/////////////////////////////////////////////////////////////////////////////// // store_hrtbeat // written by: eyesolated // written at: Jan. 30, 2004 // // Notes: The special heartbeat for Store owners, responsible for resetting // the store /////////// // Includes // #include "eas_inc" #include "color_inc" #include "egs_inc" #include "ip_inc" #include "store_inc" #include "store_cfg" /////////////////////// // Function Declaration // //////////////// // Function Code // void main() { ExecuteScript(CS_STORE_DEFAULTHEARTBEATSCRIPT, OBJECT_SELF); object oStore = store_GetStore(OBJECT_SELF); // If the store is valid, move on if (GetIsObjectValid(oStore)) { // See if the store is initialized, if not, return if (GetLocalInt(oStore, CS_STORE_INITIALIZED) == 0) return; // If the store is initialized, we increase the heartbeat counter int iNumHeartbeats = GetLocalInt(oStore, "heartbeats") + 1; SetLocalInt(oStore, "heartbeats", iNumHeartbeats); // If we reach the number of heartbeats needed, we reset the store if(iNumHeartbeats > CS_STORE_RESETTIME) { DeleteLocalInt(oStore, "heartbeats"); store_ResetStore(oStore); } } }