///////////////////////////////////////////////////////// // // Craftable Natural Resources (CNR) by Festyx // // Name: cnrEnchantPoolDr - Good Enchanting Pool for Drow Weapons // // Desc: Recipe initialization. // // Author: eyesolated // ///////////////////////////////////////////////////////// #include "cnr_recipe_utils" void main() { string sKeyToRecipe; PrintString("cnrEnchantPoolDr init"); string sScalpNeeded = "cnrScalpGood"; ///////////////////////////////////////////////////////// // CNR Crafting Device "cnrEnchantPoolGo" ///////////////////////////////////////////////////////// //string sMenuLtngAmmo = CnrRecipeAddSubMenu("cnrEnchantPoolDr", "Ammo"); string sMenuDrowAxes = CnrRecipeAddSubMenu("cnrEnchantPoolDr", "Drow Axes"); string sMenuDrowBladed = CnrRecipeAddSubMenu("cnrEnchantPoolDr", "Drow Bladed"); string sMenuDrowBlunts = CnrRecipeAddSubMenu("cnrEnchantPoolDr", "Drow Blunts"); //string sMenuLtngExotic = CnrRecipeAddSubMenu("cnrEnchantPoolDr", "Exotic"); //string sMenuLtngDouble = CnrRecipeAddSubMenu("cnrEnchantPoolDr", "Double-Sided"); //string sMenuLtngPolearms = CnrRecipeAddSubMenu("cnrEnchantPoolDr", "Polearms"); //string sMenuLtngThrowing = CnrRecipeAddSubMenu("cnrEnchantPoolDr", "Throwing"); CnrRecipeSetDevicePreCraftingScript("cnrEnchantPoolDr", "cnr_enchant_anim"); //CnrRecipeSetDeviceInventoryTool("cnrEnchantPoolDr", "cnrXXX"); CnrRecipeSetDeviceTradeskillType("cnrEnchantPoolDr", CNR_TRADESKILL_ENCHANTING); // Bladed RECIPES sKeyToRecipe = CnrRecipeCreateRecipe(sMenuDrowBladed, "Drow Adamntium Dagger", "uda_cnrDagger", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust006", 5, 0); // Ruby Dust CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp CnrRecipeAddComponent(sKeyToRecipe, "cnrDaggerIron", 1, 0); // Iron Dagger CnrRecipeSetRecipeLevel(sKeyToRecipe, 16); CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuDrowBladed, "Drow Adamntium Short Sword", "uda_cnrShSword", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust006", 5, 0); // Ruby Dust CnrRecipeAddComponent(sKeyToRecipe, "cnrShSwordIron", 1, 0); // Iron Dagger CnrRecipeSetRecipeLevel(sKeyToRecipe, 16); CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuDrowBladed, "Drow Adamntium Long Sword", "uda_cnrLgSword", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust006", 5, 0); // Ruby Dust CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp CnrRecipeAddComponent(sKeyToRecipe, "cnrLgSwordIron", 1, 0); // Iron Dagger CnrRecipeSetRecipeLevel(sKeyToRecipe, 16); CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuDrowBladed, "Drow Adamntium Rapier", "uda_cnrRapier", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust006", 5, 0); // Ruby Dust CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp CnrRecipeAddComponent(sKeyToRecipe, "cnrRapierIron", 1, 0); // Iron Dagger CnrRecipeSetRecipeLevel(sKeyToRecipe, 16); CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0); // Blunts sKeyToRecipe = CnrRecipeCreateRecipe(sMenuDrowBladed, "Drow Adamntium Dagger", "uda_cnrLtFlail", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust006", 5, 0); // Ruby Dust CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp CnrRecipeAddComponent(sKeyToRecipe, "cnrLtFlailIron", 1, 0); // Iron Dagger CnrRecipeSetRecipeLevel(sKeyToRecipe, 16); CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuDrowBladed, "Drow Adamntium Dagger", "uda_cnrHyFlail", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust006", 5, 0); // Ruby Dust CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp CnrRecipeAddComponent(sKeyToRecipe, "cnrHyFlailIron", 1, 0); // Iron Dagger CnrRecipeSetRecipeLevel(sKeyToRecipe, 16); CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuDrowBladed, "Drow Adamntium Dagger", "uda_cnrMace", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust006", 5, 0); // Ruby Dust CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp CnrRecipeAddComponent(sKeyToRecipe, "cnrMaceIron", 1, 0); // Iron Dagger CnrRecipeSetRecipeLevel(sKeyToRecipe, 16); CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0); }