Initial commit
Adding all of the current content for Anphillia Unlimited.
This commit is contained in:
187
_removed/nw_s2_wildshape.nss
Normal file
187
_removed/nw_s2_wildshape.nss
Normal file
@@ -0,0 +1,187 @@
|
||||
//::///////////////////////////////////////////////
|
||||
//:: Wild Shape
|
||||
//:: NW_S2_WildShape
|
||||
//:: Copyright (c) 2001 Bioware Corp.
|
||||
//:://////////////////////////////////////////////
|
||||
/*
|
||||
Allows the Druid to change into animal forms.
|
||||
|
||||
Updated: Sept 30 2003, Georg Z.
|
||||
* Made Armor merge with druid to make forms
|
||||
more useful.
|
||||
|
||||
*/
|
||||
//:://////////////////////////////////////////////
|
||||
//:: Created By: Preston Watamaniuk
|
||||
//:: Created On: Jan 22, 2002
|
||||
//:://////////////////////////////////////////////
|
||||
//:: Modified By: Deva Winblood
|
||||
//:: Modified Date: January 15th-16th, 2008
|
||||
//:://////////////////////////////////////////////
|
||||
/*
|
||||
Modified to insure no shapeshifting spells are castable upon
|
||||
mounted targets. This prevents problems that can occur due
|
||||
to dismounting after shape shifting, or other issues that can
|
||||
occur due to preserved appearances getting out of synch.
|
||||
|
||||
This can additional check can be disabled by setting the variable
|
||||
X3_NO_SHAPESHIFT_SPELL_CHECK to 1 on the module object. If this
|
||||
variable is set then this script will function as it did prior to
|
||||
this modification.
|
||||
|
||||
*/
|
||||
|
||||
#include "x2_inc_itemprop"
|
||||
#include "x3_inc_horse"
|
||||
#include "dlg_wand_const"
|
||||
|
||||
void main()
|
||||
{
|
||||
//Declare major variables
|
||||
int nSpell = GetSpellId();
|
||||
object oTarget = GetSpellTargetObject();
|
||||
effect eVis = EffectVisualEffect(VFX_IMP_POLYMORPH);
|
||||
effect ePoly;
|
||||
int nPoly;
|
||||
int nMetaMagic = GetMetaMagicFeat();
|
||||
int nDuration = GetLevelByClass(CLASS_TYPE_DRUID);
|
||||
if (!GetLocalInt(GetModule(),"X3_NO_SHAPESHIFT_SPELL_CHECK"))
|
||||
{ // check to see if abort due to being mounted
|
||||
if (HorseGetIsMounted(oTarget))
|
||||
{ // abort
|
||||
if (GetIsPC(oTarget)) FloatingTextStrRefOnCreature(111982,oTarget,FALSE);
|
||||
return;
|
||||
} // abort
|
||||
} // check to see if abort due to being mounted
|
||||
//Enter Metamagic conditions
|
||||
if (nMetaMagic == METAMAGIC_EXTEND)
|
||||
nDuration = nDuration *2; //Duration is +100%
|
||||
|
||||
object oShapeInfo = GetItemPossessedBy(OBJECT_SELF, "pc_actionwand");
|
||||
//Determine Polymorph subradial type
|
||||
if(nSpell == 401)
|
||||
{
|
||||
// Get the modified spell to cast, if there is one
|
||||
nPoly = GetLocalInt(oShapeInfo, CS_DRUID_VAR_SHAPE + "_" + IntToString(CI_ACTION_DRUID_POLYMORPH_SET_BROWNBEAR)) - 1;
|
||||
if (nPoly == -1)
|
||||
{
|
||||
nPoly = POLYMORPH_TYPE_BROWN_BEAR;
|
||||
if (nDuration >= 12)
|
||||
{
|
||||
nPoly = POLYMORPH_TYPE_DIRE_BROWN_BEAR;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (nSpell == 402)
|
||||
{
|
||||
// Get the modified spell to cast, if there is one
|
||||
nPoly = GetLocalInt(oShapeInfo, CS_DRUID_VAR_SHAPE + "_" + IntToString(CI_ACTION_DRUID_POLYMORPH_SET_PANTHER)) - 1;
|
||||
if (nPoly == -1)
|
||||
{
|
||||
nPoly = POLYMORPH_TYPE_PANTHER;
|
||||
if (nDuration >= 12)
|
||||
{
|
||||
nPoly = POLYMORPH_TYPE_DIRE_PANTHER;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (nSpell == 403)
|
||||
{
|
||||
// Get the modified spell to cast, if there is one
|
||||
nPoly = GetLocalInt(oShapeInfo, CS_DRUID_VAR_SHAPE + "_" + IntToString(CI_ACTION_DRUID_POLYMORPH_SET_WOLF)) - 1;
|
||||
if (nPoly == -1)
|
||||
{
|
||||
nPoly = POLYMORPH_TYPE_WOLF;
|
||||
