Ancordia_PRC8/_module/dlg/bon_dealer.dlg.json
Jaysyn904 102ba7dab6 Initial Commit
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2023-09-21 19:51:32 -04:00

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"0": "Customization management, yes, what is it?",
"10": "Obs<62>uga, s<>ucham?"
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"0": "What do you want to know, then?",
"10": "Co chcesz w takim razie wiedzie<69>?",
"11": "Co chcesz w takim razie wiedzie<69>?"
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"0": "You can put any items or gold into your private locker and rest assured no one will steal them. Only you (your character) have access to the contents of your private locker. Purchase of the rights to use it costs 2500 gold pieces.",
"10": "W prywatnym schowku mo<6D>esz przechowywa<77> dowolne przedmioty oraz z<>oto z prze<7A>wiadczeniem, <20>e nikt ich nie zabierze. Tylko ty (twoja posta<74>) masz dost<73>p do zawarto<74>ci swojego prywatnego schowka. Wykupienie dost<73>pu do prywatnego schowka wynosi 2500 sztuk z<>ota.",
"11": "W prywatnym schowku mo<6D>esz przechowywa<77> dowolne przedmioty oraz z<>oto z prze<7A>wiadczeniem, <20>e nikt ich nie zabierze. Tylko ty (twoja posta<74>) masz dost<73>p do zawarto<74>ci swojego prywatnego schowka. Wykupienie dost<73>pu do prywatnego schowka wynosi 2500 sztuk z<>ota."
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"0": "Anyone can put items in a public storage vault and anyone can retrieve them. The vault can be used to deliver items to other characters of a single player or to leave them for a friend to grab later. The vault should, however, be used with caution and one should not leave valuable items there if there's any risk of them being taken by someone who should not do so.",
"10": "W depozycie publicznym ka<6B>dy mo<6D>e umie<69>ci<63> dowolne przedmioty, ka<6B>dy mo<6D>e r<>wnie<69> je stamt<6D>d zabra<72>. Mo<4D>e on s<>u<EFBFBD>y<EFBFBD> do przekazywania przedmiot<6F>w postaciom pojedynczego gracza lub zostawianiem rzeczy dla przyjaciela, maj<61>cego wkr<6B>tce przyby<62>. Depozytu nale<6C>y jednak u<>ywa<77> z rozwag<61> i nie zostawia<69> w nim cennych rzeczy, je<6A>li istnieje ryzyko, <20>e zabierze je osoba, dla kt<6B>rej nie s<> one przeznaczone.",
"11": "W depozycie publicznym ka<6B>dy mo<6D>e umie<69>ci<63> dowolne przedmioty, ka<6B>dy mo<6D>e r<>wnie<69> je stamt<6D>d zabra<72>. Mo<4D>e on s<>u<EFBFBD>y<EFBFBD> do przekazywania przedmiot<6F>w postaciom pojedynczego gracza lub zostawianiem rzeczy dla przyjaciela, maj<61>cego wkr<6B>tce przyby<62>. Depozytu nale<6C>y jednak u<>ywa<77> z rozwag<61> i nie zostawia<69> w nim cennych rzeczy, je<6A>li istnieje ryzyko, <20>e zabierze je osoba, dla kt<6B>rej nie s<> one przeznaczone."
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"0": "During your first visit in this world, your CD-key is automatically assigned to your login (used to enter the game). It is meant to provide protection for your account and all characters. If anyone tries to enter the game from your account, they will be immediately booted from the game, provided they used a different CD-key.",
"10": "Podczas twojej pierwszej wizyty w tym <20>wiecie, tw<74>j klucz CD zostaje automatycznie przypisany do loginu, kt<6B>rego u<>y<EFBFBD><e/a><3E> do gry. Ma to na celu zabezpieczenie twojego konta wraz z postaciami. Je<4A>eli kto<74> zaloguje si<73> na twoje konto przy pomocy innego klucza, zostanie natychmiast wyrzucony z gry.",
"11": "Podczas twojej pierwszej wizyty w tym <20>wiecie, tw<74>j klucz CD zostaje automatycznie przypisany do loginu, kt<6B>rego u<>y<EFBFBD><e/a><3E> do gry. Ma to na celu zabezpieczenie twojego konta wraz z postaciami. Je<4A>eli kto<74> zaloguje si<73> na twoje konto przy pomocy innego klucza, zostanie natychmiast wyrzucony z gry."
