// hc_text_activate // This file contains many of the text strings used throughout HCR for those // wishing to convert HCR to a foreign language. // Best Wishes, Archaegeo string NOINSPIRE = "You are not yet strong enough to inspire others."; string IMBUECOURAGE = "You feel imbued with new courage."; string MOVECLOSER = "You need to move closer."; string UNLOCK = "Unlocked."; string FAILUNLOCK = "You failed to unlock the door."; string TOOLBREAK = "Your tool snaps into several pieces."; string FINDSECRET = "You find a secret door near this area."; string DISABLEDSAY = "You are now Disabled."; string STOPBLEEDING = "You successfully stopped the bleeding for some time."; string NOSTOPBLEED = "You failed to stop the bleeding."; string TREATMENTFAIL = "Your treatment failed."; string NOTSELF = "You cannot use this on yourself."; string ALREADYCARE = " has already received care today. Try again tomorrow."; string TREATSUC = " will recover at an accelerated rate. You were successful."; string TENDWOUND = " has tended your wounds. "+ "You will recover at an accelerated rate the next time you rest."; string TREATFAIL2 = " will recover normally and can try for accelerated healing "+ "again tomorrow."; string TREATFAILO = " failed to treat your wounds properly, you will heal normally."; string COOKME = "You should try to cook this first."; string CANTCOOK = "Umm, I don't think you can cook on that."; string COOKFLOAT = "* cooks something on the fire *"; string ANIMALONLY = "You may only skin animals."; string NOTDEAD = "You should probably kill it first."; string STARTFIRE = "You start a small campfire."; string FUELFIRE = "You add fuel to the fire."; string REFILL = "You have refueled the lantern."; string ALREADYFULL = "The Lantern is already full."; string NOMORTAL = "You are mortal and this is not yours!"; string NOTONLINE = "That person is not in our realm. They will be alive when "+ "they return to our world."; string NPCONLY = "You must cast this spell on the corpse, the token "+ "may be activated on a NPC cleric only."; string NOTPOWERFUL = "This cleric is not powerful enough to help you."; string NOTALIGN = "This Cleric is Not the Same Alignment of the corpse"; string NOTENOUGH = "You do not have enough money, the minimum cost is: "; string CLERICACCEPT = "The cleric accepts your donation and casts a spell.";