD EVER BE ACTIVATED AT ANY ONE TIME. //SetSpawnInCondition(NW_FLAG_ESCAPE_RETURN); // OPTIONAL BEHAVIOR (Flee to a way point and return a short time later.) //SetSpawnInCondition(NW_FLAG_ESCAPE_LEAVE); // OPTIONAL BEHAVIOR (Flee to a way point and do not return.) //SetSpawnInCondition(NW_FLAG_TELEPORT_LEAVE); // OPTIONAL BEHAVIOR (Teleport to safety and do not return.) //SetSpawnInCondition(NW_FLAG_TELEPORT_RETURN); // OPTIONAL BEHAVIOR (Teleport to safety and return a short time later.) // CUSTOM USER DEFINED EVENTS /* The following settings will allow the user to fire one of the blank user defined events in the NW_D2_DefaultD. Like the On Spawn In script this script is meant to be customized by the end user to allow for unique behaviors. The user defined events user 1000 - 1010 */ //SetSpawnInCondition(NW_FLAG_HEARTBEAT_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1001 //SetSpawnInCondition(NW_FLAG_PERCIEVE_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1002 //SetSpawnInCondition(NW_FLAG_ATTACK_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1005 //SetSpawnInCondition(NW_FLAG_DAMAGED_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1006 //SetSpawnInCondition(NW_FLAG_DISTURBED_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1008 //SetSpawnInCondition(NW_FLAG_END_COMBAT_ROUND_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1003 SetSpawnInCondition(NW_FLAG_ON_DIALOGUE_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1004 //SetSpawnInCondition(NW_FLAG_DEATH_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1007 // DEFAULT GENERIC BEHAVIOR (DO NOT TOUCH) ***************************************************************************************** SetListeningPatterns(); // Goes through and sets up which shouts the NPC will listen to. WalkWayPoints(); // Optional Parameter: void WalkWayPoints(int nRun = FALSE, float fPause = 1.0) // 1. Looks to see if any Way Points in the module have the tag "WP_" + NPC TAG + "_0X", if so walk them // 2. If the tag of the Way Point is "POST_" + NPC TAG the creature will return this way point after // combat. //GenerateNPCTreasure(); //* Use this to create a small amount of treasure on the creature SetListening(OBJECT_SELF, TRUE); if (nBet1) { SetListenPattern(OBJECT_SELF, "1 Five", 1001); SetListenPattern(OBJECT_SELF, "1 Red", 1002); SetListenPattern(OBJECT_SELF, "1 Black", 1003); SetListenPattern(OBJECT_SELF, "1 Odd", 1004); SetListenPattern(OBJECT_SELF, "1 Even", 1005); SetListenPattern(OBJECT_SELF, "1 High", 1006); SetListenPattern(OBJECT_SELF, "1 Low", 1007); SetListenPattern(OBJECT_SELF, "1 Column 1", 1008); SetListenPattern(OBJECT_SELF, "1 Column 2", 1009); SetListenPattern(OBJECT_SELF, "1 Column 3", 1010); SetListenPattern(OBJECT_SELF, "1 Dozen 1", 1011); SetListenPattern(OBJECT_SELF, "1 Dozen 2", 1012); SetListenPattern(OBJECT_SELF, "1 Dozen 3", 1013); SetListenPattern(OBJECT_SELF, "1 Line 1-6", 1014); SetListenPattern(OBJECT_SELF, "1 Line 4-9", 1015); SetListenPattern(OBJECT_SELF, "1 Line 7-12", 1016); SetListenPattern(OBJECT_SELF, "1 Line 10-15", 1017); SetListenPattern(OBJECT_SELF, "1 Line 13-18", 1018); SetListenPattern(OBJECT_SELF, "1 Line 16-21", 10019); SetListenPattern(OBJECT_SELF, "1 Line 19-24", 1020); SetListenPattern(OBJECT_SELF, "1 Line 22-27", 1021); SetListenPattern(OBJECT_SELF, "1 Line 25-30", 1022); SetListenPattern(OBJECT_SELF, "1 Line 28-33", 1023); SetListenPattern(OBJECT_SELF, "1 Line 31-36", 1024); SetListenPattern(OBJECT_SELF, "1 Street 1-3", 1025); SetListenPattern(OBJECT_SELF, "1 Street 4-6", 1026); SetListenPattern(OBJECT_SELF, "1 Street 7-9", 1027); SetListenPattern(OBJECT_SELF, "1 Street 10-12", 1028); SetListenPattern(OBJECT_SELF, "1 Street 13-15", 1029); SetListenPattern(OBJECT_SELF, "1 Street 16-18", 1030); SetListenPattern(OBJECT_SELF, "1 Street 19-21", 1031); SetListenPattern(OBJECT_SELF, "1 Street 22-24", 1032); SetListenPattern(OBJECT_SELF, "1 Street 25-27", 1033); SetListenPattern(OBJECT_SELF, "1 Street 28-30", 1034); SetListenPattern(OBJECT_SELF, "1 Street 31-33", 1035); SetListenPattern(OBJECT_SELF, "1 Street 34-36", 1036); SetListenPattern(OBJECT_SELF, "1 Corner 1-5", 1037); SetListenPattern(OBJECT_SELF, "1 Corner 2-6", 1038); SetListenPattern(OBJECT_SELF, "1 Corner 4-8", 1039); SetListenPattern(OBJECT_SELF, "1 Corner 5-9", 1040); SetListenPattern(OBJECT_SELF, "1 Corner 7-11", 1041); SetListenPattern(OBJECT_SELF, "1 Corner 8-12", 1042); SetListenPattern(OBJECT_SELF, "1 Corner 10-14", 1043); SetListenPattern(OBJECT_SELF, "1 Corner 11-15", 1044); SetListenPattern(OBJECT_SELF, "1 Corner 13-17", 1045); SetListenPattern(OBJECT_SELF, "1 Corner 14-18", 1046); SetListenPattern(OBJECT_SELF, "1 Corner 16-20", 1047); SetListenPattern(OBJECT_SELF, "1 Corner 17-21", 1048); SetListenPattern(OBJECT_SELF, "1 Corner 19-23", 1049); SetListenPattern(OBJECT_SELF, "1 Corner 20-24", 1050); SetListenPattern(OBJECT_SELF, "1 Corner 22-26", 1051); SetListenPattern(OBJECT_SELF, "1 Corner 23-27", 1052); SetListenPattern(OBJECT_SELF, "1 Corner 25-29", 1053); SetListenPattern(OBJECT_SELF, "1 Corner 26-30", 1054); SetListenPattern(OBJECT_SELF, "1 Corner 28-32", 1055); SetListenPattern(OBJECT_SELF, "1 Corner 29-33", 1056); SetListenPattern(OBJECT_SELF, "1 Corner 31-35", 1057); SetListenPattern(OBJECT_SELF, "1 Corner 32-36", 1058); SetListenPattern(OBJECT_SELF, "1 Number 0", 1059); SetListenPattern(OBJECT_SELF, "1 Number 00", 1060); SetListenPattern(OBJECT_SELF, "1 Number 1", 1061); SetListenPattern(OBJECT_SELF, "1 Number 2", 1062); SetListenPattern(OBJECT_SELF, "1 Number 3", 1063); SetListenPattern(OBJECT_SELF, "1 Number 4", 1064); SetListenPattern(OBJECT_SELF, "1 Number 5", 1065); SetListenPattern(OBJECT_SELF, "1 Number 6", 1066); SetListenPattern(OBJECT_SELF, "1 Number 7", 1067); SetListenPattern(OBJECT_SELF, "1 Number 8", 1068); SetListenPattern(OBJECT_SELF, "1 Number 9", 1069); SetListenPattern(OBJECT_SELF, "1 Number 10", 1070); SetListenPattern(OBJECT_SELF, "1 Number 11", 1071); SetListenPattern(OBJECT_SELF, "1 Number 12", 1072); SetListenPattern(OBJECT_SELF, "1 Number 13", 1073); SetListenPattern(OBJECT_SELF, "1 Number 14", 1074); SetListenPattern(OBJECT_SELF, "1 Number 15", 1075); SetListenPattern(OBJECT_SELF, "1 Number 16", 1076); SetListenPattern(OBJECT_SELF, "1 Number 17", 1077); SetListenPattern(OBJECT_SELF, "1 Number 18", 1078); SetListenPattern(OBJECT_SELF, "1 Number 19", 1079); SetListenPattern(OBJECT_SELF, "1 Number 20", 1080); SetListenPattern(OBJECT_SELF, "1 Number 21", 1081); SetListenPattern(OBJECT_SELF, "1 Number 22", 1082); SetListenPattern(OBJECT_SELF, "1 Number 23", 1083); SetListenPattern(OBJECT_SELF, "1 Number 24", 1084); SetListenPattern(OBJECT_SELF, "1 Number 25", 1085); SetListenPattern(OBJECT_SELF, "1 Number 26", 1086); SetListenPattern(OBJECT_SELF, "1 Number 27", 1087); SetListenPattern(OBJECT_SELF, "1 Number 28", 1088); SetListenPattern(OBJECT_SELF, "1 Number 29", 1089); SetListenPattern(OBJECT_SELF, "1 Number 30", 1090); SetListenPattern(OBJECT_SELF, "1 Number 31", 1091); SetListenPattern(OBJECT_SELF, "1 Number 32", 1092); SetListenPattern(OBJECT_SELF, "1 Number 33", 1093); SetListenPattern(OBJECT_SELF, "1 Number 34", 1094); SetListenPattern(OBJECT_SELF, "1 Number 35", 1095); SetListenPattern(OBJECT_SELF, "1 Number 36", 1096); SetListenPattern(OBJECT_SELF, "1 Split 0 00", 1097); SetListenPattern(OBJECT_SELF, "1 Split 0 1", 1098); SetListenPattern(OBJECT_SELF, "1 Split 0 2", 1099); SetListenPattern(OBJECT_SELF, "1 Split 00 2", 1100); SetListenPattern(OBJECT_SELF, "1 Split 00 3", 1101); SetListenPattern(OBJECT_SELF, "1 Split 1 2", 1102); SetListenPattern(OBJECT_SELF, "1 Split 1 4", 1103); SetListenPattern(OBJECT_SELF, "1 Split 2 3", 1104); SetListenPattern(OBJECT_SELF, "1 Split 2 5", 1105); SetListenPattern(OBJECT_SELF, "1 Split 3 6", 1106); SetListenPattern(OBJECT_SELF, "1 Split 4 5", 1107); SetListenPattern(OBJECT_SELF, "1 Split 4 7", 1108); SetListenPattern(OBJECT_SELF, "1 Split 5 6", 1109); SetListenPattern(OBJECT_SELF, "1 Split 5 8", 1110); SetListenPattern(OBJECT_SELF, "1 Split 6 9", 1111); SetListenPattern(OBJECT_SELF, "1 Split 7 8", 1112); SetListenPattern(OBJECT_SELF, "1 Split 7 10", 1113); SetListenPattern(OBJECT_SELF, "1 Split 8 9", 1114); SetListenPattern(OBJECT_SELF, "1 Split 8 11", 1115); SetListenPattern(OBJECT_SELF, "1 Split 9 12", 1116); SetListenPattern(OBJECT_SELF, "1 Split 10 11", 1117); SetListenPattern(OBJECT_SELF, "1 Split 10 13", 1118); SetListenPattern(OBJECT_SELF, "1 Split 11 12", 1119); SetListenPattern(OBJECT_SELF, "1 Split 11 14", 1120); SetListenPattern(OBJECT_SELF, "1 Split 12 15", 1121); SetListenPattern(OBJECT_SELF, "1 Split 13 14", 1122); SetListenPattern(OBJECT_SELF, "1 Split 13 16", 1123); SetListenPattern(OBJECT_SELF, "1 Split 14 15", 1124); SetListenPattern(OBJECT_SELF, "1 Split 14 17", 1125); SetListenPattern(OBJECT_SELF, "1 Split 15 18", 1126); SetListenPattern(OBJECT_SELF, "1 Split 16 17", 1127); SetListenPattern(OBJECT_SELF, "1 Split 16 19", 1128); SetListenPattern(OBJECT_SELF, "1 Split 17 18", 1129); SetListenPattern(OBJECT_SELF, "1 Split 17 20", 1130); SetListenPattern(OBJECT_SELF, "1 Split 18 21", 1131); SetListenPattern(OBJECT_SELF, "1 Split 19 20", 1132); SetListenPattern(OBJECT_SELF, "1 Split 19 22", 1133); SetListenPattern(OBJECT_SELF, "1 Split 20 21", 1134); SetListenPattern(OBJECT_SELF, "1 Split 20 23", 1135); SetListenPattern(OBJECT_SELF, "1 Split 21 24", 1136); SetListenPattern(OBJECT_SELF, "1 Split 22 23", 1137); SetListenPattern(OBJECT_SELF, "1 Split 22 25", 1138); SetListenPattern(OBJECT_SELF, "1 Split 23 24", 1139); SetListenPattern(OBJECT_SELF, "1 Split 23 26", 1140); SetListenPattern(OBJECT_SELF, "1 Split 24 27", 1141); SetListenPattern(OBJECT_SELF, "1 Split 25 26", 1142); SetListenPattern(OBJECT_SELF, "1 Split 25 28", 1143); SetListenPattern(OBJECT_SELF, "1 Split 26 27", 1144); SetListenPattern(OBJECT_SELF, "1 Split 26 29", 1145); SetListenPattern(OBJECT_SELF, "1 Split 27 30", 1146); SetListenPattern(OBJECT_SELF, "1 Split 28 29", 1147); SetListenPattern(OBJECT_SELF, "1 Split 28 31", 1148); SetListenPattern(OBJECT_SELF, "1 Split 29 30", 1149); SetListenPattern(OBJECT_SELF, "1 Split 29 32", 1150); SetListenPattern(OBJECT_SELF, "1 Split 30 33", 1151); SetListenPattern(OBJECT_SELF, "1 Split 31 33", 1152); SetListenPattern(OBJECT_SELF, "1 Split 31 34", 