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"0": "In case of entering the game in singleplayer mode, your character will not be booted, even if the CD-key does not match the assigned one. Note, however, that entering a singleplayer game for the first time WILL assign your CD-key to your login, just like in multiplayer mode. This might matter if you plan on playing the game in multiplayer mode later.",
"10": "W przypadku gry w trybie pojedynczego gracza, posta<74> nie zostanie wyrzucona, nawet je<6A>li klucz, z kt<6B>rego si<73> zalogowa<77>a, jest inny ni<6E> ten, kt<6B>ry przypisano do loginu. Pami<6D>taj jednak, <20>e wchodz<64>c do gry dla pojedynczego gracza po raz pierwszy, tw<74>j klucz CD i tak zostanie przypisany do tego loginu, co mo<6D>e mie<69> znaczenie, je<6A>li zdecydujesz si<73> gra<72> p<><70>niej w trybie dla wielu graczy.",
"11": "W przypadku gry w trybie pojedynczego gracza, posta<74> nie zostanie wyrzucona, nawet je<6A>li klucz, z kt<6B>rego si<73> zalogowa<77>a, jest inny ni<6E> ten, kt<6B>ry przypisano do loginu. Pami<6D>taj jednak, <20>e wchodz<64>c do gry dla pojedynczego gracza po raz pierwszy, tw<74>j klucz CD i tak zostanie przypisany do tego loginu, co mo<6D>e mie<69> znaczenie, je<6A>li zdecydujesz si<73> gra<72> p<><70>niej w trybie dla wielu graczy."
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"0": "Resetting the CD-key removes the association of your login with your key. After reset, a key used during your next visit will be assigned to your login instead. Thus, after resetting a CD-key the player should log out and come back using their new key as soon as possible.",
"10": "Reset klucza CD usuwa powi<77>zanie loginu z kluczem. Po resecie klucz u<>yty przy nast<73>pnym zalogowaniu z danego konta zostanie przypisany temu loginowi. Z tego powodu po zresetowaniu klucza gracz powinien jak najszybciej wylogowa<77> si<73> i zalogowa<77> ponownie przy pomocy nowego klucza.",
"11": "Reset klucza CD usuwa powi<77>zanie loginu z kluczem. Po resecie klucz u<>yty przy nast<73>pnym zalogowaniu z danego konta zostanie przypisany temu loginowi. Z tego powodu po zresetowaniu klucza gracz powinien jak najszybciej wylogowa<77> si<73> i zalogowa<77> ponownie przy pomocy nowego klucza."
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"0": "In my hands lies the power to change to change the rules governing this world. If you believe that you deserve an easier life, or if you don't feel the rush of adrenaline during your adventures anymore, perhaps I am the one that can help you.",
"10": "W mojej mocy le<6C>y zmiana praw rz<72>dz<64>cych tym <20>wiatem. Je<4A>eli uwa<77>asz, <20>e zas<61>ugujesz na <20>atwiejsze <20>ycie lub nie czujesz dreszczu adrenaliny zwi<77>zanego ze swoimi przygodami, by<62> mo<6D>e ja mog<6F> ci pom<6F>c.",
"11": "W mojej mocy le<6C>y zmiana praw rz<72>dz<64>cych tym <20>wiatem. Je<4A>eli uwa<77>asz, <20>e zas<61>ugujesz na <20>atwiejsze <20>ycie lub nie czujesz dreszczu adrenaliny zwi<77>zanego ze swoimi przygodami, by<62> mo<6D>e ja mog<6F> ci pom<6F>c."
