#include "prc_inc_spells" void main() { object oPlayer = GetClickingObject(); if (!GetLevelByClass(CLASS_TYPE_CLERIC, oPlayer) > 0 && !GetLevelByClass(CLASS_TYPE_FAVOURED_SOUL, oPlayer) > 0) { SendMessageToPC(oPlayer, "Only a priestess may enter this holy place."); } else { object oTarget = GetObjectByTag("DrowBigTemple"); AssignCommand (oPlayer, JumpToObject(oTarget)); } }