Ancordia_PRC8/_module/nss/thug_perception.nss
Jaysyn904 102ba7dab6 Initial Commit
Initial Commit
2023-09-21 19:51:32 -04:00

29 lines
1.1 KiB
Plaintext

//::///////////////////////////////////////////////
//:: Name x2_def_percept
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
Default On Perception script
*/
//:://////////////////////////////////////////////
//:: Created By: Keith Warner
//:: Created On: June 11/03
//:://////////////////////////////////////////////
void main()
{
object oPerceived = GetLastPerceived();
if (GetLocalInt(OBJECT_SELF, "EscortBandit") == FALSE && GetLocalInt(GetArea(OBJECT_SELF), "ThugNoticed") == FALSE && GetIsPC(oPerceived) == TRUE && GetLocalInt(GetArea(OBJECT_SELF), "MerchantTrouble") == FALSE)
{
SetPlotFlag(OBJECT_SELF, TRUE);
SetLocalInt(OBJECT_SELF, "NeedToTalk", TRUE);
AssignCommand(OBJECT_SELF, ApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(EffectCutsceneImmobilize()), oPerceived, 60.0));
ActionStartConversation(oPerceived, "", FALSE, FALSE);
SetLocalInt(GetArea(OBJECT_SELF), "ThugNoticed", TRUE);
return;
}
if(GetLocalInt(OBJECT_SELF, "X4_VANILLA_AI") == TRUE) ExecuteScript("nw_c2_default2_c", OBJECT_SELF);
else ExecuteScript("nw_c2_default2", OBJECT_SELF);
}