1153); SetListenPattern(OBJECT_SELF, "1 Split 32 33", 1154); SetListenPattern(OBJECT_SELF, "1 Split 32 35", 1155); SetListenPattern(OBJECT_SELF, "1 Split 33 36", 1156); SetListenPattern(OBJECT_SELF, "1 Split 34 35", 1157); SetListenPattern(OBJECT_SELF, "1 Split 35 36", 1158); } if (nBet5) { SetListenPattern(OBJECT_SELF, "5 Five", 5001); SetListenPattern(OBJECT_SELF, "5 Red", 5002); SetListenPattern(OBJECT_SELF, "5 Black", 5003); SetListenPattern(OBJECT_SELF, "5 Odd", 5004); SetListenPattern(OBJECT_SELF, "5 Even", 5005); SetListenPattern(OBJECT_SELF, "5 High", 5006); SetListenPattern(OBJECT_SELF, "5 Low", 5007); SetListenPattern(OBJECT_SELF, "5 Column 1", 5008); SetListenPattern(OBJECT_SELF, "5 Column 2", 5009); SetListenPattern(OBJECT_SELF, "5 Column 3", 5010); SetListenPattern(OBJECT_SELF, "5 Dozen 1", 5011); SetListenPattern(OBJECT_SELF, "5 Dozen 2", 5012); SetListenPattern(OBJECT_SELF, "5 Dozen 3", 5013); SetListenPattern(OBJECT_SELF, "5 Line 1-6", 5014); SetListenPattern(OBJECT_SELF, "5 Line 4-9", 5015); SetListenPattern(OBJECT_SELF, "5 Line 7-12", 5016); SetListenPattern(OBJECT_SELF, "5 Line 10-15", 5017); SetListenPattern(OBJECT_SELF, "5 Line 13-18", 5018); SetListenPattern(OBJECT_SELF, "5 Line 16-21", 5019); SetListenPattern(OBJECT_SELF, "5 Line 19-24", 5020); SetListenPattern(OBJECT_SELF, "5 Line 22-27", 5021); SetListenPattern(OBJECT_SELF, "5 Line 25-30", 5022); SetListenPattern(OBJECT_SELF, "5 Line 28-33", 5023); SetListenPattern(OBJECT_SELF, "5 Line 31-36", 5024); SetListenPattern(OBJECT_SELF, "5 Street 1-3", 5025); SetListenPattern(OBJECT_SELF, "5 Street 4-6", 5026); SetListenPattern(OBJECT_SELF, "5 Street 7-9", 5027); SetListenPattern(OBJECT_SELF, "5 Street 10-12", 5028); SetListenPattern(OBJECT_SELF, "5 Street 13-15", 5029); SetListenPattern(OBJECT_SELF, "5 Street 16-18", 5030); SetListenPattern(OBJECT_SELF, "5 Street 19-21", 5031); SetListenPattern(OBJECT_SELF, "5 Street 22-24", 5032); SetListenPattern(OBJECT_SELF, "5 Street 25-27", 5033); SetListenPattern(OBJECT_SELF, "5 Street 28-30", 5034); SetListenPattern(OBJECT_SELF, "5 Street 31-33", 5035); SetListenPattern(OBJECT_SELF, "5 Street 34-36", 5036); SetListenPattern(OBJECT_SELF, "5 Corner 1-5", 5037); SetListenPattern(OBJECT_SELF, "5 Corner 2-6", 5038); SetListenPattern(OBJECT_SELF, "5 Corner 4-8", 5039); SetListenPattern(OBJECT_SELF, "5 Corner 5-9", 5040); SetListenPattern(OBJECT_SELF, "5 Corner 7-11", 5041); SetListenPattern(OBJECT_SELF, "5 Corner 8-12", 5042); SetListenPattern(OBJECT_SELF, "5 Corner 10-14", 5043); SetListenPattern(OBJECT_SELF, "5 Corner 11-15", 5044); SetListenPattern(OBJECT_SELF, "5 Corner 13-17", 5045); SetListenPattern(OBJECT_SELF, "5 Corner 14-18", 5046); SetListenPattern(OBJECT_SELF, "5 Corner 16-20", 5047); SetListenPattern(OBJECT_SELF, "5 Corner 17-21", 5048); SetListenPattern(OBJECT_SELF, "5 Corner 19-23", 5049); SetListenPattern(OBJECT_SELF, "5 Corner 20-24", 5050); SetListenPattern(OBJECT_SELF, "5 Corner 22-26", 5051); SetListenPattern(OBJECT_SELF, "5 Corner 23-27", 5052); SetListenPattern(OBJECT_SELF, "5 Corner 25-29", 5053); SetListenPattern(OBJECT_SELF, "5 Corner 26-30", 5054); SetListenPattern(OBJECT_SELF, "5 Corner 28-32", 5055); SetListenPattern(OBJECT_SELF, "5 Corner 29-33", 5056); SetListenPattern(OBJECT_SELF, "5 Corner 31-35", 5057); SetListenPattern(OBJECT_SELF, "5 Corner 32-36", 5058); SetListenPattern(OBJECT_SELF, "5 Number 0", 5059); SetListenPattern(OBJECT_SELF, "5 Number 00", 5060); SetListenPattern(OBJECT_SELF, "5 Number 1", 5061); SetListenPattern(OBJECT_SELF, "5 Number 2", 5062); SetListenPattern(OBJECT_SELF, "5 Number 3", 5063); SetListenPattern(OBJECT_SELF, "5 Number 4", 5064); SetListenPattern(OBJECT_SELF, "5 Number 5", 5065); SetListenPattern(OBJECT_SELF, "5 Number 6", 5066); SetListenPattern(OBJECT_SELF, "5 Number 7", 5067); SetListenPattern(OBJECT_SELF, "5 Number 8", 5068); SetListenPattern(OBJECT_SELF, "5 Number 9", 5069); SetListenPattern(OBJECT_SELF, "5 Number 10", 5070); SetListenPattern(OBJECT_SELF, "5 Number 11", 5071); SetListenPattern(OBJECT_SELF, "5 Number 12", 5072); SetListenPattern(OBJECT_SELF, "5 Number 13", 5073); SetListenPattern(OBJECT_SELF, "5 Number 14", 5074); SetListenPattern(OBJECT_SELF, "5 Number 15", 5075); SetListenPattern(OBJECT_SELF, "5 Number 16", 5076); SetListenPattern(OBJECT_SELF, "5 Number 17", 5077); SetListenPattern(OBJECT_SELF, "5 Number 18", 5078); SetListenPattern(OBJECT_SELF, "5 Number 19", 5079); SetListenPattern(OBJECT_SELF, "5 Number 20", 5080); SetListenPattern(OBJECT_SELF, "5 Number 21", 5081); SetListenPattern(OBJECT_SELF, "5 Number 22", 5082); SetListenPattern(OBJECT_SELF, "5 Number 23", 5083); SetListenPattern(OBJECT_SELF, "5 Number 24", 5084); SetListenPattern(OBJECT_SELF, "5 Number 25", 5085); SetListenPattern(OBJECT_SELF, "5 Number 26", 5086); SetListenPattern(OBJECT_SELF, "5 Number 27", 5087); SetListenPattern(OBJECT_SELF, "5 Number 28", 5088); SetListenPattern(OBJECT_SELF, "5 Number 29", 5089); SetListenPattern(OBJECT_SELF, "5 Number 30", 5090); SetListenPattern(OBJECT_SELF, "5 Number 31", 5091); SetListenPattern(OBJECT_SELF, "5 Number 32", 5092); SetListenPattern(OBJECT_SELF, "5 Number 33", 5093); SetListenPattern(OBJECT_SELF, "5 Number 34", 5094); SetListenPattern(OBJECT_SELF, "5 Number 35", 5095); SetListenPattern(OBJECT_SELF, "5 Number 36", 5096); SetListenPattern(OBJECT_SELF, "5 Split 0 00", 5097); SetListenPattern(OBJECT_SELF, "5 Split 0 1", 5098); SetListenPattern(OBJECT_SELF, "5 Split 0 2", 5099); SetListenPattern(OBJECT_SELF, "5 Split 00 2", 5100); SetListenPattern(OBJECT_SELF, "5 Split 00 3", 5101); SetListenPattern(OBJECT_SELF, "5 Split 1 2", 5102); SetListenPattern(OBJECT_SELF, "5 Split 1 4", 5103); SetListenPattern(OBJECT_SELF, "5 Split 2 3", 5104); SetListenPattern(OBJECT_SELF, "5 Split 2 5", 5105); SetListenPattern(OBJECT_SELF, "5 Split 3 6", 5106); SetListenPattern(OBJECT_SELF, "5 Split 4 5", 5107); SetListenPattern(OBJECT_SELF, "5 Split 4 7", 5108); SetListenPattern(OBJECT_SELF, "5 Split 5 6", 5109); SetListenPattern(OBJECT_SELF, "5 Split 5 8", 5110); SetListenPattern(OBJECT_SELF, "5 Split 6 9", 5111); SetListenPattern(OBJECT_SELF, "5 Split 7 8", 5112); SetListenPattern(OBJECT_SELF, "5 Split 7 10", 5113); SetListenPattern(OBJECT_SELF, "5 Split 8 9", 5114); SetListenPattern(OBJECT_SELF, "5 Split 8 11", 5115); SetListenPattern(OBJECT_SELF, "5 Split 9 12", 5116); SetListenPattern(OBJECT_SELF, "5 Split 10 11", 5117); SetListenPattern(OBJECT_SELF, "5 Split 10 13", 5118); SetListenPattern(OBJECT_SELF, "5 Split 11 12", 5119); SetListenPattern(OBJECT_SELF, "5 Split 11 14", 5120); SetListenPattern(OBJECT_SELF, "5 Split 12 15", 5121); SetListenPattern(OBJECT_SELF, "5 Split 13 14", 5122); SetListenPattern(OBJECT_SELF, "5 Split 13 16", 5123); SetListenPattern(OBJECT_SELF, "5 Split 14 15", 5124); SetListenPattern(OBJECT_SELF, "5 Split 14 17", 5125); SetListenPattern(OBJECT_SELF, "5 Split 15 18", 5126); SetListenPattern(OBJECT_SELF, "5 Split 16 17", 5127); SetListenPattern(OBJECT_SELF, "5 Split 16 19", 5128); SetListenPattern(OBJECT_SELF, "5 Split 17 18", 5129); SetListenPattern(OBJECT_SELF, "5 Split 17 20", 5130); SetListenPattern(OBJECT_SELF, "5 Split 18 21", 5131); SetListenPattern(OBJECT_SELF, "5 Split 19 20", 5132); SetListenPattern(OBJECT_SELF, "5 Split 19 22", 5133); SetListenPattern(OBJECT_SELF, "5 Split 20 21", 5134); SetListenPattern(OBJECT_SELF, "5 Split 20 23", 5135); SetListenPattern(OBJECT_SELF, "5 Split 21 24", 5136); SetListenPattern(OBJECT_SELF, "5 Split 22 23", 5137); SetListenPattern(OBJECT_SELF, "5 Split 22 25", 5138); SetListenPattern(OBJECT_SELF, "5 Split 23 24", 5139); SetListenPattern(OBJECT_SELF, "5 Split 23 26", 5140); SetListenPattern(OBJECT_SELF, "5 Split 24 27", 5141); SetListenPattern(OBJECT_SELF, "5 Split 25 26", 5142); SetListenPattern(OBJECT_SELF, "5 Split 25 28", 5143); SetListenPattern(OBJECT_SELF, "5 Split 26 27", 5144); SetListenPattern(OBJECT_SELF, "5 Split 26 29", 5145); SetListenPattern(OBJECT_SELF, "5 Split 27 30", 5146); SetListenPattern(OBJECT_SELF, "5 Split 28 29", 5147); SetListenPattern(OBJECT_SELF, "5 Split 28 31", 5148); SetListenPattern(OBJECT_SELF, "5 Split 29 30", 5149); SetListenPattern(OBJECT_SELF, "5 Split 29 32", 5150); SetListenPattern(OBJECT_SELF, "5 Split 30 33", 5151); SetListenPattern(OBJECT_SELF, "5 Split 31 33", 5152); SetListenPattern(OBJECT_SELF, "5 Split 31 34", 5153); SetListenPattern(OBJECT_SELF, "5 Split 32 33", 5154); SetListenPattern(OBJECT_SELF, "5 Split 32 35", 5155); SetListenPattern(OBJECT_SELF, "5 Split 33 36", 5156); SetListenPattern(OBJECT_SELF, "5 Split 34 35", 5157); SetListenPattern(OBJECT_SELF, "5 Split 35 36", 5158); } if (nBet10) { SetListenPattern(OBJECT_SELF, "10 Five", 10001); SetListenPattern(OBJECT_SELF, "10 Red", 10002); SetListenPattern(OBJECT_SELF, "10 Black", 10003); SetListenPattern(OBJECT_SELF, "10 Odd", 10004); SetListenPattern(OBJECT_SELF, "10 Even", 10005); SetListenPattern(OBJECT_SELF, "10 High", 10006); SetListenPattern(OBJECT_SELF, "10 Low", 10007); SetListenPattern(OBJECT_SELF, "10 Column 1", 10008); SetListenPattern(OBJECT_SELF, "10 Column 2", 10009); SetListenPattern(OBJECT_SELF, "10 Column 3", 10010); SetListenPattern(OBJECT_SELF, "10 Dozen 1", 10011); SetListenPattern(OBJECT_SELF, "10 Dozen 2", 10012); SetListenPattern(OBJECT_SELF, "10 Dozen 3", 10013); SetListenPattern(OBJECT_SELF, "10 Line 1-6", 10014); SetListenPattern(OBJECT_SELF, "10 Line 4-9", 10015); SetListenPattern(OBJECT_SELF, "10 Line 7-12", 10016); SetListenPattern(OBJECT_SELF, "10 Line 10-15", 10017); SetListenPattern(OBJECT_SELF, "10 Line 13-18", 10018); SetListenPattern(OBJECT_SELF, "10 Line 16-21", 10019); SetListenPattern(OBJECT_SELF, "10 Line 19-24", 10020); SetListenPattern(OBJECT_SELF, "10 Line 22-27", 10021); SetListenPattern(OBJECT_SELF, "10 Line 25-30", 10022); SetListenPattern(OBJECT_SELF, "10 Line 28-33", 10023); SetListenPattern(OBJECT_SELF, "10 Line 31-36", 10024); SetListenPattern(OBJECT_SELF, "10 Street 1-3", 10025); SetListenPattern(OBJECT_SELF, "10 Street 4-6", 10026); SetListenPattern(OBJECT_SELF, "10 Street 7-9", 10027); SetListenPattern(OBJECT_SELF, "10 Street 10-12", 10028); SetListenPattern(OBJECT_SELF, "10 Street 13-15", 10029); SetListenPattern(OBJECT_SELF, "10 Street 16-18", 10030); SetListenPattern(OBJECT_SELF, "10 Street 19-21", 10031); SetListenPattern(OBJECT_SELF, "10 