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Anphillia_PRC8/_module/nss/lgs_ini.nss
Jaysyn904 28cdb617b3 Initial commit
Adding all of the current content for Anphillia Unlimited.
2024-01-04 07:49:38 -05:00

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///////////////////////////////////////////////////////////////////////////////
// lgs_ini
// written by: eyesolated
// written at: April 27, 2018
//
// Notes: Initialized LGS
///////////
// Includes
//
// Needs
#include "ip_inc"
//#include "x0_i0_treasure"
#include "mod_cfg"
#include "lgs_cfg"
///////////////////////
// Function Declaration
//
void main()
{
// Place Chests
int nth = 0;
object oWaypoint = GetObjectByTag(CS_LGS_CHEST_VAR_WAYPOINT, nth);
object oChest;
int nLockDC;
while (GetIsObjectValid(oWaypoint))
{
oChest = CreateObject(OBJECT_TYPE_PLACEABLE, CS_LGS_CHEST_VAR_RESREF, GetLocation(oWaypoint), FALSE, CS_LGS_CHEST_VAR_RESREF);
nLockDC = GetLocalInt(oWaypoint, CS_LGS_CHEST_VAR_LOCKDC);
// Save Waypoint Variables on Chest
SetLocalInt(oChest, CS_LGS_CHEST_VAR_LOCKCHANCE, GetLocalInt(oWaypoint, CS_LGS_CHEST_VAR_LOCKCHANCE));
SetLocalInt(oChest, CS_LGS_CHEST_VAR_LOCKDC, nLockDC);
SetLocalInt(oChest, CS_LGS_CHEST_VAR_TRAPCHANCE, GetLocalInt(oWaypoint, CS_LGS_CHEST_VAR_TRAPCHANCE));
SetLocalInt(oChest, CS_LGS_CHEST_VAR_TRAPSTRENGTH, GetLocalInt(oWaypoint, CS_LGS_CHEST_VAR_TRAPSTRENGTH));
SetLocalInt(oChest, CS_LGS_CHEST_VAR_TRAPDETECTDC, GetLocalInt(oWaypoint, CS_LGS_CHEST_VAR_TRAPDETECTDC));
SetLocalInt(oChest, CS_LGS_CHEST_VAR_TRAPDISARMDC, GetLocalInt(oWaypoint, CS_LGS_CHEST_VAR_TRAPDISARMDC));
// Set the chests hardness and fortitude save
nLockDC -= 20;
if (nLockDC < 5)
nLockDC = 5;
SetHardness(nLockDC , oChest);
SetFortitudeSavingThrow(oChest, nLockDC + 10);
// Set the chests hitpoints
SetLocalInt(oChest, CS_LGS_CHEST_VAR_HITPOINTS, nLockDC * 3);
ExecuteScript("lgs_chest_check", oChest);
nth++;
oWaypoint = GetObjectByTag(CS_LGS_CHEST_VAR_WAYPOINT, nth);
}
object oLog = GetObjectByTag("LOG");
SetDescription(oLog, GetDescription(oLog) + "\nLGS - Loot Generation System initialized.");
WriteTimestampedLogEntry("LGS - Loot Generation System initialized");
}