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"0": "In other words, here you can change difficulty levels of various gameplay aspects. Each gameplay aspect has 5 difficulty levels to choose from:\n\n<StartHighlight>COMMONER</Start> - the easiest setting, the game should not be problematic for anyone\n<StartHighlight>ADVENTURER</Start> - the default setting, players will experience challenges, but they shouldn't be difficult to overcome\n<StartHighlight>HERO</Start> - a setting with an increased difficulty, recommended only for experienced players fond of risk\n<StartHighlight>LEGEND</Start> - a setting characterized by a very high difficulty, only for the most talented of players\n<StartHighlight>DEMIGOD</Start> - an absurdly difficult setting, playing on which has no chance of ending well\n\nAfter selecting any of the gameplay aspects you shall be told how that aspect is influenced by various difficulty levels.",
"10": "Innymi s<>owy, tutaj mo<6D>esz zmieni<6E> poziom trudno<6E>ci w r<><72>nych aspektach gry. Ka<4B>dy aspekt posiada pi<70><69> poziom<6F>w trudno<6E>ci:\n\n<StartHighlight>PLEBEJUSZ</Start> - naj<61>atwiejsze ustawienie, gra nie powinna nikomu sprawia<69> wi<77>kszych problem<65>w\n<StartHighlight>AWANTURNIK</Start> - domy<6D>lne ustawienie, gracze b<>d<EFBFBD> do<64>wiadcza<7A> wyzwa<77>, lecz nie powinny by<62> one zbyt trudne do pokonania\n<StartHighlight>BOHATER</Start> - ustawienie ze zwi<77>kszonym poziomem trudno<6E>ci, zalecane tylko do<64>wiadczonym graczom lubi<62>cym ryzyko\n<StartHighlight>LEGENDA</Start> - ustawienie cechuj<75>ce si<73> bardzo wysokim poziomem trudno<6E>ci, tylko dla najzdolniejszych\n<StartHighlight>PӣB<D3A3>G</Start> - ustawienie granicz<63>ce z absurdem, gra na tym poziomie nie ma prawa zako<6B>czy<7A> si<73> powodzeniem\n\nPo wybraniu dowolnego aspektu rozgrywki zostaniesz poinformowany w jaki spos<6F>b ustawienia poziomu trudno<6E>ci na niego wp<77>ywaj<61>.",
"11": "Innymi s<>owy, tutaj mo<6D>esz zmieni<6E> poziom trudno<6E>ci w r<><72>nych aspektach gry. Ka<4B>dy aspekt posiada pi<70><69> poziom<6F>w trudno<6E>ci:\n\n<StartHighlight>PLEBEJUSZ</Start> - naj<61>atwiejsze ustawienie, gra nie powinna nikomu sprawia<69> wi<77>kszych problem<65>w\n<StartHighlight>AWANTURNIK</Start> - domy<6D>lne ustawienie, gracze b<>d<EFBFBD> do<64>wiadcza<7A> wyzwa<77>, lecz nie powinny by<62> one zbyt trudne do pokonania\n<StartHighlight>BOHATER</Start> - ustawienie ze zwi<77>kszonym poziomem trudno<6E>ci, zalecane tylko do<64>wiadczonym graczom lubi<62>cym ryzyko\n<StartHighlight>LEGENDA</Start> - ustawienie cechuj<75>ce si<73> bardzo wysokim poziomem trudno<6E>ci, tylko dla najzdolniejszych\n<StartHighlight>PӣB<D3A3>G</Start> - ustawienie granicz<63>ce z absurdem, gra na tym poziomie nie ma prawa zako<6B>czy<7A> si<73> powodzeniem\n\nPo wybraniu dowolnego aspektu rozgrywki zostaniesz poinformowany w jaki spos<6F>b ustawienia poziomu trudno<6E>ci na niego wp<77>ywaj<61>."
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"0": "The last important matter - the power to change the rules governing this world is given to the first person to walk this land. That person can, but does not have to, share it with others.\n\nThe login of the owner of the first character logged into the game is automatically registered as authorized to change world difficulty settings. If any other logins are to be authorized, the authorized person must speak with me, right here.\n\nAdditionally, any Dungeon Master is assumed to be authorized, no matter their player's login.",
"10": "Ostatnia sprawa - moc zmiany zasad <20>wiata spoczywa w r<>kach tego, kto jako pierwszy pojawi<77> si<73> w krainie. Ta osoba mo<6D>e, lecz nie musi, przekaza<7A> j<> r<>wnie<69> innym osobom.\n\nLogin pierwszej postaci, kt<6B>ra zaloguje si<73> w grze, zostaje automatycznie upowa<77>niony do zmiany poziomu trudno<6E>ci <20>wiata. Je<4A>li inne loginy maj<61> zosta<74> do tego upowa<77>nione, osoba upowa<77>niona musi to ustali<6C> tutaj, ze mn<6D>.\n\nCo wi<77>cej, ka<6B>dy Mistrz Gry r<>wnie<69> jest traktowany jako osoba upowa<77>niona, bez wzgl<67>du na login gracza.",
"11": "Ostatnia sprawa - moc zmiany zasad <20>wiata spoczywa w r<>kach tego, kto jako pierwszy pojawi<77> si<73> w krainie. Ta osoba mo<6D>e, lecz nie musi, przekaza<7A> j<> r<>wnie<69> innym osobom.\n\nLogin pierwszej postaci, kt<6B>ra zaloguje si<73> w grze, zostaje automatycznie upowa<77>niony do zmiany poziomu trudno<6E>ci <20>wiata. Je<4A>li inne loginy maj<61> zosta<74> do tego upowa<77>nione, osoba upowa<77>niona musi to ustali<6C> tutaj, ze mn<6D>.\n\nCo wi<77>cej, ka<6B>dy Mistrz Gry r<>wnie<69> jest traktowany jako osoba upowa<77>niona, bez wzgl<67>du na login gracza."
