//hc_text_htf //Contains text string used by the HTF system. // //Created August 15, 2002 by Edward Beck (0100010). string TOOTHIRSTY0 = "You feel a little thirsty."; string TOOTHIRSTY1 = "You are very thirsty."; string TOOTHIRSTY2 = "Your throat is parched! You need something to drink!"; string TOOTHIRSTY3 = "You are dehydrated and feel very faint."; string TOOTHIRSTY4 = "Water, must find water..."; string TOOHUNGRY0 = "You feel a little hungry."; string TOOHUNGRY1 = "You are very hungry."; string TOOHUNGRY2 = "You are famished! You need something to eat!"; string TOOHUNGRY3 = "You are starving and feel very weak."; string TOOHUNGRY4 = "Wasting away, no food anywhere..."; string THIRSTYMSG = "* looks parched *"; string HUNGRYGROWL = "* stomach growls loudly *"; string BURP = "*Burp*"; string GULP = "*Gulp*"; string GULPDRINK = "You gulp down the drink."; string FORTSAVEVSSTARVATION ="Fortitute save succuess vs. death by starvation."; string DEATHBYSTARVATION ="You have starved to death."; string FORTSAVEVSDEHYDRATION ="Fortitute save succuess vs. death by dehydration."; string DEATHBYDEHYDRATION ="You have died of dehydration."; string LACKOFFOOD1 ="You have become fatigued from lack of eating!"; string LACKOFFOOD2 ="You have become exhausted from going so long without food!"; string LACKOFWATER1 ="You have become fatigued from lack of water!"; string LACKOFWATER2 ="You have become exhausted from going so long without water!"; string STUFFED = "You manage to eat the food, but you are stuffed."; string FULLYHYDRATED = "You manage to finish off the drink, but are no longer thirsty."; string CONSUMEITEM = "You consume the item."; string TAKEABITE = "You take a bite."; string TAKEADRINK = "You take a drink."; string NOTHUNGRY = "You are too full to consume that."; string NOTTHIRSTY = "You are not thirsty enough to drink that."; string SEARCHFOOD = "You rummage through your pack looking for something to eat."; string SEARCHDRINK = "You rummage through your pack looking for something to drink."; string FAILEDTOFINDCONSUMABLE = "You fail to find anything."; string TOOTIRED0 = "You feel a little tired."; string TOOTIRED1 = "You are getting sleepy."; string TOOTIRED2 = "You are very tired you need to rest!"; string TOOTIRED3 = "You are so tired you can barely stand, you should rest now!"; string TOOTIRED4 = "You are so exhausted you are in danger of collapsing where you stand."; string YAWN = "*yawns*"; string NOTENOUGHREST1 = "You have become fatigued due to lack of rest."; string NOTENOUGHREST2 = "You have become exhausted due to lack of rest."; string FORTSAVEVSCOLLAPSE ="Fortitute save succuess vs. collapse from exhaustion."; string COLLAPSEFROMEXHAUSTION = "You have collapsed from exhaustion."; string EMPTYCANTEEN = "This canteen is empty, you should fill it from a source of water."; string CANTEENBADTARGET = "Target yourself to drink from the canteen, or a source of water to refill it."; string INVALIDWATERSRC = "That is not a valid source of water."; string FOULWATER = "That water was foul! You empty your canteen."; string MOVECLOSERTOOBJ = "You need to move closer."; string NOWATERHERE = "There is no body of water in your immediate area that is adequate for consumption."; string CANTEENFULL = "Your canteen is already full."; string FILLCANTEEN = "You fill the canteen.";