Street 22-24", 10032); SetListenPattern(OBJECT_SELF, "10 Street 25-27", 10033); SetListenPattern(OBJECT_SELF, "10 Street 28-30", 10034); SetListenPattern(OBJECT_SELF, "10 Street 31-33", 10035); SetListenPattern(OBJECT_SELF, "10 Street 34-36", 10036); SetListenPattern(OBJECT_SELF, "10 Corner 1-5", 10037); SetListenPattern(OBJECT_SELF, "10 Corner 2-6", 10038); SetListenPattern(OBJECT_SELF, "10 Corner 4-8", 10039); SetListenPattern(OBJECT_SELF, "10 Corner 5-9", 10040); SetListenPattern(OBJECT_SELF, "10 Corner 7-11", 10041); SetListenPattern(OBJECT_SELF, "10 Corner 8-12", 10042); SetListenPattern(OBJECT_SELF, "10 Corner 10-14", 10043); SetListenPattern(OBJECT_SELF, "10 Corner 11-15", 10044); SetListenPattern(OBJECT_SELF, "10 Corner 13-17", 10045); SetListenPattern(OBJECT_SELF, "10 Corner 14-18", 10046); SetListenPattern(OBJECT_SELF, "10 Corner 16-20", 10047); SetListenPattern(OBJECT_SELF, "10 Corner 17-21", 10048); SetListenPattern(OBJECT_SELF, "10 Corner 19-23", 10049); SetListenPattern(OBJECT_SELF, "10 Corner 20-24", 10050); SetListenPattern(OBJECT_SELF, "10 Corner 22-26", 10051); SetListenPattern(OBJECT_SELF, "10 Corner 23-27", 10052); SetListenPattern(OBJECT_SELF, "10 Corner 25-29", 10053); SetListenPattern(OBJECT_SELF, "10 Corner 26-30", 10054); SetListenPattern(OBJECT_SELF, "10 Corner 28-32", 10055); SetListenPattern(OBJECT_SELF, "10 Corner 29-33", 10056); SetListenPattern(OBJECT_SELF, "10 Corner 31-35", 10057); SetListenPattern(OBJECT_SELF, "10 Corner 32-36", 10058); SetListenPattern(OBJECT_SELF, "10 Number 0", 10059); SetListenPattern(OBJECT_SELF, "10 Number 00", 10060); SetListenPattern(OBJECT_SELF, "10 Number 1", 10061); SetListenPattern(OBJECT_SELF, "10 Number 2", 10062); SetListenPattern(OBJECT_SELF, "10 Number 3", 10063); SetListenPattern(OBJECT_SELF, "10 Number 4", 10064); SetListenPattern(OBJECT_SELF, "10 Number 5", 10065); SetListenPattern(OBJECT_SELF, "10 Number 6", 10066); SetListenPattern(OBJECT_SELF, "10 Number 7", 10067); SetListenPattern(OBJECT_SELF, "10 Number 8", 10068); SetListenPattern(OBJECT_SELF, "10 Number 9", 10069); SetListenPattern(OBJECT_SELF, "10 Number 10", 10070); SetListenPattern(OBJECT_SELF, "10 Number 11", 10071); SetListenPattern(OBJECT_SELF, "10 Number 12", 10072); SetListenPattern(OBJECT_SELF, "10 Number 13", 10073); SetListenPattern(OBJECT_SELF, "10 Number 14", 10074); SetListenPattern(OBJECT_SELF, "10 Number 15", 10075); SetListenPattern(OBJECT_SELF, "10 Number 16", 10076); SetListenPattern(OBJECT_SELF, "10 Number 17", 10077); SetListenPattern(OBJECT_SELF, "10 Number 18", 10078); SetListenPattern(OBJECT_SELF, "10 Number 19", 10079); SetListenPattern(OBJECT_SELF, "10 Number 20", 10080); SetListenPattern(OBJECT_SELF, "10 Number 21", 10081); SetListenPattern(OBJECT_SELF, "10 Number 22", 10082); SetListenPattern(OBJECT_SELF, "10 Number 23", 10083); SetListenPattern(OBJECT_SELF, "10 Number 24", 10084); SetListenPattern(OBJECT_SELF, "10 Number 25", 10085); SetListenPattern(OBJECT_SELF, "10 Number 26", 10086); SetListenPattern(OBJECT_SELF, "10 Number 27", 10087); SetListenPattern(OBJECT_SELF, "10 Number 28", 10088); SetListenPattern(OBJECT_SELF, "10 Number 29", 10089); SetListenPattern(OBJECT_SELF, "10 Number 30", 10090); SetListenPattern(OBJECT_SELF, "10 Number 31", 10091); SetListenPattern(OBJECT_SELF, "10 Number 32", 10092); SetListenPattern(OBJECT_SELF, "10 Number 33", 10093); SetListenPattern(OBJECT_SELF, "10 Number 34", 10094); SetListenPattern(OBJECT_SELF, "10 Number 35", 10095); SetListenPattern(OBJECT_SELF, "10 Number 36", 10096); SetListenPattern(OBJECT_SELF, "10 Split 0 00", 10097); SetListenPattern(OBJECT_SELF, "10 Split 0 1", 10098); SetListenPattern(OBJECT_SELF, "10 Split 0 2", 10099); SetListenPattern(OBJECT_SELF, "10 Split 00 2", 10100); SetListenPattern(OBJECT_SELF, "10 Split 00 3", 10101); SetListenPattern(OBJECT_SELF, "10 Split 1 2", 10102); SetListenPattern(OBJECT_SELF, "10 Split 1 4", 10103); SetListenPattern(OBJECT_SELF, "10 Split 2 3", 10104); SetListenPattern(OBJECT_SELF, "10 Split 2 5", 10105); SetListenPattern(OBJECT_SELF, "10 Split 3 6", 10106); SetListenPattern(OBJECT_SELF, "10 Split 4 5", 10107); SetListenPattern(OBJECT_SELF, "10 Split 4 7", 10108); SetListenPattern(OBJECT_SELF, "10 Split 5 6", 10109); SetListenPattern(OBJECT_SELF, "10 Split 5 8", 10110); SetListenPattern(OBJECT_SELF, "10 Split 6 9", 10111); SetListenPattern(OBJECT_SELF, "10 Split 7 8", 10112); SetListenPattern(OBJECT_SELF, "10 Split 7 10", 10113); SetListenPattern(OBJECT_SELF, "10 Split 8 9", 10114); SetListenPattern(OBJECT_SELF, "10 Split 8 11", 10115); SetListenPattern(OBJECT_SELF, "10 Split 9 12", 10116); SetListenPattern(OBJECT_SELF, "10 Split 10 11", 10117); SetListenPattern(OBJECT_SELF, "10 Split 10 13", 10118); SetListenPattern(OBJECT_SELF, "10 Split 11 12", 10119); SetListenPattern(OBJECT_SELF, "10 Split 11 14", 10120); SetListenPattern(OBJECT_SELF, "10 Split 12 15", 10121); SetListenPattern(OBJECT_SELF, "10 Split 13 14", 10122); SetListenPattern(OBJECT_SELF, "10 Split 13 16", 10123); SetListenPattern(OBJECT_SELF, "10 Split 14 15", 10124); SetListenPattern(OBJECT_SELF, "10 Split 14 17", 10125); SetListenPattern(OBJECT_SELF, "10 Split 15 18", 10126); SetListenPattern(OBJECT_SELF, "10 Split 16 17", 10127); SetListenPattern(OBJECT_SELF, "10 Split 16 19", 10128); SetListenPattern(OBJECT_SELF, "10 Split 17 18", 10129); SetListenPattern(OBJECT_SELF, "10 Split 17 20", 10130); SetListenPattern(OBJECT_SELF, "10 Split 18 21", 10131); SetListenPattern(OBJECT_SELF, "10 Split 19 20", 10132); SetListenPattern(OBJECT_SELF, "10 Split 19 22", 10133); SetListenPattern(OBJECT_SELF, "10 Split 20 21", 10134); SetListenPattern(OBJECT_SELF, "10 Split 20 23", 10135); SetListenPattern(OBJECT_SELF, "10 Split 21 24", 10136); SetListenPattern(OBJECT_SELF, "10 Split 22 23", 10137); SetListenPattern(OBJECT_SELF, "10 Split 22 25", 10138); SetListenPattern(OBJECT_SELF, "10 Split 23 24", 10139); SetListenPattern(OBJECT_SELF, "10 Split 23 26", 10140); SetListenPattern(OBJECT_SELF, "10 Split 24 27", 10141); SetListenPattern(OBJECT_SELF, "10 Split 25 26", 10142); SetListenPattern(OBJECT_SELF, "10 Split 25 28", 10143); SetListenPattern(OBJECT_SELF, "10 Split 26 27", 10144); SetListenPattern(OBJECT_SELF, "10 Split 26 29", 10145); SetListenPattern(OBJECT_SELF, "10 Split 27 30", 10146); SetListenPattern(OBJECT_SELF, "10 Split 28 29", 10147); SetListenPattern(OBJECT_SELF, "10 Split 28 31", 10148); SetListenPattern(OBJECT_SELF, "10 Split 29 30", 10149); SetListenPattern(OBJECT_SELF, "10 Split 29 32", 10150); SetListenPattern(OBJECT_SELF, "10 Split 30 33", 10151); SetListenPattern(OBJECT_SELF, "10 Split 31 33", 10152); SetListenPattern(OBJECT_SELF, "10 Split 31 34", 10153); SetListenPattern(OBJECT_SELF, "10 Split 32 33", 10154); SetListenPattern(OBJECT_SELF, "10 Split 32 35", 10155); SetListenPattern(OBJECT_SELF, "10 Split 33 36", 10156); SetListenPattern(OBJECT_SELF, "10 Split 34 35", 10157); SetListenPattern(OBJECT_SELF, "10 Split 35 36", 10158); } if (nBet50) { SetListenPattern(OBJECT_SELF, "50 Five", 50001); SetListenPattern(OBJECT_SELF, "50 Red", 50002); SetListenPattern(OBJECT_SELF, "50 Black", 50003); SetListenPattern(OBJECT_SELF, "50 Odd", 50004); SetListenPattern(OBJECT_SELF, "50 Even", 50005); SetListenPattern(OBJECT_SELF, "50 High", 50006); SetListenPattern(OBJECT_SELF, "50 Low", 50007); SetListenPattern(OBJECT_SELF, "50 Column 1", 50008); SetListenPattern(OBJECT_SELF, "50 Column 2", 50009); SetListenPattern(OBJECT_SELF, "50 Column 3", 50010); SetListenPattern(OBJECT_SELF, "50 Dozen 1", 50011); SetListenPattern(OBJECT_SELF, "50 Dozen 2", 50012); SetListenPattern(OBJECT_SELF, "50 Dozen 3", 50013); SetListenPattern(OBJECT_SELF, "50 Line 1-6", 50014); SetListenPattern(OBJECT_SELF, "50 Line 4-9", 50015); SetListenPattern(OBJECT_SELF, "50 Line 7-12", 50016); SetListenPattern(OBJECT_SELF, "50 Line 10-15", 50017); SetListenPattern(OBJECT_SELF, "50 Line 13-18", 50018); SetListenPattern(OBJECT_SELF, "50 Line 16-21", 50019); SetListenPattern(OBJECT_SELF, "50 Line 19-24", 50020); SetListenPattern(OBJECT_SELF, "50 Line 22-27", 50021); SetListenPattern(OBJECT_SELF, "50 Line 25-30", 50022); SetListenPattern(OBJECT_SELF, "50 Line 28-33", 50023); SetListenPattern(OBJECT_SELF, "50 Line 31-36", 50024); SetListenPattern(OBJECT_SELF, "50 Street 1-3", 50025); SetListenPattern(OBJECT_SELF, "50 Street 4-6", 50026); SetListenPattern(OBJECT_SELF, "50 Street 7-9", 50027); SetListenPattern(OBJECT_SELF, "50 Street 10-12", 50028); SetListenPattern(OBJECT_SELF, "50 Street 13-15", 50029); SetListenPattern(OBJECT_SELF, "50 Street 16-18", 50030); SetListenPattern(OBJECT_SELF, "50 Street 19-21", 50031); SetListenPattern(OBJECT_SELF, "50 Street 22-24", 50032); SetListenPattern(OBJECT_SELF, "50 Street 25-27", 50033); SetListenPattern(OBJECT_SELF, "50 Street 28-30", 50034); SetListenPattern(OBJECT_SELF, "50 Street 31-33", 50035); SetListenPattern(OBJECT_SELF, "50 Street 34-36", 50036); SetListenPattern(OBJECT_SELF, "50 Corner 1-5", 50037); SetListenPattern(OBJECT_SELF, "50 Corner 2-6", 50038); SetListenPattern(OBJECT_SELF, "50 Corner 4-8", 50039); SetListenPattern(OBJECT_SELF, "50 Corner 5-9", 50040); SetListenPattern(OBJECT_SELF, "50 Corner 7-11", 50041); SetListenPattern(OBJECT_SELF, "50 Corner 8-12", 50042); SetListenPattern(OBJECT_SELF, "50 Corner 10-14", 50043); SetListenPattern(OBJECT_SELF, "50 Corner 11-15", 50044); SetListenPattern(OBJECT_SELF, "50 Corner 13-17", 50045); SetListenPattern(OBJECT_SELF, "50 Corner 14-18", 50046); SetListenPattern(OBJECT_SELF, "50 Corner 16-20", 50047); SetListenPattern(OBJECT_SELF, "50 Corner 17-21", 50048); SetListenPattern(OBJECT_SELF, "50 Corner 19-23", 50049); SetListenPattern(OBJECT_SELF, "50 Corner 20-24", 50050); SetListenPattern(OBJECT_SELF, "50 Corner 22-26", 50051); SetListenPattern(OBJECT_SELF, "50 Corner 23-27", 50052); SetListenPattern(OBJECT_SELF, "50 Corner 25-29", 50053); SetListenPattern(OBJECT_SELF, "50 Corner 26-30", 50054); SetListenPattern(OBJECT_SELF, "50 Corner 28-32", 50055); SetListenPattern(OBJECT_SELF, "50 Corner 29-33", 50056); SetListenPattern(OBJECT_SELF, "50 Corner 31-35", 50057); SetListenPattern(OBJECT_SELF, "50 Corner 32-36", 50058); SetListenPattern(OBJECT_SELF, "50 Number 0", 50059); SetListenPattern(OBJECT_SELF, "50 Number 00", 50060); SetListenPattern(OBJECT_SELF, "50 