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"0": "Anything else?",
"10": "Co<43> jeszcze?",
"11": "Co<43> jeszcze?"
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"0": "Are you absolutely sure about this? Your character will be lost forever along with all its items.",
"10": "Jeste<74> tego absolutnie pewny? Posta<74> zostanie utracona na zawsze wraz ze wszystkimi przedmiotami.",
"11": "Jeste<74> tego absolutnie pewna? Posta<74> zostanie utracona na zawsze wraz ze wszystkimi przedmiotami."
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"0": "If you are sure... speak \"DELETE\" aloud to confirm your intention of deleting your character.",
"10": "Skoro jeste<74> pewny... wypowiedz na g<>os \"DELETE\" aby potwierdzi<7A> zamiar usuni<6E>cia postaci.",
"11": "Skoro jeste<74> pewna... wypowiedz na g<>os \"DELETE\" aby potwierdzi<7A> zamiar usuni<6E>cia postaci."
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"0": "You didn't speak \"DELETE\" properly.",
"10": "Nie powiedzia<69>e<EFBFBD> poprawnie \"DELETE\".",
"11": "Nie powiedzia<69>e<EFBFBD> poprawnie \"DELETE\"."
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"0": "This is your last chance to change your mind. If you confirm that you want to delete your character now, it will be lost. Proceed?",
"10": "To twoja ostatnia szansa, <20>eby zmieni<6E> zdanie - je<6A>li teraz potwierdzisz, <20>e chcesz usun<75><6E> posta<74>, przepadnie ona. Kontynuowa<77>?",
"11": "To twoja ostatnia szansa, <20>eby zmieni<6E> zdanie - je<6A>li teraz potwierdzisz, <20>e chcesz usun<75><6E> posta<74>, przepadnie ona. Kontynuowa<77>?"
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"0": "Certainly. This will cost you 2500 gold pieces.",
"10": "Oczywi<77>cie. To b<>dzie kosztowa<77> 2500 sztuk z<>ota.",
"11": "Oczywi<77>cie. To b<>dzie kosztowa<77> 2500 sztuk z<>ota."
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"0": "You cannot pay with gold you do not have.",
"10": "Nie mo<6D>esz zap<61>aci<63> z<>otem, kt<6B>rego nie posiadasz.",
"11": "Nie mo<6D>esz zap<61>aci<63> z<>otem, kt<6B>rego nie posiadasz."
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"0": "Very well. From now on you can freely use your private locker.",
"10": "Dobrze. Od teraz mo<6D>esz do woli korzysta<74> ze swojego prywatnego schowka.",
"11": "Dobrze. Od teraz mo<6D>esz do woli korzysta<74> ze swojego prywatnego schowka."
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"0": "I see. If you reset your key, a CD-key used during your next visit will be assigned to your login. Do you want to proceed?",
"10": "Rozumiem. Je<4A>li zresetujesz sw<73>j klucz, klucz u<>yty przy najbli<6C>szym zalogowaniu zostanie przypisany twojemu loginowi. Chcesz to zrobi<62>?",
"11": "Rozumiem. Je<4A>li zresetujesz sw<73>j klucz, klucz u<>yty przy najbli<6C>szym zalogowaniu zostanie przypisany twojemu loginowi. Chcesz to zrobi<62>?"
