Initial commit
Adding all of the current content for Anphillia Unlimited.
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13
_module/nss/hcrh_resetpcreg.nss
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13
_module/nss/hcrh_resetpcreg.nss
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#include "hc_inc_helper"
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void main()
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{
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if(!GetLocalInt(oMod,"SINGLECHARACTER"))
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{
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SendMessageToPC(OBJECT_SELF,"This is not a single player server.");
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return;
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}
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DeletePersistentString(oMod,"SINGLECHARACTER"+GetPCPublicCDKey(oMyTarget));
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BootPC(oMyTarget);
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SendMessageToPC(OBJECT_SELF,"That player is reset.");
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}
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