#include "sql_inc" #include "chr_inc" #include "dbg_inc" void main() { object chest = OBJECT_SELF; object item = GetInventoryDisturbItem(); int type = GetInventoryDisturbType(); object pc = GetLastDisturbed(); if (type == INVENTORY_DISTURB_TYPE_ADDED) { CopyItem(item, pc, TRUE); DestroyObject(item); SendMessageToPC(pc, "Please do not put anything in these chests"); } else if (type == INVENTORY_DISTURB_TYPE_REMOVED) { CopyItem(item, chest, TRUE); } }