Ancordia_PRC8/_module/nss/locker_buy.nss
Jaysyn904 102ba7dab6 Initial Commit
Initial Commit
2023-09-21 19:51:32 -04:00

8 lines
171 B
Plaintext

#include "x4_inc_functions"
void main()
{
object oPC = GetPCSpeaker();
TakeGoldFromCreature(2500, oPC, TRUE);
SetCampaignInt(CharacterDB(oPC), "LOCKER", 1);
}