2024-06-14 00:06:09 -04:00

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//::///////////////////////////////////////////////
//:: Summon Familiar
//:: NW_S2_Familiar
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
This spell summons an Arcane casters familiar
*/
//:://////////////////////////////////////////////
//:: Created By: Preston Watamaniuk
//:: Created On: Sept 27, 2001
//:: Modified: 69MEH69 Sep2005
//:://////////////////////////////////////////////
#include "69_hench_lib"
void main()
{
if(!GetIsPC(OBJECT_SELF))
{
HenchSummonCreature69(OBJECT_SELF);
return;
}
//Yep thats it
SummonFamiliar();
//If the familiar has lockpicking higher than 10, set it to 10
object oFamiliar = GetAssociate(ASSOCIATE_TYPE_FAMILIAR);
if (GetSkillRank(SKILL_OPEN_LOCK, oFamiliar, TRUE) > 10)
{
effect eSkillNerf = EffectSkillDecrease(SKILL_OPEN_LOCK, GetSkillRank(SKILL_OPEN_LOCK, oFamiliar, TRUE)-10);
ApplyEffectToObject(DURATION_TYPE_PERMANENT, SupernaturalEffect(eSkillNerf), oFamiliar);
}
}