Number 1", 50061); SetListenPattern(OBJECT_SELF, "50 Number 2", 50062); SetListenPattern(OBJECT_SELF, "50 Number 3", 50063); SetListenPattern(OBJECT_SELF, "50 Number 4", 50064); SetListenPattern(OBJECT_SELF, "50 Number 5", 50065); SetListenPattern(OBJECT_SELF, "50 Number 6", 50066); SetListenPattern(OBJECT_SELF, "50 Number 7", 50067); SetListenPattern(OBJECT_SELF, "50 Number 8", 50068); SetListenPattern(OBJECT_SELF, "50 Number 9", 50069); SetListenPattern(OBJECT_SELF, "50 Number 10", 50070); SetListenPattern(OBJECT_SELF, "50 Number 11", 50071); SetListenPattern(OBJECT_SELF, "50 Number 12", 50072); SetListenPattern(OBJECT_SELF, "50 Number 13", 50073); SetListenPattern(OBJECT_SELF, "50 Number 14", 50074); SetListenPattern(OBJECT_SELF, "50 Number 15", 50075); SetListenPattern(OBJECT_SELF, "50 Number 16", 50076); SetListenPattern(OBJECT_SELF, "50 Number 17", 50077); SetListenPattern(OBJECT_SELF, "50 Number 18", 50078); SetListenPattern(OBJECT_SELF, "50 Number 19", 50079); SetListenPattern(OBJECT_SELF, "50 Number 20", 50080); SetListenPattern(OBJECT_SELF, "50 Number 21", 50081); SetListenPattern(OBJECT_SELF, "50 Number 22", 50082); SetListenPattern(OBJECT_SELF, "50 Number 23", 50083); SetListenPattern(OBJECT_SELF, "50 Number 24", 50084); SetListenPattern(OBJECT_SELF, "50 Number 25", 50085); SetListenPattern(OBJECT_SELF, "50 Number 26", 50086); SetListenPattern(OBJECT_SELF, "50 Number 27", 50087); SetListenPattern(OBJECT_SELF, "50 Number 28", 50088); SetListenPattern(OBJECT_SELF, "50 Number 29", 50089); SetListenPattern(OBJECT_SELF, "50 Number 30", 50090); SetListenPattern(OBJECT_SELF, "50 Number 31", 50091); SetListenPattern(OBJECT_SELF, "50 Number 32", 50092); SetListenPattern(OBJECT_SELF, "50 Number 33", 50093); SetListenPattern(OBJECT_SELF, "50 Number 34", 50094); SetListenPattern(OBJECT_SELF, "50 Number 35", 50095); SetListenPattern(OBJECT_SELF, "50 Number 36", 50096); SetListenPattern(OBJECT_SELF, "50 Split 0 00", 50097); SetListenPattern(OBJECT_SELF, "50 Split 0 1", 50098); SetListenPattern(OBJECT_SELF, "50 Split 0 2", 50099); SetListenPattern(OBJECT_SELF, "50 Split 00 2", 50100); SetListenPattern(OBJECT_SELF, "50 Split 00 3", 50101); SetListenPattern(OBJECT_SELF, "50 Split 1 2", 50102); SetListenPattern(OBJECT_SELF, "50 Split 1 4", 50103); SetListenPattern(OBJECT_SELF, "50 Split 2 3", 50104); SetListenPattern(OBJECT_SELF, "50 Split 2 5", 50105); SetListenPattern(OBJECT_SELF, "50 Split 3 6", 50106); SetListenPattern(OBJECT_SELF, "50 Split 4 5", 50107); SetListenPattern(OBJECT_SELF, "50 Split 4 7", 50108); SetListenPattern(OBJECT_SELF, "50 Split 5 6", 50109); SetListenPattern(OBJECT_SELF, "50 Split 5 8", 50110); SetListenPattern(OBJECT_SELF, "50 Split 6 9", 50111); SetListenPattern(OBJECT_SELF, "50 Split 7 8", 50112); SetListenPattern(OBJECT_SELF, "50 Split 7 10", 50113); SetListenPattern(OBJECT_SELF, "50 Split 8 9", 50114); SetListenPattern(OBJECT_SELF, "50 Split 8 11", 50115); SetListenPattern(OBJECT_SELF, "50 Split 9 12", 50116); SetListenPattern(OBJECT_SELF, "50 Split 10 11", 50117); SetListenPattern(OBJECT_SELF, "50 Split 10 13", 50118); SetListenPattern(OBJECT_SELF, "50 Split 11 12", 50119); SetListenPattern(OBJECT_SELF, "50 Split 11 14", 50120); SetListenPattern(OBJECT_SELF, "50 Split 12 15", 50121); SetListenPattern(OBJECT_SELF, "50 Split 13 14", 50122); SetListenPattern(OBJECT_SELF, "50 Split 13 16", 50123); SetListenPattern(OBJECT_SELF, "50 Split 14 15", 50124); SetListenPattern(OBJECT_SELF, "50 Split 14 17", 50125); SetListenPattern(OBJECT_SELF, "50 Split 15 18", 50126); SetListenPattern(OBJECT_SELF, "50 Split 16 17", 50127); SetListenPattern(OBJECT_SELF, "50 Split 16 19", 50128); SetListenPattern(OBJECT_SELF, "50 Split 17 18", 50129); SetListenPattern(OBJECT_SELF, "50 Split 17 20", 50130); SetListenPattern(OBJECT_SELF, "50 Split 18 21", 50131); SetListenPattern(OBJECT_SELF, "50 Split 19 20", 50132); SetListenPattern(OBJECT_SELF, "50 Split 19 22", 50133); SetListenPattern(OBJECT_SELF, "50 Split 20 21", 50134); SetListenPattern(OBJECT_SELF, "50 Split 20 23", 50135); SetListenPattern(OBJECT_SELF, "50 Split 21 24", 50136); SetListenPattern(OBJECT_SELF, "50 Split 22 23", 50137); SetListenPattern(OBJECT_SELF, "50 Split 22 25", 50138); SetListenPattern(OBJECT_SELF, "50 Split 23 24", 50139); SetListenPattern(OBJECT_SELF, "50 Split 23 26", 50140); SetListenPattern(OBJECT_SELF, "50 Split 24 27", 50141); SetListenPattern(OBJECT_SELF, "50 Split 25 26", 50142); SetListenPattern(OBJECT_SELF, "50 Split 25 28", 50143); SetListenPattern(OBJECT_SELF, "50 Split 26 27", 50144); SetListenPattern(OBJECT_SELF, "50 Split 26 29", 50145); SetListenPattern(OBJECT_SELF, "50 Split 27 30", 50146); SetListenPattern(OBJECT_SELF, "50 Split 28 29", 50147); SetListenPattern(OBJECT_SELF, "50 Split 28 31", 50148); SetListenPattern(OBJECT_SELF, "50 Split 29 30", 50149); SetListenPattern(OBJECT_SELF, "50 Split 29 32", 50150); SetListenPattern(OBJECT_SELF, "50 Split 30 33", 50151); SetListenPattern(OBJECT_SELF, "50 Split 31 33", 50152); SetListenPattern(OBJECT_SELF, "50 Split 31 34", 50153); SetListenPattern(OBJECT_SELF, "50 Split 32 33", 50154); SetListenPattern(OBJECT_SELF, "50 Split 32 35", 50155); SetListenPattern(OBJECT_SELF, "50 Split 33 36", 50156); SetListenPattern(OBJECT_SELF, "50 Split 34 35", 50157); SetListenPattern(OBJECT_SELF, "50 Split 35 36", 50158); } if (nBet100) { SetListenPattern(OBJECT_SELF, "100 Five", 100001); SetListenPattern(OBJECT_SELF, "100 Red", 100002); SetListenPattern(OBJECT_SELF, "100 Black", 100003); SetListenPattern(OBJECT_SELF, "100 Odd", 100004); SetListenPattern(OBJECT_SELF, "100 Even", 100005); SetListenPattern(OBJECT_SELF, "100 High", 100006); SetListenPattern(OBJECT_SELF, "100 Low", 100007); SetListenPattern(OBJECT_SELF, "100 Column 1", 100008); SetListenPattern(OBJECT_SELF, "100 Column 2", 100009); SetListenPattern(OBJECT_SELF, "100 Column 3", 100010); SetListenPattern(OBJECT_SELF, "100 Dozen 1", 100011); SetListenPattern(OBJECT_SELF, "100 Dozen 2", 100012); SetListenPattern(OBJECT_SELF, "100 Dozen 3", 100013); SetListenPattern(OBJECT_SELF, "100 Line 1-6", 100014); SetListenPattern(OBJECT_SELF, "100 Line 4-9", 100015); SetListenPattern(OBJECT_SELF, "100 Line 7-12", 100016); SetListenPattern(OBJECT_SELF, "100 Line 10-15", 100017); SetListenPattern(OBJECT_SELF, "100 Line 13-18", 100018); SetListenPattern(OBJECT_SELF, "100 Line 16-21", 100019); SetListenPattern(OBJECT_SELF, "100 Line 19-24", 100020); SetListenPattern(OBJECT_SELF, "100 Line 22-27", 100021); SetListenPattern(OBJECT_SELF, "100 Line 25-30", 100022); SetListenPattern(OBJECT_SELF, "100 Line 28-33", 100023); SetListenPattern(OBJECT_SELF, "100 Line 31-36", 100024); SetListenPattern(OBJECT_SELF, "100 Street 1-3", 100025); SetListenPattern(OBJECT_SELF, "100 Street 4-6", 100026); SetListenPattern(OBJECT_SELF, "100 Street 7-9", 100027); SetListenPattern(OBJECT_SELF, "100 Street 10-12", 100028); SetListenPattern(OBJECT_SELF, "100 Street 13-15", 100029); SetListenPattern(OBJECT_SELF, "100 Street 16-18", 100030); SetListenPattern(OBJECT_SELF, "100 Street 19-21", 100031); SetListenPattern(OBJECT_SELF, "100 Street 22-24", 100032); SetListenPattern(OBJECT_SELF, "100 Street 25-27", 100033); SetListenPattern(OBJECT_SELF, "100 Street 28-30", 100034); SetListenPattern(OBJECT_SELF, "100 Street 31-33", 100035); SetListenPattern(OBJECT_SELF, "100 Street 34-36", 100036); SetListenPattern(OBJECT_SELF, "100 Corner 1-5", 100037); SetListenPattern(OBJECT_SELF, "100 Corner 2-6", 100038); SetListenPattern(OBJECT_SELF, "100 Corner 4-8", 100039); SetListenPattern(OBJECT_SELF, "100 Corner 5-9", 100040); SetListenPattern(OBJECT_SELF, "100 Corner 7-11", 100041); SetListenPattern(OBJECT_SELF, "100 Corner 8-12", 100042); SetListenPattern(OBJECT_SELF, "100 Corner 10-14", 100043); SetListenPattern(OBJECT_SELF, "100 Corner 11-15", 100044); SetListenPattern(OBJECT_SELF, "100 Corner 13-17", 100045); SetListenPattern(OBJECT_SELF, "100 Corner 14-18", 100046); SetListenPattern(OBJECT_SELF, "100 Corner 16-20", 100047); SetListenPattern(OBJECT_SELF, "100 Corner 17-21", 100048); SetListenPattern(OBJECT_SELF, "100 Corner 19-23", 100049); SetListenPattern(OBJECT_SELF, "100 Corner 20-24", 100050); SetListenPattern(OBJECT_SELF, "100 Corner 22-26", 100051); SetListenPattern(OBJECT_SELF, "100 Corner 23-27", 100052); SetListenPattern(OBJECT_SELF, "100 Corner 25-29", 100053); SetListenPattern(OBJECT_SELF, "100 Corner 26-30", 100054); SetListenPattern(OBJECT_SELF, "100 Corner 28-32", 100055); SetListenPattern(OBJECT_SELF, "100 Corner 29-33", 100056); SetListenPattern(OBJECT_SELF, "100 Corner 31-35", 100057); SetListenPattern(OBJECT_SELF, "100 Corner 32-36", 100058); SetListenPattern(OBJECT_SELF, "100 Number 0", 100059); SetListenPattern(OBJECT_SELF, "100 Number 00", 100060); SetListenPattern(OBJECT_SELF, "100 Number 1", 100061); SetListenPattern(OBJECT_SELF, "100 Number 2", 100062); SetListenPattern(OBJECT_SELF, "100 Number 3", 100063); SetListenPattern(OBJECT_SELF, "100 Number 4", 100064); SetListenPattern(OBJECT_SELF, "100 Number 5", 100065); SetListenPattern(OBJECT_SELF, "100 Number 6", 100066); SetListenPattern(OBJECT_SELF, "100 Number 7", 100067); SetListenPattern(OBJECT_SELF, "100 Number 8", 100068); SetListenPattern(OBJECT_SELF, "100 Number 9", 100069); SetListenPattern(OBJECT_SELF, "100 Number 10", 100070); SetListenPattern(OBJECT_SELF, "100 Number 11", 100071); SetListenPattern(OBJECT_SELF, "100 Number 12", 100072); SetListenPattern(OBJECT_SELF, "100 Number 13", 100073); SetListenPattern(OBJECT_SELF, "100 Number 14", 100074); SetListenPattern(OBJECT_SELF, "100 Number 15", 100075); SetListenPattern(OBJECT_SELF, "100 Number 16", 100076); SetListenPattern(OBJECT_SELF, "100 Number 17", 100077); SetListenPattern(OBJECT_SELF, "100 Number 18", 100078); SetListenPattern(OBJECT_SELF, "100 Number 19", 100079); SetListenPattern(OBJECT_SELF, "100 Number 20", 100080); SetListenPattern(OBJECT_SELF, "100 Number 21", 100081); SetListenPattern(OBJECT_SELF, "100 Number 22", 100082); SetListenPattern(OBJECT_SELF, "100 Number 23", 100083); SetListenPattern(OBJECT_SELF, "100 Number 24", 100084); SetListenPattern(OBJECT_SELF, "100 Number 25", 100085); SetListenPattern(OBJECT_SELF, "100 Number 26", 100086); SetListenPattern(OBJECT_SELF, "100 Number 27", 100087); SetListenPattern(OBJECT_SELF, "100 Number 