/************************************************************************ * script name : creature_cfg * created by : eyesolated * date : 2018/8/28 * * description : central configuration file for creature related functions * * changes : 2018/8/28 - eyesolated - Initial creation ************************************************************************/ const string CREATURE_VAR_NAME_BASE = "creature_BaseName"; const string CREATURE_VAR_LAST_HEALTH_PERCENTAGE_SET = "creature_LastHS"; const string CREATURE_VAR_LAST_HEALTH_PERCENTAGE_TEXT = "creature_LastHS_Text"; // Bitmask for displaying the various types const int CREATURE_NAME_DISPLAY_ORIGINAL = 1; const int CREATURE_NAME_DISPLAY_HEALTH = 2; const int CREATURE_NAME_DISPLAY_ORIGINAL_HEALTH = 3;