/* ** CHD 0.0.1 ** Author: Krisztian PIFKO ** License: GPL ** Last modified: 2004-12-04 ** ** chd_on_conver.nss: look for spoken pattern of a PC and change it's deity ** ** use it in an NPC's on conversation event */ void main() { object oPC=GetLastSpeaker(); int nConversation = GetListenPatternNumber(); if (GetIsPC(oPC)){ if (nConversation == -1 && GetCommandable(OBJECT_SELF)) { ClearAllActions(); BeginConversation(); } if (nConversation==50){ string sNewDeity=GetMatchedSubstring(0); if (sNewDeity!=""){ SetDeity(oPC,sNewDeity); FloatingTextStringOnCreature("Your new deity is now "+sNewDeity+".",oPC,FALSE); } } } }