28", 100088); SetListenPattern(OBJECT_SELF, "100 Number 29", 100089); SetListenPattern(OBJECT_SELF, "100 Number 30", 100090); SetListenPattern(OBJECT_SELF, "100 Number 31", 100091); SetListenPattern(OBJECT_SELF, "100 Number 32", 100092); SetListenPattern(OBJECT_SELF, "100 Number 33", 100093); SetListenPattern(OBJECT_SELF, "100 Number 34", 100094); SetListenPattern(OBJECT_SELF, "100 Number 35", 100095); SetListenPattern(OBJECT_SELF, "100 Number 36", 100096); SetListenPattern(OBJECT_SELF, "100 Split 0 00", 100097); SetListenPattern(OBJECT_SELF, "100 Split 0 1", 100098); SetListenPattern(OBJECT_SELF, "100 Split 0 2", 100099); SetListenPattern(OBJECT_SELF, "100 Split 00 2", 100100); SetListenPattern(OBJECT_SELF, "100 Split 00 3", 100101); SetListenPattern(OBJECT_SELF, "100 Split 1 2", 100102); SetListenPattern(OBJECT_SELF, "100 Split 1 4", 100103); SetListenPattern(OBJECT_SELF, "100 Split 2 3", 100104); SetListenPattern(OBJECT_SELF, "100 Split 2 5", 100105); SetListenPattern(OBJECT_SELF, "100 Split 3 6", 100106); SetListenPattern(OBJECT_SELF, "100 Split 4 5", 100107); SetListenPattern(OBJECT_SELF, "100 Split 4 7", 100108); SetListenPattern(OBJECT_SELF, "100 Split 5 6", 100109); SetListenPattern(OBJECT_SELF, "100 Split 5 8", 100110); SetListenPattern(OBJECT_SELF, "100 Split 6 9", 100111); SetListenPattern(OBJECT_SELF, "100 Split 7 8", 100112); SetListenPattern(OBJECT_SELF, "100 Split 7 10", 100113); SetListenPattern(OBJECT_SELF, "100 Split 8 9", 100114); SetListenPattern(OBJECT_SELF, "100 Split 8 11", 100115); SetListenPattern(OBJECT_SELF, "100 Split 9 12", 100116); SetListenPattern(OBJECT_SELF, "100 Split 10 11", 100117); SetListenPattern(OBJECT_SELF, "100 Split 10 13", 100118); SetListenPattern(OBJECT_SELF, "100 Split 11 12", 100119); SetListenPattern(OBJECT_SELF, "100 Split 11 14", 100120); SetListenPattern(OBJECT_SELF, "100 Split 12 15", 100121); SetListenPattern(OBJECT_SELF, "100 Split 13 14", 100122); SetListenPattern(OBJECT_SELF, "100 Split 13 16", 100123); SetListenPattern(OBJECT_SELF, "100 Split 14 15", 100124); SetListenPattern(OBJECT_SELF, "100 Split 14 17", 100125); SetListenPattern(OBJECT_SELF, "100 Split 15 18", 100126); SetListenPattern(OBJECT_SELF, "100 Split 16 17", 100127); SetListenPattern(OBJECT_SELF, "100 Split 16 19", 100128); SetListenPattern(OBJECT_SELF, "100 Split 17 18", 100129); SetListenPattern(OBJECT_SELF, "100 Split 17 20", 100130); SetListenPattern(OBJECT_SELF, "100 Split 18 21", 100131); SetListenPattern(OBJECT_SELF, "100 Split 19 20", 100132); SetListenPattern(OBJECT_SELF, "100 Split 19 22", 100133); SetListenPattern(OBJECT_SELF, "100 Split 20 21", 100134); SetListenPattern(OBJECT_SELF, "100 Split 20 23", 100135); SetListenPattern(OBJECT_SELF, "100 Split 21 24", 100136); SetListenPattern(OBJECT_SELF, "100 Split 22 23", 100137); SetListenPattern(OBJECT_SELF, "100 Split 22 25", 100138); SetListenPattern(OBJECT_SELF, "100 Split 23 24", 100139); SetListenPattern(OBJECT_SELF, "100 Split 23 26", 100140); SetListenPattern(OBJECT_SELF, "100 Split 24 27", 100141); SetListenPattern(OBJECT_SELF, "100 Split 25 26", 100142); SetListenPattern(OBJECT_SELF, "100 Split 25 28", 100143); SetListenPattern(OBJECT_SELF, "100 Split 26 27", 100144); SetListenPattern(OBJECT_SELF, "100 Split 26 29", 100145); SetListenPattern(OBJECT_SELF, "100 Split 27 30", 100146); SetListenPattern(OBJECT_SELF, "100 Split 28 29", 100147); SetListenPattern(OBJECT_SELF, "100 Split 28 31", 100148); SetListenPattern(OBJECT_SELF, "100 Split 29 30", 100149); SetListenPattern(OBJECT_SELF, "100 Split 29 32", 100150); SetListenPattern(OBJECT_SELF, "100 Split 30 33", 100151); SetListenPattern(OBJECT_SELF, "100 Split 31 33", 100152); SetListenPattern(OBJECT_SELF, "100 Split 31 34", 100153); SetListenPattern(OBJECT_SELF, "100 Split 32 33", 100154); SetListenPattern(OBJECT_SELF, "100 Split 32 35", 100155); SetListenPattern(OBJECT_SELF, "100 Split 33 36", 100156); SetListenPattern(OBJECT_SELF, "100 Split 34 35", 100157); SetListenPattern(OBJECT_SELF, "100 Split 35 36", 100158); } if (nBet500) { SetListenPattern(OBJECT_SELF, "500 Five", 500001); SetListenPattern(OBJECT_SELF, "500 Red", 500002); SetListenPattern(OBJECT_SELF, "500 Black", 500003); SetListenPattern(OBJECT_SELF, "500 Odd", 500004); SetListenPattern(OBJECT_SELF, "500 Even", 500005); SetListenPattern(OBJECT_SELF, "500 High", 500006); SetListenPattern(OBJECT_SELF, "500 Low", 500007); SetListenPattern(OBJECT_SELF, "500 Column 1", 500008); SetListenPattern(OBJECT_SELF, "500 Column 2", 500009); SetListenPattern(OBJECT_SELF, "500 Column 3", 500010); SetListenPattern(OBJECT_SELF, "500 Dozen 1", 500011); SetListenPattern(OBJECT_SELF, "500 Dozen 2", 500012); SetListenPattern(OBJECT_SELF, "500 Dozen 3", 500013); SetListenPattern(OBJECT_SELF, "500 Line 1-6", 500014); SetListenPattern(OBJECT_SELF, "500 Line 4-9", 500015); SetListenPattern(OBJECT_SELF, "500 Line 7-12", 500016); SetListenPattern(OBJECT_SELF, "500 Line 10-15", 500017); SetListenPattern(OBJECT_SELF, "500 Line 13-18", 500018); SetListenPattern(OBJECT_SELF, "500 Line 16-21", 500019); SetListenPattern(OBJECT_SELF, "500 Line 19-24", 500020); SetListenPattern(OBJECT_SELF, "500 Line 22-27", 500021); SetListenPattern(OBJECT_SELF, "500 Line 25-30", 500022); SetListenPattern(OBJECT_SELF, "500 Line 28-33", 500023); SetListenPattern(OBJECT_SELF, "500 Line 31-36", 500024); SetListenPattern(OBJECT_SELF, "500 Street 1-3", 500025); SetListenPattern(OBJECT_SELF, "500 Street 4-6", 500026); SetListenPattern(OBJECT_SELF, "500 Street 7-9", 500027); SetListenPattern(OBJECT_SELF, "500 Street 10-12", 500028); SetListenPattern(OBJECT_SELF, "500 Street 13-15", 500029); SetListenPattern(OBJECT_SELF, "500 Street 16-18", 500030); SetListenPattern(OBJECT_SELF, "500 Street 19-21", 500031); SetListenPattern(OBJECT_SELF, "500 Street 22-24", 500032); SetListenPattern(OBJECT_SELF, "500 Street 25-27", 500033); SetListenPattern(OBJECT_SELF, "500 Street 28-30", 500034); SetListenPattern(OBJECT_SELF, "500 Street 31-33", 500035); SetListenPattern(OBJECT_SELF, "500 Street 34-36", 500036); SetListenPattern(OBJECT_SELF, "500 Corner 1-5", 500037); SetListenPattern(OBJECT_SELF, "500 Corner 2-6", 500038); SetListenPattern(OBJECT_SELF, "500 Corner 4-8", 500039); SetListenPattern(OBJECT_SELF, "500 Corner 5-9", 500040); SetListenPattern(OBJECT_SELF, "500 Corner 7-11", 500041); SetListenPattern(OBJECT_SELF, "500 Corner 8-12", 500042); SetListenPattern(OBJECT_SELF, "500 Corner 10-14", 500043); SetListenPattern(OBJECT_SELF, "500 Corner 11-15", 500044); SetListenPattern(OBJECT_SELF, "500 Corner 13-17", 500045); SetListenPattern(OBJECT_SELF, "500 Corner 14-18", 500046); SetListenPattern(OBJECT_SELF, "500 Corner 16-20", 500047); SetListenPattern(OBJECT_SELF, "500 Corner 17-21", 500048); SetListenPattern(OBJECT_SELF, "500 Corner 19-23", 500049); SetListenPattern(OBJECT_SELF, "500 Corner 20-24", 500050); SetListenPattern(OBJECT_SELF, "500 Corner 22-26", 500051); SetListenPattern(OBJECT_SELF, "500 Corner 23-27", 500052); SetListenPattern(OBJECT_SELF, "500 Corner 25-29", 500053); SetListenPattern(OBJECT_SELF, "500 Corner 26-30", 500054); SetListenPattern(OBJECT_SELF, "500 Corner 28-32", 500055); SetListenPattern(OBJECT_SELF, "500 Corner 29-33", 500056); SetListenPattern(OBJECT_SELF, "500 Corner 31-35", 500057); SetListenPattern(OBJECT_SELF, "500 Corner 32-36", 500058); SetListenPattern(OBJECT_SELF, "500 Number 0", 500059); SetListenPattern(OBJECT_SELF, "500 Number 00", 500060); SetListenPattern(OBJECT_SELF, "500 Number 1", 500061); SetListenPattern(OBJECT_SELF, "500 Number 2", 500062); SetListenPattern(OBJECT_SELF, "500 Number 3", 500063); SetListenPattern(OBJECT_SELF, "500 Number 4", 500064); SetListenPattern(OBJECT_SELF, "500 Number 5", 500065); SetListenPattern(OBJECT_SELF, "500 Number 6", 500066); SetListenPattern(OBJECT_SELF, "500 Number 7", 500067); SetListenPattern(OBJECT_SELF, "500 Number 8", 500068); SetListenPattern(OBJECT_SELF, "500 Number 9", 500069); SetListenPattern(OBJECT_SELF, "500 Number 10", 500070); SetListenPattern(OBJECT_SELF, "500 Number 11", 500071); SetListenPattern(OBJECT_SELF, "500 Number 12", 500072); SetListenPattern(OBJECT_SELF, "500 Number 13", 500073); SetListenPattern(OBJECT_SELF, "500 Number 14", 500074); SetListenPattern(OBJECT_SELF, "500 Number 15", 500075); SetListenPattern(OBJECT_SELF, "500 Number 16", 500076); SetListenPattern(OBJECT_SELF, "500 Number 17", 500077); SetListenPattern(OBJECT_SELF, "500 Number 18", 500078); SetListenPattern(OBJECT_SELF, "500 Number 19", 500079); SetListenPattern(OBJECT_SELF, "500 Number 20", 500080); SetListenPattern(OBJECT_SELF, "500 Number 21", 500081); SetListenPattern(OBJECT_SELF, "500 Number 22", 500082); SetListenPattern(OBJECT_SELF, "500 Number 23", 500083); SetListenPattern(OBJECT_SELF, "500 Number 24", 500084); SetListenPattern(OBJECT_SELF, "500 Number 25", 500085); SetListenPattern(OBJECT_SELF, "500 Number 26", 500086); SetListenPattern(OBJECT_SELF, "500 Number 27", 500087); SetListenPattern(OBJECT_SELF, "500 Number 28", 500088); SetListenPattern(OBJECT_SELF, "500 Number 29", 500089); SetListenPattern(OBJECT_SELF, "500 Number 30", 500090); SetListenPattern(OBJECT_SELF, "500 Number 31", 500091); SetListenPattern(OBJECT_SELF, "500 Number 32", 500092); SetListenPattern(OBJECT_SELF, "500 Number 33", 500093); SetListenPattern(OBJECT_SELF, "500 Number 34", 500094); SetListenPattern(OBJECT_SELF, "500 Number 35", 500095); SetListenPattern(OBJECT_SELF, "500 Number 36", 500096); SetListenPattern(OBJECT_SELF, "500 Split 0 00", 500097); SetListenPattern(OBJECT_SELF, "500 Split 0 1", 500098); SetListenPattern(OBJECT_SELF, "500 Split 0 2", 500099); SetListenPattern(OBJECT_SELF, "500 Split 00 2", 500100); SetListenPattern(OBJECT_SELF, "500 Split 00 3", 500101); SetListenPattern(OBJECT_SELF, "500 Split 1 2", 500102); SetListenPattern(OBJECT_SELF, "500 Split 1 4", 500103); SetListenPattern(OBJECT_SELF, "500 Split 2 3", 500104); SetListenPattern(OBJECT_SELF, "500 Split 2 5", 500105); SetListenPattern(OBJECT_SELF, "500 Split 3 6", 500106); SetListenPattern(OBJECT_SELF, "500 Split 4 5", 500107); SetListenPattern(OBJECT_SELF, "500 Split 4 7", 500108); SetListenPattern(OBJECT_SELF, "500 Split 5 6", 500109); SetListenPattern(OBJECT_SELF, "500 Split 5 8", 500110); SetListenPattern(OBJECT_SELF, "500 Split 6 9", 500111); SetListenPattern(OBJECT_SELF, "500 