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"Text": {
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"0": "Done. I suggest you logout and come back here as soon as possible using your new CD-key.",
"10": "Zrobione. Sugeruj<75> jak najszybciej zalogowa<77> si<73> ponownie przy u<>yciu nowego klucza.",
"11": "Zrobione. Sugeruj<75> jak najszybciej zalogowa<77> si<73> ponownie przy u<>yciu nowego klucza."
}
}
},
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"Text": {
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"0": "Please say the account name (login) of the person you want to deprive of these rights.",
"10": "Podaj login osoby, kt<6B>r<EFBFBD> chcesz pozbawi<77> tych praw.",
"11": "Podaj login osoby, kt<6B>r<EFBFBD> chcesz pozbawi<77> tych praw."
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"0": "You didn't tell me any valid login. Do it now, using chat, only then will we continue.",
"10": "Nie poda<64><e/a><3E> <20>adnego loginu. Zr<5A>b to teraz, przy u<>yciu czatu, dopiero wtedy b<>dziemy mogli kontynuowa<77>.",
"11": "Nie poda<64><e/a><3E> <20>adnego loginu. Zr<5A>b to teraz, przy u<>yciu czatu, dopiero wtedy b<>dziemy mogli kontynuowa<77>."
}
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"0": "No character of player with account name (login) \"<CUSTOM808>\" will now be authorized to modify world difficulty level settings.",
"10": "<22>adna z postaci gracza o loginie \"<CUSTOM808>\" nie b<>dzie od tej pory mog<6F>a zarz<72>dza<7A> poziomem trudno<6E>ci <20>wiata.",
"11": "<22>adna z postaci gracza o loginie \"<CUSTOM808>\" nie b<>dzie od tej pory mog<6F>a zarz<72>dza<7A> poziomem trudno<6E>ci <20>wiata."
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"0": "You can't disallow yourself to manage world difficulty level settings!",
"10": "Nie mo<6D>esz pozbawi<77> tego prawa sam<_/a> siebie!",
"11": "Nie mo<6D>esz pozbawi<77> tego prawa sam<_/a> siebie!"
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"0": "Please say the account name (login) of the person you want to authorize.",
"10": "Podaj login osoby, kt<6B>r<EFBFBD> chcesz uprawni<6E> do zarz<72>dzania poziomem trudno<6E>ci <20>wiata.",
"11": "Podaj login osoby, kt<6B>r<EFBFBD> chcesz uprawni<6E> do zarz<72>dzania poziomem trudno<6E>ci <20>wiata."
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"0": "You didn't tell me any valid login. Do it now, using chat, only then will we continue.",
"10": "Nie poda<64><e/a><3E> <20>adnego loginu. Zr<5A>b to teraz, przy u<>yciu czatu, dopiero wtedy b<>dziemy mogli kontynuowa<77>.",
"11": "Nie poda<64><e/a><3E> <20>adnego loginu. Zr<5A>b to teraz, przy u<>yciu czatu, dopiero wtedy b<>dziemy mogli kontynuowa<77>."
}
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"0": "All characters of a player with login \"<CUSTOM808>\" will be authorized to change world difficulty level settings, as well as disallow you to do so. Are you sure you that this player should be given such power?",
"10": "Wszystkie postacie gracza o loginie \"<CUSTOM808>\" b<>d<EFBFBD> upowa<77>nione do zmiany poziomu trudno<6E>ci <20>wiata, a tak<61>e do pozbawienia ciebie tego prawa. Jeste<74> przekonan<y/a>, <20>e chcesz na to pozwoli<6C>?",
"11": "Wszystkie postacie gracza o loginie \"<CUSTOM808>\" b<>d<EFBFBD> upowa<77>nione do zmiany poziomu trudno<6E>ci <20>wiata, a tak<61>e do pozbawienia ciebie tego prawa. Jeste<74> przekonan<y/a>, <20>e chcesz na to pozwoli<6C>?"
}
}
},
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"10": "Jak sobie <20>yczysz."
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}
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"0": "I'm afraid this is not possible. You are not authorized to do this.",
"10": "Obawiam si<73>, <20>e nie jest to mo<6D>liwe. Nie jeste<74> osob<6F> do tego uprawnion<6F>.",
"11": "Obawiam si<73>, <20>e nie jest to mo<6D>liwe. Nie jeste<74> osob<6F> do tego uprawnion<6F>."