if (nDuration >= 12)
|
||||
{
|
||||
nPoly = POLYMORPH_TYPE_DIRE_WOLF;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (nSpell == 404)
|
||||
{
|
||||
// Get the modified spell to cast, if there is one
|
||||
nPoly = GetLocalInt(oShapeInfo, CS_DRUID_VAR_SHAPE + "_" + IntToString(CI_ACTION_DRUID_POLYMORPH_SET_BOAR)) - 1;
|
||||
if (nPoly == -1)
|
||||
{
|
||||
nPoly = POLYMORPH_TYPE_BOAR;
|
||||
if (nDuration >= 12)
|
||||
{
|
||||
nPoly = POLYMORPH_TYPE_DIRE_BOAR;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (nSpell == 405)
|
||||
{
|
||||
// Get the modified spell to cast, if there is one
|
||||
nPoly = GetLocalInt(oShapeInfo, CS_DRUID_VAR_SHAPE + "_" + IntToString(CI_ACTION_DRUID_POLYMORPH_SET_BADGER)) - 1;
|
||||
if (nPoly == -1)
|
||||
{
|
||||
nPoly = POLYMORPH_TYPE_BADGER;
|
||||
if (nDuration >= 12)
|
||||
{
|
||||
nPoly = POLYMORPH_TYPE_DIRE_BADGER;
|
||||
}
|
||||
}
|
||||
}
|
||||
ePoly = EffectPolymorph(nPoly);
|
||||
ePoly = ExtraordinaryEffect(ePoly);
|
||||
//Fire cast spell at event for the specified target
|
||||
SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELLABILITY_WILD_SHAPE, FALSE));
|
||||
|
||||
int bWeapon = StringToInt(Get2DAString("polymorph","MergeW",nPoly)) == 1;
|
||||
int bArmor = StringToInt(Get2DAString("polymorph","MergeA",nPoly)) == 1;
|
||||
int bItems = StringToInt(Get2DAString("polymorph","MergeI",nPoly)) == 1;
|
||||
|
||||
object oWeaponOld = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND,OBJECT_SELF);
|
||||
object oArmorOld = GetItemInSlot(INVENTORY_SLOT_CHEST,OBJECT_SELF);
|
||||
object oRing1Old = GetItemInSlot(INVENTORY_SLOT_LEFTRING,OBJECT_SELF);
|
||||
object oRing2Old = GetItemInSlot(INVENTORY_SLOT_RIGHTRING,OBJECT_SELF);
|
||||
object oAmuletOld = GetItemInSlot(INVENTORY_SLOT_NECK,OBJECT_SELF);
|
||||
object oCloakOld = GetItemInSlot(INVENTORY_SLOT_CLOAK,OBJECT_SELF);
|
||||
object oBootsOld = GetItemInSlot(INVENTORY_SLOT_BOOTS,OBJECT_SELF);
|
||||
object oBeltOld = GetItemInSlot(INVENTORY_SLOT_BELT,OBJECT_SELF);
|
||||
object oHelmetOld = GetItemInSlot(INVENTORY_SLOT_HEAD,OBJECT_SELF);
|
||||
object oShield = GetItemInSlot(INVENTORY_SLOT_LEFTHAND,OBJECT_SELF);
|
||||
if (GetIsObjectValid(oShield))
|
||||
{
|
||||
if (GetBaseItemType(oShield) !=BASE_ITEM_LARGESHIELD &&
|
||||
GetBaseItemType(oShield) !=BASE_ITEM_SMALLSHIELD &&
|
||||
GetBaseItemType(oShield) !=BASE_ITEM_TOWERSHIELD)
|
||||
{
|
||||
oShield = OBJECT_INVALID;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
//Apply the VFX impact and effects
|
||||
ClearAllActions(); // prevents an exploit
|
||||
ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, OBJECT_SELF);
|
||||
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, ePoly, OBJECT_SELF, HoursToSeconds(nDuration));
|
||||
|
||||
object oWeaponNew = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND,OBJECT_SELF);
|
||||
object oArmorNew = GetItemInSlot(INVENTORY_SLOT_CARMOUR,OBJECT_SELF);
|
||||
|
||||
if (bWeapon)
|
||||
{
|
||||
IPWildShapeCopyItemProperties(oWeaponOld,oWeaponNew, TRUE);
|
||||
}
|
||||
if (bArmor)
|
||||
{
|
||||
IPWildShapeCopyItemProperties(oShield,oArmorNew);
|
||||
IPWildShapeCopyItemProperties(oHelmetOld,oArmorNew);
|
||||
IPWildShapeCopyItemProperties(oArmorOld,oArmorNew);
|
||||
}
|
||||
if (bItems)
|
||||
{
|
||||
IPWildShapeCopyItemProperties(oRing1Old,oArmorNew);
|
||||
IPWildShapeCopyItemProperties(oRing2Old,oArmorNew);
|
||||
IPWildShapeCopyItemProperties(oAmuletOld,oArmorNew);
|
||||
IPWildShapeCopyItemProperties(oCloakOld,oArmorNew);
|
||||
IPWildShapeCopyItemProperties(oBootsOld,oArmorNew);
|
||||
IPWildShapeCopyItemProperties(oBeltOld,oArmorNew);
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user