/////////////////////////////////////////////////////////////////////////////// // mod_onactivate // written by: eyesolated // written at: Jan. 30, 2004 // // Notes: Placeholder for the module-wide OnActivate Event /////////// // Includes // #include "datetime_inc" #include "dlg_inc" #include "eas_inc" #include "color_inc" #include "chr_inc" #include "esm_inc" #include "socket_inc" /////////////////////// // Function Declaration // //////////////// // Function Code // void main() { SetLocalInt(OBJECT_SELF, "CURRENT_SCRIPT", EVENT_SCRIPT_MODULE_ON_ACTIVATE_ITEM); // Call the current script ExecuteScript("hc_on_act_item", OBJECT_SELF); object oActivated = GetItemActivated(); object oActivator = GetItemActivator(); object oTarget = GetItemActivatedTarget(); location lTargetLocation = GetItemActivatedTargetLocation(); string sTag = GetTag(oActivated); if (sTag == "pc_actionwand") dlg_StartConversation("dlg_wand", oActivator, oActivator, oActivated); // Check if Food should be queued chr_QueueFood(oActivator, oActivated); // Call ESM esm_OnActivateItem(oActivator, oActivated, oTarget, lTargetLocation); //:: Call Socketing (incomplete per Eysolated 20231206) // socket_InsertSocketableItem(oActivator, oTarget, oActivated); // Tag based scripting if available string sExtraScript = GetLocalString(oActivated, "ON_ACTIVATE_ITEM_SCRIPT"); if (sExtraScript != "") ExecuteScript(sExtraScript, OBJECT_SELF); DeleteLocalInt(OBJECT_SELF, "CURRENT_SCRIPT"); }