}
}
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"0": "Of course. Here you have a list of gameplay aspects, you can manage their difficulty as you please.",
"10": "Oczywi<77>cie. Oto lista aspekt<6B>w gry, kt<6B>rych poziom trudno<6E>ci mo<6D>esz zmieni<6E>.",
"11": "Oczywi<77>cie. Oto lista aspekt<6B>w gry, kt<6B>rych poziom trudno<6E>ci mo<6D>esz zmieni<6E>."
}
}
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"0": "You would like the difficulty level of every gameplay aspect to be the same, right? Which one do you choose?",
"10": "A wi<77>c chcesz, aby poziom trudno<6E>ci ka<6B>dego aspektu <20>wiata by<62> taki sam? Kt<4B>ry poziom trudno<6E>ci wybierasz?",
"11": "A wi<77>c chcesz, aby poziom trudno<6E>ci ka<6B>dego aspektu <20>wiata by<62> taki sam? Kt<4B>ry poziom trudno<6E>ci wybierasz?"
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"10": "Na poziomie trudno<6E>ci <StartHighlight>PLEBEJUSZ</Start> ST test<73>w na perswazj<7A>, blef oraz zastraszanie jest zmniejszone o 5.\nNa poziomie trudno<6E>ci <StartHighlight>AWANTURNIK</Start> ST test<73>w na perswazj<7A>, blef oraz zastraszanie nie jest zmodyfikowane.\nNa poziomie trudno<6E>ci <StartHighlight>BOHATER</Start> ST test<73>w na perswazj<7A>, blef oraz zastraszanie jest zwi<77>kszone o 5.\nNa poziomie trudno<6E>ci <StartHighlight>LEGENDA</Start> ST test<73>w na perswazj<7A>, blef oraz zastraszanie jest zwi<77>kszone o 10.\nNa poziomie trudno<6E>ci <StartHighlight>PӣB<D3A3>G</Start> ST test<73>w na perswazj<7A>, blef oraz zastraszanie jest zwi<77>kszone o 15.",
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"10": "Na poziomie trudno<6E>ci <StartHighlight>PLEBEJUSZ</Start> awanturnik<69>w cechuje dodatkowe 25% podatno<6E>ci na wszystkie rodzaje obra<72>e<EFBFBD>.\nNa poziomie trudno<6E>ci <StartHighlight>AWANTURNIK</Start> awanturnicy nie maj<61> dodatkowych podatno<6E>ci ani niewra<72>liwo<77>ci.\nNa poziomie trudno<6E>ci <StartHighlight>BOHATER</Start> awanturnik<69>w cechuje dodatkowe 10% niewra<72>liwo<77>ci na wszystkie rodzaje obra<72>e<EFBFBD>.\nNa poziomie trudno<6E>ci <StartHighlight>LEGENDA</Start> awanturnik<69>w cechuje dodatkowe 25% niewra<72>liwo<77>ci na wszystkie rodzaje obra<72>e<EFBFBD>.\nNa poziomie trudno<6E>ci <StartHighlight>PӣB<D3A3>G</Start> awanturnik<69>w cechuje dodatkowe 50% niewra<72>liwo<77>ci na wszystkie rodzaje obra<72>e<EFBFBD>.",
"11": "Na poziomie trudno<6E>ci <StartHighlight>PLEBEJUSZ</Start> awanturnik<69>w cechuje dodatkowe 25% podatno<6E>ci na wszystkie rodzaje obra<72>e<EFBFBD>.\nNa poziomie trudno<6E>ci <StartHighlight>AWANTURNIK</Start> awanturnicy nie maj<61> dodatkowych podatno<6E>ci ani niewra<72>liwo<77>ci.\nNa poziomie trudno<6E>ci <StartHighlight>BOHATER</Start> awanturnik<69>w cechuje dodatkowe 10% niewra<72>liwo<77>ci na wszystkie rodzaje obra<72>e<EFBFBD>.\nNa poziomie trudno<6E>ci <StartHighlight>LEGENDA</Start> awanturnik<69>w cechuje dodatkowe 25% niewra<72>liwo<77>ci na wszystkie rodzaje obra<72>e<EFBFBD>.\nNa poziomie trudno<6E>ci <StartHighlight>PӣB<D3A3>G</Start> awanturnik<69>w cechuje dodatkowe 50% niewra<72>liwo<77>ci na wszystkie rodzaje obra<72>e<EFBFBD>."