Split 7 8", 500112); SetListenPattern(OBJECT_SELF, "500 Split 7 10", 500113); SetListenPattern(OBJECT_SELF, "500 Split 8 9", 500114); SetListenPattern(OBJECT_SELF, "500 Split 8 11", 500115); SetListenPattern(OBJECT_SELF, "500 Split 9 12", 500116); SetListenPattern(OBJECT_SELF, "500 Split 10 11", 500117); SetListenPattern(OBJECT_SELF, "500 Split 10 13", 500118); SetListenPattern(OBJECT_SELF, "500 Split 11 12", 500119); SetListenPattern(OBJECT_SELF, "500 Split 11 14", 500120); SetListenPattern(OBJECT_SELF, "500 Split 12 15", 500121); SetListenPattern(OBJECT_SELF, "500 Split 13 14", 500122); SetListenPattern(OBJECT_SELF, "500 Split 13 16", 500123); SetListenPattern(OBJECT_SELF, "500 Split 14 15", 500124); SetListenPattern(OBJECT_SELF, "500 Split 14 17", 500125); SetListenPattern(OBJECT_SELF, "500 Split 15 18", 500126); SetListenPattern(OBJECT_SELF, "500 Split 16 17", 500127); SetListenPattern(OBJECT_SELF, "500 Split 16 19", 500128); SetListenPattern(OBJECT_SELF, "500 Split 17 18", 500129); SetListenPattern(OBJECT_SELF, "500 Split 17 20", 500130); SetListenPattern(OBJECT_SELF, "500 Split 18 21", 500131); SetListenPattern(OBJECT_SELF, "500 Split 19 20", 500132); SetListenPattern(OBJECT_SELF, "500 Split 19 22", 500133); SetListenPattern(OBJECT_SELF, "500 Split 20 21", 500134); SetListenPattern(OBJECT_SELF, "500 Split 20 23", 500135); SetListenPattern(OBJECT_SELF, "500 Split 21 24", 500136); SetListenPattern(OBJECT_SELF, "500 Split 22 23", 500137); SetListenPattern(OBJECT_SELF, "500 Split 22 25", 500138); SetListenPattern(OBJECT_SELF, "500 Split 23 24", 500139); SetListenPattern(OBJECT_SELF, "500 Split 23 26", 500140); SetListenPattern(OBJECT_SELF, "500 Split 24 27", 500141); SetListenPattern(OBJECT_SELF, "500 Split 25 26", 500142); SetListenPattern(OBJECT_SELF, "500 Split 25 28", 500143); SetListenPattern(OBJECT_SELF, "500 Split 26 27", 500144); SetListenPattern(OBJECT_SELF, "500 Split 26 29", 500145); SetListenPattern(OBJECT_SELF, "500 Split 27 30", 500146); SetListenPattern(OBJECT_SELF, "500 Split 28 29", 500147); SetListenPattern(OBJECT_SELF, "500 Split 28 31", 500148); SetListenPattern(OBJECT_SELF, "500 Split 29 30", 500149); SetListenPattern(OBJECT_SELF, "500 Split 29 32", 500150); SetListenPattern(OBJECT_SELF, "500 Split 30 33", 500151); SetListenPattern(OBJECT_SELF, "500 Split 31 33", 500152); SetListenPattern(OBJECT_SELF, "500 Split 31 34", 500153); SetListenPattern(OBJECT_SELF, "500 Split 32 33", 500154); SetListenPattern(OBJECT_SELF, "500 Split 32 35", 500155); SetListenPattern(OBJECT_SELF, "500 Split 33 36", 500156); SetListenPattern(OBJECT_SELF, "500 Split 34 35", 500157); SetListenPattern(OBJECT_SELF, "500 Split 35 36", 500158); } if (nBet1000) { SetListenPattern(OBJECT_SELF, "1000 Five", 1000001); SetListenPattern(OBJECT_SELF, "1000 Red", 1000002); SetListenPattern(OBJECT_SELF, "1000 Black", 1000003); SetListenPattern(OBJECT_SELF, "1000 Odd", 1000004); SetListenPattern(OBJECT_SELF, "1000 Even", 1000005); SetListenPattern(OBJECT_SELF, "1000 High", 1000006); SetListenPattern(OBJECT_SELF, "1000 Low", 1000007); SetListenPattern(OBJECT_SELF, "1000 Column 1", 1000008); SetListenPattern(OBJECT_SELF, "1000 Column 2", 1000009); SetListenPattern(OBJECT_SELF, "1000 Column 3", 1000010); SetListenPattern(OBJECT_SELF, "1000 Dozen 1", 1000011); SetListenPattern(OBJECT_SELF, "1000 Dozen 2", 1000012); SetListenPattern(OBJECT_SELF, "1000 Dozen 3", 1000013); SetListenPattern(OBJECT_SELF, "1000 Line 1-6", 1000014); SetListenPattern(OBJECT_SELF, "1000 Line 4-9", 1000015); SetListenPattern(OBJECT_SELF, "1000 Line 7-12", 1000016); SetListenPattern(OBJECT_SELF, "1000 Line 10-15", 1000017); SetListenPattern(OBJECT_SELF, "1000 Line 13-18", 1000018); SetListenPattern(OBJECT_SELF, "1000 Line 16-21", 1000019); SetListenPattern(OBJECT_SELF, "1000 Line 19-24", 1000020); SetListenPattern(OBJECT_SELF, "1000 Line 22-27", 1000021); SetListenPattern(OBJECT_SELF, "1000 Line 25-30", 1000022); SetListenPattern(OBJECT_SELF, "1000 Line 28-33", 1000023); SetListenPattern(OBJECT_SELF, "1000 Line 31-36", 1000024); SetListenPattern(OBJECT_SELF, "1000 Street 1-3", 1000025); SetListenPattern(OBJECT_SELF, "1000 Street 4-6", 1000026); SetListenPattern(OBJECT_SELF, "1000 Street 7-9", 1000027); SetListenPattern(OBJECT_SELF, "1000 Street 10-12", 1000028); SetListenPattern(OBJECT_SELF, "1000 Street 13-15", 1000029); SetListenPattern(OBJECT_SELF, "1000 Street 16-18", 1000030); SetListenPattern(OBJECT_SELF, "1000 Street 19-21", 1000031); SetListenPattern(OBJECT_SELF, "1000 Street 22-24", 1000032); SetListenPattern(OBJECT_SELF, "1000 Street 25-27", 1000033); SetListenPattern(OBJECT_SELF, "1000 Street 28-30", 1000034); SetListenPattern(OBJECT_SELF, "1000 Street 31-33", 1000035); SetListenPattern(OBJECT_SELF, "1000 Street 34-36", 1000036); SetListenPattern(OBJECT_SELF, "1000 Corner 1-5", 1000037); SetListenPattern(OBJECT_SELF, "1000 Corner 2-6", 1000038); SetListenPattern(OBJECT_SELF, "1000 Corner 4-8", 1000039); SetListenPattern(OBJECT_SELF, "1000 Corner 5-9", 1000040); SetListenPattern(OBJECT_SELF, "1000 Corner 7-11", 1000041); SetListenPattern(OBJECT_SELF, "1000 Corner 8-12", 1000042); SetListenPattern(OBJECT_SELF, "1000 Corner 10-14", 1000043); SetListenPattern(OBJECT_SELF, "1000 Corner 11-15", 1000044); SetListenPattern(OBJECT_SELF, "1000 Corner 13-17", 1000045); SetListenPattern(OBJECT_SELF, "1000 Corner 14-18", 1000046); SetListenPattern(OBJECT_SELF, "1000 Corner 16-20", 1000047); SetListenPattern(OBJECT_SELF, "1000 Corner 17-21", 1000048); SetListenPattern(OBJECT_SELF, "1000 Corner 19-23", 1000049); SetListenPattern(OBJECT_SELF, "1000 Corner 20-24", 1000050); SetListenPattern(OBJECT_SELF, "1000 Corner 22-26", 1000051); SetListenPattern(OBJECT_SELF, "1000 Corner 23-27", 1000052); SetListenPattern(OBJECT_SELF, "1000 Corner 25-29", 1000053); SetListenPattern(OBJECT_SELF, "1000 Corner 26-30", 1000054); SetListenPattern(OBJECT_SELF, "1000 Corner 28-32", 1000055); SetListenPattern(OBJECT_SELF, "1000 Corner 29-33", 1000056); SetListenPattern(OBJECT_SELF, "1000 Corner 31-35", 1000057); SetListenPattern(OBJECT_SELF, "1000 Corner 32-36", 1000058); SetListenPattern(OBJECT_SELF, "1000 Number 0", 1000059); SetListenPattern(OBJECT_SELF, "1000 Number 00", 1000060); SetListenPattern(OBJECT_SELF, "1000 Number 1", 1000061); SetListenPattern(OBJECT_SELF, "1000 Number 2", 1000062); SetListenPattern(OBJECT_SELF, "1000 Number 3", 1000063); SetListenPattern(OBJECT_SELF, "1000 Number 4", 1000064); SetListenPattern(OBJECT_SELF, "1000 Number 5", 1000065); SetListenPattern(OBJECT_SELF, "1000 Number 6", 1000066); SetListenPattern(OBJECT_SELF, "1000 Number 7", 1000067); SetListenPattern(OBJECT_SELF, "1000 Number 8", 1000068); SetListenPattern(OBJECT_SELF, "1000 Number 9", 1000069); SetListenPattern(OBJECT_SELF, "1000 Number 10", 1000070); SetListenPattern(OBJECT_SELF, "1000 Number 11", 1000071); SetListenPattern(OBJECT_SELF, "1000 Number 12", 1000072); SetListenPattern(OBJECT_SELF, "1000 Number 13", 1000073); SetListenPattern(OBJECT_SELF, "1000 Number 14", 1000074); SetListenPattern(OBJECT_SELF, "1000 Number 15", 1000075); SetListenPattern(OBJECT_SELF, "1000 Number 16", 1000076); SetListenPattern(OBJECT_SELF, "1000 Number 17", 1000077); SetListenPattern(OBJECT_SELF, "1000 Number 18", 1000078); SetListenPattern(OBJECT_SELF, "1000 Number 19", 1000079); SetListenPattern(OBJECT_SELF, "1000 Number 20", 1000080); SetListenPattern(OBJECT_SELF, "1000 Number 21", 1000081); SetListenPattern(OBJECT_SELF, "1000 Number 22", 1000082); SetListenPattern(OBJECT_SELF, "1000 Number 23", 1000083); SetListenPattern(OBJECT_SELF, "1000 Number 24", 1000084); SetListenPattern(OBJECT_SELF, "1000 Number 25", 1000085); SetListenPattern(OBJECT_SELF, "1000 Number 26", 1000086); SetListenPattern(OBJECT_SELF, "1000 Number 27", 1000087); SetListenPattern(OBJECT_SELF, "1000 Number 28", 1000088); SetListenPattern(OBJECT_SELF, "1000 Number 29", 1000089); SetListenPattern(OBJECT_SELF, "1000 Number 30", 1000090); SetListenPattern(OBJECT_SELF, "1000 Number 31", 1000091); SetListenPattern(OBJECT_SELF, "1000 Number 32", 1000092); SetListenPattern(OBJECT_SELF, "1000 Number 33", 1000093); SetListenPattern(OBJECT_SELF, "1000 Number 34", 1000094); SetListenPattern(OBJECT_SELF, "1000 Number 35", 1000095); SetListenPattern(OBJECT_SELF, "1000 Number 36", 1000096); SetListenPattern(OBJECT_SELF, "1000 Split 0 00", 1000097); SetListenPattern(OBJECT_SELF, "1000 Split 0 1", 1000098); SetListenPattern(OBJECT_SELF, "1000 Split 0 2", 1000099); SetListenPattern(OBJECT_SELF, "1000 Split 00 2", 1000100); SetListenPattern(OBJECT_SELF, "1000 Split 00 3", 1000101); SetListenPattern(OBJECT_SELF, "1000 Split 1 2", 1000102); SetListenPattern(OBJECT_SELF, "1000 Split 1 4", 1000103); SetListenPattern(OBJECT_SELF, "1000 Split 2 3", 1000104); SetListenPattern(OBJECT_SELF, "1000 Split 2 5", 1000105); SetListenPattern(OBJECT_SELF, "1000 Split 3 6", 1000106); SetListenPattern(OBJECT_SELF, "1000 Split 4 5", 1000107); SetListenPattern(OBJECT_SELF, "1000 Split 4 7", 1000108); SetListenPattern(OBJECT_SELF, "1000 Split 5 6", 1000109); SetListenPattern(OBJECT_SELF, "1000 Split 5 8", 1000110); SetListenPattern(OBJECT_SELF, "1000 Split 6 9", 1000111); SetListenPattern(OBJECT_SELF, "1000 Split 7 8", 1000112); SetListenPattern(OBJECT_SELF, "1000 Split 7 10", 1000113); SetListenPattern(OBJECT_SELF, "1000 Split 8 9", 1000114); SetListenPattern(OBJECT_SELF, "1000 Split 8 11", 1000115); SetListenPattern(OBJECT_SELF, "1000 Split 9 12", 1000116); SetListenPattern(OBJECT_SELF, "1000 Split 10 11", 1000117); SetListenPattern(OBJECT_SELF, "1000 Split 10 13", 1000118); SetListenPattern(OBJECT_SELF, "1000 Split 11 12", 1000119); SetListenPattern(OBJECT_SELF, "1000 Split 11 14", 1000120); SetListenPattern(OBJECT_SELF, "1000 Split 12 15", 1000121); SetListenPattern(OBJECT_SELF, "1000 Split 13 14", 1000122); SetListenPattern(OBJECT_SELF, "1000 Split 13 16", 1000123); SetListenPattern(OBJECT_SELF, "1000 Split 14 15", 1000124); SetListenPattern(OBJECT_SELF, "1000 Split 14 17", 1000125); SetListenPattern(OBJECT_SELF, "1000 Split 15 18", 1000126); SetListenPattern(OBJECT_SELF, "1000 Split 16 17", 1000127); SetListenPattern(OBJECT_SELF, "1000 Split 16 19", 1000128); SetListenPattern(OBJECT_SELF, "1000 Split 17 18", 1000129); SetListenPattern(OBJECT_SELF, "1000 Split 17 