#include "hc_inc" void main() { int nCt=GetLocalInt(OBJECT_SELF,"BURNCOUNT"); int nBT=GetLocalInt(oMod,"BURNTORCH"); if((nBT && nCt+1 >= nBT *(FloatToInt(HoursToSeconds(3)/6.0))) || nCt+1 > FloatToInt(HoursToSeconds(3)/6.0)) { RecomputeStaticLighting(GetArea(OBJECT_SELF)); DestroyObject(OBJECT_SELF); } else SetLocalInt(OBJECT_SELF,"BURNCOUNT", nCt+1); }