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"11": "Na poziomie trudno<6E>ci <StartHighlight>PLEBEJUSZ</Start> przeciwnik<69>w cechuje dodatkowe 25% podatno<6E>ci na wszystkie rodzaje obra<72>e<EFBFBD>.\nNa poziomie trudno<6E>ci <StartHighlight>AWANTURNIK</Start> przeciwnicy nie maj<61> dodatkowych podatno<6E>ci ani niewra<72>liwo<77>ci.\nNa poziomie trudno<6E>ci <StartHighlight>BOHATER</Start> przeciwnik<69>w cechuje dodatkowe 10% niewra<72>liwo<77>ci na wszystkie rodzaje obra<72>e<EFBFBD>.\nNa poziomie trudno<6E>ci <StartHighlight>LEGENDA</Start> przeciwnik<69>w cechuje dodatkowe 25% niewra<72>liwo<77>ci na wszystkie rodzaje obra<72>e<EFBFBD>.\nNa poziomie trudno<6E>ci <StartHighlight>PӣB<D3A3>G</Start> przeciwnik<69>w cechuje dodatkowe 50% niewra<72>liwo<77>ci na wszystkie rodzaje obra<72>e<EFBFBD>."
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"10": "Na poziomie trudno<6E>ci <StartHighlight>PLEBEJUSZ</Start> kar<61> za zmartwychwstanie jest utrata 10% do<64>wiadczenia wymaganego do awansu na nast<73>pny poziom. \nNa poziomie trudno<6E>ci <StartHighlight>AWANTURNIK</Start> kar<61> za zmartwychwstanie jest utrata 10% do<64>wiadczenia wymaganego do awansu na nast<73>pny poziom oraz upuszczenie 50% posiadanego przy sobie z<>ota.\nNa poziomie trudno<6E>ci <StartHighlight>BOHATER</Start> kar<61> za zmartwychwstanie jest utrata 50% do<64>wiadczenia wymaganego do awansu na nast<73>pny poziom oraz upuszczenie ca<63>ego posiadanego przy sobie z<>ota.\nNa poziomie trudno<6E>ci <StartHighlight>LEGENDA</Start> kar<61> za zmartwychwstanie jest utrata ca<63>ego do<64>wiadczenia wymaganego do awansu na nast<73>pny poziom, upuszczenie ca<63>ego posiadanego przy sobie z<>ota oraz upuszczenie losowego wyposa<73>onego przedmiotu.\nNa poziomie trudno<6E>ci <StartHighlight>PӣB<D3A3>G</Start> <20>mier<65> jest permanentna - niewskrzeszona zakl<6B>ciem posta<74> traci mo<6D>liwo<77><6F> dalszej gry, a jej wszystkie przedmioty i z<>oto zostaj<61> upuszczone.\n\nPostacie na maksymalnym poziomie trac<61> odpowiedni procent nadwy<77>ki do<64>wiadczenia.",
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"10": "Poziom trudno<6E>ci pomy<6D>lnie zmieniono. Co<43> jeszcze?",
"11": "Poziom trudno<6E>ci pomy<6D>lnie zmieniono. Co<43> jeszcze?"
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"10": "Oto ustawienia poziomu trudno<6E>ci <20>wiata dla poszczeg<65>lnych aspekt<6B>w gry:\n\n<>mier<65>: <StartHighlight><CUSTOM804></Start>\nPodr<64><72>owanie: <StartHighlight><CUSTOM805></Start>\nPrzeciwnicy: <StartHighlight><CUSTOM806></Start>\nAwanturnicy: <StartHighlight><CUSTOM506></Start>\nKomunikacja: <StartHighlight><CUSTOM807></Start>",
"11": "Oto ustawienia poziomu trudno<6E>ci <20>wiata dla poszczeg<65>lnych aspekt<6B>w gry:\n\n<>mier<65>: <StartHighlight><CUSTOM804></Start>\nPodr<64><72>owanie: <StartHighlight><CUSTOM805></Start>\nPrzeciwnicy: <StartHighlight><CUSTOM806></Start>\nAwanturnicy: <StartHighlight><CUSTOM506></Start>\nKomunikacja: <StartHighlight><CUSTOM807></Start>"
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"10": "Powiedz mi o prywatnym schowku.",
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"10": "Powiedz mi o depozycie publicznym.",
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"10": "Powiedz mi o ustawieniach poziomu trudno<6E>ci <20>wiata.",
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