20", 1000130); SetListenPattern(OBJECT_SELF, "1000 Split 18 21", 1000131); SetListenPattern(OBJECT_SELF, "1000 Split 19 20", 1000132); SetListenPattern(OBJECT_SELF, "1000 Split 19 22", 1000133); SetListenPattern(OBJECT_SELF, "1000 Split 20 21", 1000134); SetListenPattern(OBJECT_SELF, "1000 Split 20 23", 1000135); SetListenPattern(OBJECT_SELF, "1000 Split 21 24", 1000136); SetListenPattern(OBJECT_SELF, "1000 Split 22 23", 1000137); SetListenPattern(OBJECT_SELF, "1000 Split 22 25", 1000138); SetListenPattern(OBJECT_SELF, "1000 Split 23 24", 1000139); SetListenPattern(OBJECT_SELF, "1000 Split 23 26", 1000140); SetListenPattern(OBJECT_SELF, "1000 Split 24 27", 1000141); SetListenPattern(OBJECT_SELF, "1000 Split 25 26", 1000142); SetListenPattern(OBJECT_SELF, "1000 Split 25 28", 1000143); SetListenPattern(OBJECT_SELF, "1000 Split 26 27", 1000144); SetListenPattern(OBJECT_SELF, "1000 Split 26 29", 1000145); SetListenPattern(OBJECT_SELF, "1000 Split 27 30", 1000146); SetListenPattern(OBJECT_SELF, "1000 Split 28 29", 1000147); SetListenPattern(OBJECT_SELF, "1000 Split 28 31", 1000148); SetListenPattern(OBJECT_SELF, "1000 Split 29 30", 1000149); SetListenPattern(OBJECT_SELF, "1000 Split 29 32", 1000150); SetListenPattern(OBJECT_SELF, "1000 Split 30 33", 1000151); SetListenPattern(OBJECT_SELF, "1000 Split 31 33", 1000152); SetListenPattern(OBJECT_SELF, "1000 Split 31 34", 1000153); SetListenPattern(OBJECT_SELF, "1000 Split 32 33", 1000154); SetListenPattern(OBJECT_SELF, "1000 Split 32 35", 1000155); SetListenPattern(OBJECT_SELF, "1000 Split 33 36", 1000156); SetListenPattern(OBJECT_SELF, "1000 Split 34 35", 1000157); SetListenPattern(OBJECT_SELF, "1000 Split 35 36", 1000158); } if (nBet5000) { SetListenPattern(OBJECT_SELF, "5000 Five", 5000001); SetListenPattern(OBJECT_SELF, "5000 Red", 5000002); SetListenPattern(OBJECT_SELF, "5000 Black", 5000003); SetListenPattern(OBJECT_SELF, "5000 Odd", 5000004); SetListenPattern(OBJECT_SELF, "5000 Even", 5000005); SetListenPattern(OBJECT_SELF, "5000 High", 5000006); SetListenPattern(OBJECT_SELF, "5000 Low", 5000007); SetListenPattern(OBJECT_SELF, "5000 Column 1", 5000008); SetListenPattern(OBJECT_SELF, "5000 Column 2", 5000009); SetListenPattern(OBJECT_SELF, "5000 Column 3", 5000010); SetListenPattern(OBJECT_SELF, "5000 Dozen 1", 5000011); SetListenPattern(OBJECT_SELF, "5000 Dozen 2", 5000012); SetListenPattern(OBJECT_SELF, "5000 Dozen 3", 5000013); SetListenPattern(OBJECT_SELF, "5000 Line 1-6", 5000014); SetListenPattern(OBJECT_SELF, "5000 Line 4-9", 5000015); SetListenPattern(OBJECT_SELF, "5000 Line 7-12", 5000016); SetListenPattern(OBJECT_SELF, "5000 Line 10-15", 5000017); SetListenPattern(OBJECT_SELF, "5000 Line 13-18", 5000018); SetListenPattern(OBJECT_SELF, "5000 Line 16-21", 5000019); SetListenPattern(OBJECT_SELF, "5000 Line 19-24", 5000020); SetListenPattern(OBJECT_SELF, "5000 Line 22-27", 5000021); SetListenPattern(OBJECT_SELF, "5000 Line 25-30", 5000022); SetListenPattern(OBJECT_SELF, "5000 Line 28-33", 5000023); SetListenPattern(OBJECT_SELF, "5000 Line 31-36", 5000024); SetListenPattern(OBJECT_SELF, "5000 Street 1-3", 5000025); SetListenPattern(OBJECT_SELF, "5000 Street 4-6", 5000026); SetListenPattern(OBJECT_SELF, "5000 Street 7-9", 5000027); SetListenPattern(OBJECT_SELF, "5000 Street 10-12", 5000028); SetListenPattern(OBJECT_SELF, "5000 Street 13-15", 5000029); SetListenPattern(OBJECT_SELF, "5000 Street 16-18", 5000030); SetListenPattern(OBJECT_SELF, "5000 Street 19-21", 5000031); SetListenPattern(OBJECT_SELF, "5000 Street 22-24", 5000032); SetListenPattern(OBJECT_SELF, "5000 Street 25-27", 5000033); SetListenPattern(OBJECT_SELF, "5000 Street 28-30", 5000034); SetListenPattern(OBJECT_SELF, "5000 Street 31-33", 5000035); SetListenPattern(OBJECT_SELF, "5000 Street 34-36", 5000036); SetListenPattern(OBJECT_SELF, "5000 Corner 1-5", 5000037); SetListenPattern(OBJECT_SELF, "5000 Corner 2-6", 5000038); SetListenPattern(OBJECT_SELF, "5000 Corner 4-8", 5000039); SetListenPattern(OBJECT_SELF, "5000 Corner 5-9", 5000040); SetListenPattern(OBJECT_SELF, "5000 Corner 7-11", 5000041); SetListenPattern(OBJECT_SELF, "5000 Corner 8-12", 5000042); SetListenPattern(OBJECT_SELF, "5000 Corner 10-14", 5000043); SetListenPattern(OBJECT_SELF, "5000 Corner 11-15", 5000044); SetListenPattern(OBJECT_SELF, "5000 Corner 13-17", 5000045); SetListenPattern(OBJECT_SELF, "5000 Corner 14-18", 5000046); SetListenPattern(OBJECT_SELF, "5000 Corner 16-20", 5000047); SetListenPattern(OBJECT_SELF, "5000 Corner 17-21", 5000048); SetListenPattern(OBJECT_SELF, "5000 Corner 19-23", 5000049); SetListenPattern(OBJECT_SELF, "5000 Corner 20-24", 5000050); SetListenPattern(OBJECT_SELF, "5000 Corner 22-26", 5000051); SetListenPattern(OBJECT_SELF, "5000 Corner 23-27", 5000052); SetListenPattern(OBJECT_SELF, "5000 Corner 25-29", 5000053); SetListenPattern(OBJECT_SELF, "5000 Corner 26-30", 5000054); SetListenPattern(OBJECT_SELF, "5000 Corner 28-32", 5000055); SetListenPattern(OBJECT_SELF, "5000 Corner 29-33", 5000056); SetListenPattern(OBJECT_SELF, "5000 Corner 31-35", 5000057); SetListenPattern(OBJECT_SELF, "5000 Corner 32-36", 5000058); SetListenPattern(OBJECT_SELF, "5000 Number 0", 5000059); SetListenPattern(OBJECT_SELF, "5000 Number 00", 5000060); SetListenPattern(OBJECT_SELF, "5000 Number 1", 5000061); SetListenPattern(OBJECT_SELF, "5000 Number 2", 5000062); SetListenPattern(OBJECT_SELF, "5000 Number 3", 5000063); SetListenPattern(OBJECT_SELF, "5000 Number 4", 5000064); SetListenPattern(OBJECT_SELF, "5000 Number 5", 5000065); SetListenPattern(OBJECT_SELF, "5000 Number 6", 5000066); SetListenPattern(OBJECT_SELF, "5000 Number 7", 5000067); SetListenPattern(OBJECT_SELF, "5000 Number 8", 5000068); SetListenPattern(OBJECT_SELF, "5000 Number 9", 5000069); SetListenPattern(OBJECT_SELF, "5000 Number 10", 5000070); SetListenPattern(OBJECT_SELF, "5000 Number 11", 5000071); SetListenPattern(OBJECT_SELF, "5000 Number 12", 5000072); SetListenPattern(OBJECT_SELF, "5000 Number 13", 5000073); SetListenPattern(OBJECT_SELF, "5000 Number 14", 5000074); SetListenPattern(OBJECT_SELF, "5000 Number 15", 5000075); SetListenPattern(OBJECT_SELF, "5000 Number 16", 5000076); SetListenPattern(OBJECT_SELF, "5000 Number 17", 5000077); SetListenPattern(OBJECT_SELF, "5000 Number 18", 5000078); SetListenPattern(OBJECT_SELF, "5000 Number 19", 5000079); SetListenPattern(OBJECT_SELF, "5000 Number 20", 5000080); SetListenPattern(OBJECT_SELF, "5000 Number 21", 5000081); SetListenPattern(OBJECT_SELF, "5000 Number 22", 5000082); SetListenPattern(OBJECT_SELF, "5000 Number 23", 5000083); SetListenPattern(OBJECT_SELF, "5000 Number 24", 5000084); SetListenPattern(OBJECT_SELF, "5000 Number 25", 5000085); SetListenPattern(OBJECT_SELF, "5000 Number 26", 5000086); SetListenPattern(OBJECT_SELF, "5000 Number 27", 5000087); SetListenPattern(OBJECT_SELF, "5000 Number 28", 5000088); SetListenPattern(OBJECT_SELF, "5000 Number 29", 5000089); SetListenPattern(OBJECT_SELF, "5000 Number 30", 5000090); SetListenPattern(OBJECT_SELF, "5000 Number 31", 5000091); SetListenPattern(OBJECT_SELF, "5000 Number 32", 5000092); SetListenPattern(OBJECT_SELF, "5000 Number 33", 5000093); SetListenPattern(OBJECT_SELF, "5000 Number 34", 5000094); SetListenPattern(OBJECT_SELF, "5000 Number 35", 5000095); SetListenPattern(OBJECT_SELF, "5000 Number 36", 5000096); SetListenPattern(OBJECT_SELF, "5000 Split 0 00", 5000097); SetListenPattern(OBJECT_SELF, "5000 Split 0 1", 5000098); SetListenPattern(OBJECT_SELF, "5000 Split 0 2", 5000099); SetListenPattern(OBJECT_SELF, "5000 Split 00 2", 5000100); SetListenPattern(OBJECT_SELF, "5000 Split 00 3", 5000101); SetListenPattern(OBJECT_SELF, "5000 Split 1 2", 5000102); SetListenPattern(OBJECT_SELF, "5000 Split 1 4", 5000103); SetListenPattern(OBJECT_SELF, "5000 Split 2 3", 5000104); SetListenPattern(OBJECT_SELF, "5000 Split 2 5", 5000105); SetListenPattern(OBJECT_SELF, "5000 Split 3 6", 5000106); SetListenPattern(OBJECT_SELF, "5000 Split 4 5", 5000107); SetListenPattern(OBJECT_SELF, "5000 Split 4 7", 5000108); SetListenPattern(OBJECT_SELF, "5000 Split 5 6", 5000109); SetListenPattern(OBJECT_SELF, "5000 Split 5 8", 5000110); SetListenPattern(OBJECT_SELF, "5000 Split 6 9", 5000111); SetListenPattern(OBJECT_SELF, "5000 Split 7 8", 5000112); SetListenPattern(OBJECT_SELF, "5000 Split 7 10", 5000113); SetListenPattern(OBJECT_SELF, "5000 Split 8 9", 5000114); SetListenPattern(OBJECT_SELF, "5000 Split 8 11", 5000115); SetListenPattern(OBJECT_SELF, "5000 Split 9 12", 5000116); SetListenPattern(OBJECT_SELF, "5000 Split 10 11", 5000117); SetListenPattern(OBJECT_SELF, "5000 Split 10 13", 5000118); SetListenPattern(OBJECT_SELF, "5000 Split 11 12", 5000119); SetListenPattern(OBJECT_SELF, "5000 Split 11 14", 5000120); SetListenPattern(OBJECT_SELF, "5000 Split 12 15", 5000121); SetListenPattern(OBJECT_SELF, "5000 Split 13 14", 5000122); SetListenPattern(OBJECT_SELF, "5000 Split 13 16", 5000123); SetListenPattern(OBJECT_SELF, "5000 Split 14 15", 5000124); SetListenPattern(OBJECT_SELF, "5000 Split 14 17", 5000125); SetListenPattern(OBJECT_SELF, "5000 Split 15 18", 5000126); SetListenPattern(OBJECT_SELF, "5000 Split 16 17", 5000127); SetListenPattern(OBJECT_SELF, "5000 Split 16 19", 5000128); SetListenPattern(OBJECT_SELF, "5000 Split 17 18", 5000129); SetListenPattern(OBJECT_SELF, "5000 Split 17 20", 5000130); SetListenPattern(OBJECT_SELF, "5000 Split 18 21", 5000131); SetListenPattern(OBJECT_SELF, "5000 Split 19 20", 5000132); SetListenPattern(OBJECT_SELF, "5000 Split 19 22", 5000133); SetListenPattern(OBJECT_SELF, "5000 Split 20 21", 5000134); SetListenPattern(OBJECT_SELF, "5000 Split 20 23", 5000135); SetListenPattern(OBJECT_SELF, "5000 Split 21 24", 5000136); SetListenPattern(OBJECT_SELF, "5000 Split 22 23", 5000137); SetListenPattern(OBJECT_SELF, "5000 Split 22 25", 5000138); SetListenPattern(OBJECT_SELF, "5000 Split 23 24", 5000139); SetListenPattern(OBJECT_SELF, "5000 Split 23 26", 5000140); SetListenPattern(OBJECT_SELF, "5000 Split 24 27", 5000141); SetListenPattern(OBJECT_SELF, "5000 Split 25 26", 5000142); SetListenPattern(OBJECT_SELF, "5000 Split 25 28", 5000143); SetListenPattern(OBJECT_SELF, "5000 Split 26 27", 5000144); SetListenPattern(OBJECT_SELF, "5000 Split 26 29", 5000145); SetListenPattern(OBJECT_SELF, "5000 Split 27 30", 5000146); SetListenPattern(OBJECT_SELF, "5000 