Initial commit
Adding all of the current content for Anphillia Unlimited.
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30
_module/nss/anph_xpw_grpq_s.nss
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30
_module/nss/anph_xpw_grpq_s.nss
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#include "hc_inc"
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#include "xp_inc"
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void main()
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{
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int i = 1;
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object oDM = GetLastSpeaker ();
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float fDistance = 6.0;
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object oPC;
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while (TRUE)
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{
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oPC = GetNearestCreature (CREATURE_TYPE_PLAYER_CHAR,
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PLAYER_CHAR_IS_PC, oDM, i);
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i++;
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if (!GetIsObjectValid (oPC))
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{
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return;
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} else if (GetDistanceBetween (oPC, oDM) > fDistance)
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{
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return;
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} else
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{
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SendMessageToPC (oPC, "Your efforts have been rewarded!");
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xp_GiveXPPercentage (oPC, 10.0f);
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}
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}
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}
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