Dire Tigers should be skinable
Dire Tigers should be skinable. Full compile.
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@@ -56,6 +56,12 @@ void main()
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// sCorpseType will have a format of cnraXXXX where XXXX is the animal name
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// sCorpseType will have a format of cnraXXXX where XXXX is the animal name
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string sAnimalName = GetStringRight(sCorpseType, GetStringLength(sCorpseType)-4);
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string sAnimalName = GetStringRight(sCorpseType, GetStringLength(sCorpseType)-4);
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if (sCorpseType == "NW_DIRETIGER")
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{
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sAnimalName == "Tiger";
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}
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string sSkinTag = "cnrSkin" + sAnimalName;
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string sSkinTag = "cnrSkin" + sAnimalName;
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int bCreateMeat = TRUE;
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int bCreateMeat = TRUE;
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@@ -95,6 +95,9 @@ void main()
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CnrMobOnDeathInitialize("zep_beetlefiret", "nw_it_msmlmisc08");
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CnrMobOnDeathInitialize("zep_beetlefiret", "nw_it_msmlmisc08");
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CnrMobOnDeathInitialize("zep_beetlespitt", "nw_it_msmlmisc08");
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CnrMobOnDeathInitialize("zep_beetlespitt", "nw_it_msmlmisc08");
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//:: Dire Tigers
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//CnrMobOnDeathInitialize("nw_diretiger", "cnrskintiger");
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}
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}
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