Split 28 29", 5000147); SetListenPattern(OBJECT_SELF, "5000 Split 28 31", 5000148); SetListenPattern(OBJECT_SELF, "5000 Split 29 30", 5000149); SetListenPattern(OBJECT_SELF, "5000 Split 29 32", 5000150); SetListenPattern(OBJECT_SELF, "5000 Split 30 33", 5000151); SetListenPattern(OBJECT_SELF, "5000 Split 31 33", 5000152); SetListenPattern(OBJECT_SELF, "5000 Split 31 34", 5000153); SetListenPattern(OBJECT_SELF, "5000 Split 32 33", 5000154); SetListenPattern(OBJECT_SELF, "5000 Split 32 35", 5000155); SetListenPattern(OBJECT_SELF, "5000 Split 33 36", 5000156); SetListenPattern(OBJECT_SELF, "5000 Split 34 35", 5000157); SetListenPattern(OBJECT_SELF, "5000 Split 35 36", 5000158); } if (nBet10000) { SetListenPattern(OBJECT_SELF, "10000 Five", 10000001); SetListenPattern(OBJECT_SELF, "10000 Red", 10000002); SetListenPattern(OBJECT_SELF, "10000 Black", 10000003); SetListenPattern(OBJECT_SELF, "10000 Odd", 10000004); SetListenPattern(OBJECT_SELF, "10000 Even", 10000005); SetListenPattern(OBJECT_SELF, "10000 High", 10000006); SetListenPattern(OBJECT_SELF, "10000 Low", 10000007); SetListenPattern(OBJECT_SELF, "10000 Column 1", 10000008); SetListenPattern(OBJECT_SELF, "10000 Column 2", 10000009); SetListenPattern(OBJECT_SELF, "10000 Column 3", 10000010); SetListenPattern(OBJECT_SELF, "10000 Dozen 1", 10000011); SetListenPattern(OBJECT_SELF, "10000 Dozen 2", 10000012); SetListenPattern(OBJECT_SELF, "10000 Dozen 3", 10000013); SetListenPattern(OBJECT_SELF, "10000 Line 1-6", 10000014); SetListenPattern(OBJECT_SELF, "10000 Line 4-9", 10000015); SetListenPattern(OBJECT_SELF, "10000 Line 7-12", 10000016); SetListenPattern(OBJECT_SELF, "10000 Line 10-15", 10000017); SetListenPattern(OBJECT_SELF, "10000 Line 13-18", 10000018); SetListenPattern(OBJECT_SELF, "10000 Line 16-21", 10000019); SetListenPattern(OBJECT_SELF, "10000 Line 19-24", 10000020); SetListenPattern(OBJECT_SELF, "10000 Line 22-27", 10000021); SetListenPattern(OBJECT_SELF, "10000 Line 25-30", 10000022); SetListenPattern(OBJECT_SELF, "10000 Line 28-33", 10000023); SetListenPattern(OBJECT_SELF, "10000 Line 31-36", 10000024); SetListenPattern(OBJECT_SELF, "10000 Street 1-3", 10000025); SetListenPattern(OBJECT_SELF, "10000 Street 4-6", 10000026); SetListenPattern(OBJECT_SELF, "10000 Street 7-9", 10000027); SetListenPattern(OBJECT_SELF, "10000 Street 10-12", 10000028); SetListenPattern(OBJECT_SELF, "10000 Street 13-15", 10000029); SetListenPattern(OBJECT_SELF, "10000 Street 16-18", 10000030); SetListenPattern(OBJECT_SELF, "10000 Street 19-21", 10000031); SetListenPattern(OBJECT_SELF, "10000 Street 22-24", 10000032); SetListenPattern(OBJECT_SELF, "10000 Street 25-27", 10000033); SetListenPattern(OBJECT_SELF, "10000 Street 28-30", 10000034); SetListenPattern(OBJECT_SELF, "10000 Street 31-33", 10000035); SetListenPattern(OBJECT_SELF, "10000 Street 34-36", 10000036); SetListenPattern(OBJECT_SELF, "10000 Corner 1-5", 10000037); SetListenPattern(OBJECT_SELF, "10000 Corner 2-6", 10000038); SetListenPattern(OBJECT_SELF, "10000 Corner 4-8", 10000039); SetListenPattern(OBJECT_SELF, "10000 Corner 5-9", 10000040); SetListenPattern(OBJECT_SELF, "10000 Corner 7-11", 10000041); SetListenPattern(OBJECT_SELF, "10000 Corner 8-12", 10000042); SetListenPattern(OBJECT_SELF, "10000 Corner 10-14", 10000043); SetListenPattern(OBJECT_SELF, "10000 Corner 11-15", 10000044); SetListenPattern(OBJECT_SELF, "10000 Corner 13-17", 10000045); SetListenPattern(OBJECT_SELF, "10000 Corner 14-18", 10000046); SetListenPattern(OBJECT_SELF, "10000 Corner 16-20", 10000047); SetListenPattern(OBJECT_SELF, "10000 Corner 17-21", 10000048); SetListenPattern(OBJECT_SELF, "10000 Corner 19-23", 10000049); SetListenPattern(OBJECT_SELF, "10000 Corner 20-24", 10000050); SetListenPattern(OBJECT_SELF, "10000 Corner 22-26", 10000051); SetListenPattern(OBJECT_SELF, "10000 Corner 23-27", 10000052); SetListenPattern(OBJECT_SELF, "10000 Corner 25-29", 10000053); SetListenPattern(OBJECT_SELF, "10000 Corner 26-30", 10000054); SetListenPattern(OBJECT_SELF, "10000 Corner 28-32", 10000055); SetListenPattern(OBJECT_SELF, "10000 Corner 29-33", 10000056); SetListenPattern(OBJECT_SELF, "10000 Corner 31-35", 10000057); SetListenPattern(OBJECT_SELF, "10000 Corner 32-36", 10000058); SetListenPattern(OBJECT_SELF, "10000 Number 0", 10000059); SetListenPattern(OBJECT_SELF, "10000 Number 00", 10000060); SetListenPattern(OBJECT_SELF, "10000 Number 1", 10000061); SetListenPattern(OBJECT_SELF, "10000 Number 2", 10000062); SetListenPattern(OBJECT_SELF, "10000 Number 3", 10000063); SetListenPattern(OBJECT_SELF, "10000 Number 4", 10000064); SetListenPattern(OBJECT_SELF, "10000 Number 5", 10000065); SetListenPattern(OBJECT_SELF, "10000 Number 6", 10000066); SetListenPattern(OBJECT_SELF, "10000 Number 7", 10000067); SetListenPattern(OBJECT_SELF, "10000 Number 8", 10000068); SetListenPattern(OBJECT_SELF, "10000 Number 9", 10000069); SetListenPattern(OBJECT_SELF, "10000 Number 10", 10000070); SetListenPattern(OBJECT_SELF, "10000 Number 11", 10000071); SetListenPattern(OBJECT_SELF, "10000 Number 12", 10000072); SetListenPattern(OBJECT_SELF, "10000 Number 13", 10000073); SetListenPattern(OBJECT_SELF, "10000 Number 14", 10000074); SetListenPattern(OBJECT_SELF, "10000 Number 15", 10000075); SetListenPattern(OBJECT_SELF, "10000 Number 16", 10000076); SetListenPattern(OBJECT_SELF, "10000 Number 17", 10000077); SetListenPattern(OBJECT_SELF, "10000 Number 18", 10000078); SetListenPattern(OBJECT_SELF, "10000 Number 19", 10000079); SetListenPattern(OBJECT_SELF, "10000 Number 20", 10000080); SetListenPattern(OBJECT_SELF, "10000 Number 21", 10000081); SetListenPattern(OBJECT_SELF, "10000 Number 22", 10000082); SetListenPattern(OBJECT_SELF, "10000 Number 23", 10000083); SetListenPattern(OBJECT_SELF, "10000 Number 24", 10000084); SetListenPattern(OBJECT_SELF, "10000 Number 25", 10000085); SetListenPattern(OBJECT_SELF, "10000 Number 26", 10000086); SetListenPattern(OBJECT_SELF, "10000 Number 27", 10000087); SetListenPattern(OBJECT_SELF, "10000 Number 28", 10000088); SetListenPattern(OBJECT_SELF, "10000 Number 29", 10000089); SetListenPattern(OBJECT_SELF, "10000 Number 30", 10000090); SetListenPattern(OBJECT_SELF, "10000 Number 31", 10000091); SetListenPattern(OBJECT_SELF, "10000 Number 32", 10000092); SetListenPattern(OBJECT_SELF, "10000 Number 33", 10000093); SetListenPattern(OBJECT_SELF, "10000 Number 34", 10000094); SetListenPattern(OBJECT_SELF, "10000 Number 35", 10000095); SetListenPattern(OBJECT_SELF, "10000 Number 36", 10000096); SetListenPattern(OBJECT_SELF, "10000 Split 0 00", 10000097); SetListenPattern(OBJECT_SELF, "10000 Split 0 1", 10000098); SetListenPattern(OBJECT_SELF, "10000 Split 0 2", 10000099); SetListenPattern(OBJECT_SELF, "10000 Split 00 2", 10000100); SetListenPattern(OBJECT_SELF, "10000 Split 00 3", 10000101); SetListenPattern(OBJECT_SELF, "10000 Split 1 2", 10000102); SetListenPattern(OBJECT_SELF, "10000 Split 1 4", 10000103); SetListenPattern(OBJECT_SELF, "10000 Split 2 3", 10000104); SetListenPattern(OBJECT_SELF, "10000 Split 2 5", 10000105); SetListenPattern(OBJECT_SELF, "10000 Split 3 6", 10000106); SetListenPattern(OBJECT_SELF, "10000 Split 4 5", 10000107); SetListenPattern(OBJECT_SELF, "10000 Split 4 7", 10000108); SetListenPattern(OBJECT_SELF, "10000 Split 5 6", 10000109); SetListenPattern(OBJECT_SELF, "10000 Split 5 8", 10000110); SetListenPattern(OBJECT_SELF, "10000 Split 6 9", 10000111); SetListenPattern(OBJECT_SELF, "10000 Split 7 8", 10000112); SetListenPattern(OBJECT_SELF, "10000 Split 7 10", 10000113); SetListenPattern(OBJECT_SELF, "10000 Split 8 9", 10000114); SetListenPattern(OBJECT_SELF, "10000 Split 8 11", 10000115); SetListenPattern(OBJECT_SELF, "10000 Split 9 12", 10000116); SetListenPattern(OBJECT_SELF, "10000 Split 10 11", 10000117); SetListenPattern(OBJECT_SELF, "10000 Split 10 13", 10000118); SetListenPattern(OBJECT_SELF, "10000 Split 11 12", 10000119); SetListenPattern(OBJECT_SELF, "10000 Split 11 14", 10000120); SetListenPattern(OBJECT_SELF, "10000 Split 12 15", 10000121); SetListenPattern(OBJECT_SELF, "10000 Split 13 14", 10000122); SetListenPattern(OBJECT_SELF, "10000 Split 13 16", 10000123); SetListenPattern(OBJECT_SELF, "10000 Split 14 15", 10000124); SetListenPattern(OBJECT_SELF, "10000 Split 14 17", 10000125); SetListenPattern(OBJECT_SELF, "10000 Split 15 18", 10000126); SetListenPattern(OBJECT_SELF, "10000 Split 16 17", 10000127); SetListenPattern(OBJECT_SELF, "10000 Split 16 19", 10000128); SetListenPattern(OBJECT_SELF, "10000 Split 17 18", 10000129); SetListenPattern(OBJECT_SELF, "10000 Split 17 20", 10000130); SetListenPattern(OBJECT_SELF, "10000 Split 18 21", 10000131); SetListenPattern(OBJECT_SELF, "10000 Split 19 20", 10000132); SetListenPattern(OBJECT_SELF, "10000 Split 19 22", 10000133); SetListenPattern(OBJECT_SELF, "10000 Split 20 21", 10000134); SetListenPattern(OBJECT_SELF, "10000 Split 20 23", 10000135); SetListenPattern(OBJECT_SELF, "10000 Split 21 24", 10000136); SetListenPattern(OBJECT_SELF, "10000 Split 22 23", 10000137); SetListenPattern(OBJECT_SELF, "10000 Split 22 25", 10000138); SetListenPattern(OBJECT_SELF, "10000 Split 23 24", 10000139); SetListenPattern(OBJECT_SELF, "10000 Split 23 26", 10000140); SetListenPattern(OBJECT_SELF, "10000 Split 24 27", 10000141); SetListenPattern(OBJECT_SELF, "10000 Split 25 26", 10000142); SetListenPattern(OBJECT_SELF, "10000 Split 25 28", 10000143); SetListenPattern(OBJECT_SELF, "10000 Split 26 27", 10000144); SetListenPattern(OBJECT_SELF, "10000 Split 26 29", 10000145); SetListenPattern(OBJECT_SELF, "10000 Split 27 30", 10000146); SetListenPattern(OBJECT_SELF, "10000 Split 28 29", 10000147); SetListenPattern(OBJECT_SELF, "10000 Split 28 31", 10000148); SetListenPattern(OBJECT_SELF, "10000 Split 29 30", 10000149); SetListenPattern(OBJECT_SELF, "10000 Split 29 32", 10000150); SetListenPattern(OBJECT_SELF, "10000 Split 30 33", 10000151); SetListenPattern(OBJECT_SELF, "10000 Split 31 33", 10000152); SetListenPattern(OBJECT_SELF, "10000 Split 31 34", 10000153); SetListenPattern(OBJECT_SELF, "10000 Split 32 33", 10000154); SetListenPattern(OBJECT_SELF, "10000 Split 32 35", 10000155); SetListenPattern(OBJECT_SELF, "10000 Split 33 36", 10000156); SetListenPattern(OBJECT_SELF, "10000 Split 34 35", 10000157); SetListenPattern(OBJECT_SELF, "10000 Split 35 36", 10000158); } }