#include "hc_inc" #include "hc_inc_htf" #include "hc_text_activate" #include "hc_text_rest" void main() { object oUser=OBJECT_SELF; object oOther=GetLocalObject(oUser,"OTHER"); object oItem=GetLocalObject(oUser,"ITEM"); string sItemTag=GetLocalString(oUser,"TAG"); DeleteLocalString(oUser,"TAG"); DeleteLocalObject(oUser,"ITEM"); DeleteLocalObject(oUser,"OTHER"); //Used uncooked foods if (FindSubString(GetStringUpperCase(sItemTag),"RAW")!= -1) { if(oOther==OBJECT_INVALID) { SendMessageToPC(oUser,COOKME); return; } if (FindSubString(GetStringUpperCase(GetTag(oOther)),"FIRE") == -1) { SendMessageToPC(oUser, CANTCOOK); return; } FloatingTextStringOnCreature(COOKFLOAT,oUser); DestroyObject(oItem); CreateItemOnObject("cookedfood",oUser); return; } //Used Food item int iHUNGERSYSTEM = GetLocalInt(oMod,"HUNGERSYSTEM"); if (FindSubString(GetStringUpperCase(sItemTag),"FOOD") != -1) { if (iHUNGERSYSTEM) UseFoodOrDrinkItem(oUser,oItem); else { //SendMessageToPC(oUser,EATFOOD + " [" + GetName(oItem) + "]"); //DestroyObject(oItem); } return; } //Used Drink Item if (FindSubString(GetStringUpperCase(sItemTag),"DRINK") != -1) { if (iHUNGERSYSTEM) UseFoodOrDrinkItem(oUser,oItem); else { SendMessageToPC(oUser,GULPDRINK + " [" + GetName(oItem) + "]"); if (FindSubString(GetStringUpperCase(sItemTag),"ALCOHOL") != -1) MakePCDrunk(oUser,1,BURP); DestroyObject(oItem); } return; } //Used Water Canteen if (sItemTag == "WaterCanteen") { if (iHUNGERSYSTEM) { location loc; if(oOther==OBJECT_INVALID) loc = GetItemActivatedTargetLocation(); UseWaterCanteen(oUser,oItem,oOther,loc); } else { //The water canteen really has no purpose unless HUNGERSYSTEM is on, //but if it isn't give it some cool effects anyway. AssignCommand(oUser,ActionPlayAnimation(ANIMATION_FIREFORGET_DRINK)); DelayCommand(1.5,FloatingTextStringOnCreature(GULP, oUser)); } return; } }