23 lines
825 B
Plaintext
23 lines
825 B
Plaintext
#include "store_inc"
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void main()
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{
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string sNPCTag = GetTag(OBJECT_SELF);
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object oStore = GetNearestObjectByTag("STORE_" + sNPCTag);
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if (oStore == OBJECT_INVALID)
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oStore = GetNearestObjectByTag(GetLocalString(OBJECT_SELF, "STORE_TO_OPEN"));
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if (GetObjectType(oStore) == OBJECT_TYPE_STORE)
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{
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WriteTimestampedLogEntry("STOREDBG: NPC " + sNPCTag + " in " + GetName(GetArea(OBJECT_SELF)) + " opening store " + GetTag(oStore) + " for " + GetName(GetPCSpeaker()));
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store_Initialize(oStore);
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OpenStore(oStore, GetPCSpeaker());
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}
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else
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{
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WriteTimestampedLogEntry("STOREDBG: store not found for NPC " +sNPCTag + " STORE_TO_OPEN:" + GetLocalString(OBJECT_SELF, "STORE_TO_OPEN"));
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ActionSpeakString("Sorry, the store is closed", TALKVOLUME_TALK);
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}
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}
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