269 lines
16 KiB
Plaintext
269 lines
16 KiB
Plaintext
/////////////////////////////////////////////////////////
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//
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// Craftable Natural Resources (CNR) by Festyx
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//
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// Name: cnrEnchantPoolGo - Good Enchanting Pool for Holy Weapons
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//
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// Desc: Recipe initialization.
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//
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// Author: eyesolated
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//
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/////////////////////////////////////////////////////////
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#include "cnr_recipe_utils"
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void main()
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{
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string sKeyToRecipe;
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string sScalpNeeded = "cnrScalpEvil";
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string sCreateEnd = "Good";
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string sWeaponPrefix = "Holy";
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PrintString("cnrEnchantPoolGo init");
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/////////////////////////////////////////////////////////
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// CNR Crafting Device "cnrEnchantPoolGo"
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/////////////////////////////////////////////////////////
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//string sMenuLtngAmmo = CnrRecipeAddSubMenu("cnrEnchantPoolGo", "Ammo");
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string sMenuHolyAxes = CnrRecipeAddSubMenu("cnrEnchantPoolGo", "Holy Axes");
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string sMenuHolyBladed = CnrRecipeAddSubMenu("cnrEnchantPoolGo", "Holy Bladed");
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string sMenuHolyBlunts = CnrRecipeAddSubMenu("cnrEnchantPoolGo", "Holy Blunts");
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string sMenuHolyExotic = CnrRecipeAddSubMenu("cnrEnchantPoolGo", "Holy Exotics");
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string sMenuHolyDouble = CnrRecipeAddSubMenu("cnrEnchantPoolGo", "Holy Double-Sided");
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string sMenuHolyPolearms = CnrRecipeAddSubMenu("cnrEnchantPoolGo", "Holy Polearms");
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//string sMenuLtngThrowing = CnrRecipeAddSubMenu("cnrEnchantPoolGo", "Throwing");
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CnrRecipeSetDevicePreCraftingScript("cnrEnchantPoolGo", "cnr_enchant_anim");
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//CnrRecipeSetDeviceInventoryTool("cnrEnchantPoolGo", "cnrXXX");
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CnrRecipeSetDeviceTradeskillType("cnrEnchantPoolGo", CNR_TRADESKILL_ENCHANTING);
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// Axes RECIPES
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyAxes, sWeaponPrefix + " Handaxe", "cnrHandAxe" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrHandAxeIron", 1, 0); // Iron HandAxe
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyAxes, sWeaponPrefix + " Battleaxe", "cnrBattleAxe" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrBattleAxeIron", 1, 0); // Iron BattleAxe
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyAxes, sWeaponPrefix + " Greataxe", "cnrGreatAxe" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrGreatAxeIron", 1, 0); // Iron GreatAxe
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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// Bladed RECIPES
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyBladed, sWeaponPrefix + " Dagger", "cnrDagger" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrDaggerIron", 1, 0); // Iron Dagger
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyBladed, sWeaponPrefix + " Shortsword", "cnrShSword" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrShSwordIron", 1, 0); // Iron Shortsword
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyBladed, sWeaponPrefix + " Scimitar", "cnrScimitar" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrScimitarIron", 1, 0); // Iron Scimitar
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyBladed, sWeaponPrefix + " Rapier", "cnrRapier" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrRapierIron", 1, 0); // Iron Rapier
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyBladed, sWeaponPrefix + " Longsword", "cnrLgSword" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrLgSwordIron", 1, 0); // Iron Longsword
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyBladed, sWeaponPrefix + " Bastardsword", "cnrBaSword" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrBaSwordIron", 1, 0); // Iron Bastardsword
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyBladed, sWeaponPrefix + " Greatsword", "cnrGrSword" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrGrSwordIron", 1, 0); // Iron Greatsword
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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// Blunt RECIPES
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyBlunts, sWeaponPrefix + " Club", "cnrClub" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrClubIron", 1, 0); // Iron Club
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyBlunts, sWeaponPrefix + " Light Flail", "cnrLtFlail" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrLtFlailIron", 1, 0); // Iron Light Flail
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyBlunts, sWeaponPrefix + " Heavy Flail", "cnrHyFlail" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrHyFlailIron", 1, 0); // Iron Heavy Flail
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyBlunts, sWeaponPrefix + " Light Hammer", "cnrLtHammer" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrLtHammerIron", 1, 0); // Iron Light Hammer
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyBlunts, sWeaponPrefix + " Warhammer", "cnrWarHammer" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrWarHammerIron", 1, 0); // Iron WarHammer
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyBlunts, sWeaponPrefix + " Mace", "cnrMace" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrMaceIron", 1, 0); // Iron Mace
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyBlunts, sWeaponPrefix + " Morningstar", "cnrMStar" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrMStarIron", 1, 0); // Iron Morning Star
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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// Exotic RECIPES
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyExotic, sWeaponPrefix + " Kama", "cnrKama" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrKamaIron", 1, 0); // Iron Kama
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyExotic, sWeaponPrefix + " Kukri", "cnrKukri" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrKukriIron", 1, 0); // Iron Kukri
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyExotic, sWeaponPrefix + " Sickle", "cnrSickle" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrSickleIron", 1, 0); // Iron Sickle
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyExotic, sWeaponPrefix + " Katana", "cnrKatana" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrKatanaIron", 1, 0); // Iron Katana
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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// Double-Sided RECIPES
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyDouble, sWeaponPrefix + " Dire Mace", "cnrDireMace" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrDireMaceIron", 1, 0); // Iron Dire Mace
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyDouble, sWeaponPrefix + " Double Axe", "cnrDoubleAxe" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrDoubleAxeIron", 1, 0); // Iron Double Axe
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyDouble, sWeaponPrefix + " Two-Bladed Sword", "cnrDSword" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrDSwordIron", 1, 0); // Iron Two-Bladed Sword
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyDouble, sWeaponPrefix + " Quarterstaff", "cnrQStaff" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrQStaffIron", 1, 0); // Iron Quarterstaff
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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// Polearm RECIPES
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyPolearms, sWeaponPrefix + " Halberd", "cnrHalberd" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrHalberdIron", 1, 0); // Iron Halberd
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyPolearms, sWeaponPrefix + " Scythe", "cnrScythe" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrScytheIron", 1, 0); // Iron Scythe
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHolyPolearms, sWeaponPrefix + " Spear", "cnrSpear" + sCreateEnd, 1);
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CnrRecipeAddComponent(sKeyToRecipe, "cnrOilEnchanting", 1, 0); // Enchanting Oil
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CnrRecipeAddComponent(sKeyToRecipe, sScalpNeeded, 1, 0); // Scalp
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CnrRecipeAddComponent(sKeyToRecipe, "cnrSpearIron", 1, 0); // Iron Spear
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CnrRecipeSetRecipeLevel(sKeyToRecipe, 16);
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CnrRecipeSetRecipeXP(sKeyToRecipe, 160, 160);
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CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 60, 40, 0);
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}
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