Initial commit
Adding all of the current content for Anphillia Unlimited.
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9
_module/nss/intro_deity.nss
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9
_module/nss/intro_deity.nss
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#include "chr_inc"
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// [Change Deity]
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void main()
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{
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object oPC = GetPCSpeaker();
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string sMsg = chr_GetPlayerChatMessage(oPC);
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SendMessageToPC(oPC, "Old Deity:" + GetDeity(oPC) + "; New Deity:" + sMsg);
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SetDeity(oPC, sMsg);
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}
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