Fixed bug creating Lion Hide Armor
Fixed bug creating Lion Hide Armor. Tweaked resource locations. Full Compile.
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@@ -95,5 +95,6 @@ void main()
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CnrMobOnDeathInitialize("zep_beetlefiret", "nw_it_msmlmisc08");
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CnrMobOnDeathInitialize("zep_beetlespitt", "nw_it_msmlmisc08");
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}
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@@ -415,7 +415,7 @@ void main()
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CnrRecipeSetRecipeXP(sKeyToRecipe, 110, 110);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 65, 0, 35, 0, 0);
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuTailorHideArmor, "Lion Hide Armor", "cnrArmorHideLion", 1);
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuTailorHideArmor, "Lion Hide Armor", "cnrArmorHidLion", 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrHideCureLion", 4, 0);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrPattern", 1, 0);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrCloth", 1, 0);
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