Fixed bug creating Lion Hide Armor

Fixed bug creating Lion Hide Armor.  Tweaked resource locations.  Full Compile.
This commit is contained in:
Jaysyn904
2024-12-22 20:54:47 -05:00
parent dfb15e43ec
commit 29665a77ee
9 changed files with 212 additions and 203 deletions

View File

@@ -95,5 +95,6 @@ void main()
CnrMobOnDeathInitialize("zep_beetlefiret", "nw_it_msmlmisc08");
CnrMobOnDeathInitialize("zep_beetlespitt", "nw_it_msmlmisc08");
}

View File

@@ -415,7 +415,7 @@ void main()
CnrRecipeSetRecipeXP(sKeyToRecipe, 110, 110);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 65, 0, 35, 0, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuTailorHideArmor, "Lion Hide Armor", "cnrArmorHideLion", 1);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuTailorHideArmor, "Lion Hide Armor", "cnrArmorHidLion", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrHideCureLion", 4, 0);
CnrRecipeAddComponent(sKeyToRecipe, "cnrPattern", 1, 0);
CnrRecipeAddComponent(sKeyToRecipe, "cnrCloth", 1, 0);