31 lines
647 B
Plaintext
31 lines
647 B
Plaintext
#include "quest_inc"
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void main()
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{
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object oPC = GetEnteringObject();
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DeleteLocalObject(oPC, "StoredArea");
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if (!GetIsPC(oPC)) return;
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int i = 1;
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object oHench = GetHenchman(oPC, i);
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string sDB = CharacterDB(oPC);
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while (oHench != OBJECT_INVALID)
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{
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if (GetLocalInt(oHench, "LostQuest") == TRUE && GetCampaignString(sDB, "QUEST_TEMPLATE") == "lost" && GetIsQuestComplete(oPC) == FALSE && GetIsQuestFailed(oPC) == FALSE)
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{
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AddRandomQuestJournalEntry(oPC, 2);
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DestroyObject(oHench);
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break;
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}
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i++;
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oHench = GetHenchman(oPC, i);
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}
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DestroyEscortedClient(oPC);
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ExploreAreaForPlayer(GetArea(oPC), oPC);
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}
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