Initial commit
Adding all of the current content for Anphillia Unlimited.
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52
_module/nss/df_t0_camopita.nss
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52
_module/nss/df_t0_camopita.nss
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//File name: df_t0_camopita
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//Description: Scrips for use with CEP pit traps.
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#include "zep_inc_scrptdlg"
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void main()
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{
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object oPC = GetEnteringObject();
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//Now we make them fall in the hole.
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int nDC;
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int nDamage;
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object oTrap = GetAreaOfEffectCreator(OBJECT_SELF);
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string sTag = GetTag(oTrap);
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nDamage =d6(1);
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if(GetTrapDetectedBy(oTrap,oPC))
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nDC = 10;
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else
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nDC = 25;
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string sMessageToPC;
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if(ReflexSave(oPC, nDC, SAVING_THROW_TYPE_TRAP))
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{
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sMessageToPC=GetStringByStrRef(nZEPPitJump,GENDER_MALE);
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SendMessageToPC(oPC,sMessageToPC);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect( VFX_IMP_REFLEX_SAVE_THROW_USE), oPC);
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}
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else
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{
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sMessageToPC=GetStringByStrRef(nZEPPitFall,GENDER_MALE);
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SendMessageToPC(oPC,sMessageToPC);
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AssignCommand(oPC,PlaySound("cb_ht_fleshston2"));
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PlayVoiceChat(VOICE_CHAT_PAIN3,oPC);
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if(GetCurrentHitPoints(oPC)-nDamage>0)
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{
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectDisappearAppear(GetLocation(oPC)), oPC, 30.0f);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectParalyze(), oPC, 30.0f);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage(nDamage, DAMAGE_TYPE_BLUDGEONING, DAMAGE_POWER_NORMAL), oPC);
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SMOKE_PUFF), GetLocation(oPC));
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sMessageToPC=GetStringByStrRef(nZEPPitClimb,GENDER_MALE);
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DelayCommand(30.0,SendMessageToPC(oPC,sMessageToPC));
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}
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else
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{
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage(nDamage, DAMAGE_TYPE_BLUDGEONING, DAMAGE_POWER_NORMAL), oPC);
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SMOKE_PUFF), GetLocation(oPC));
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}
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}
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}
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