25 lines
530 B
Plaintext
25 lines
530 B
Plaintext
#include "sql_inc"
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#include "chr_inc"
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#include "dbg_inc"
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void main()
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{
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object chest = OBJECT_SELF;
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object item = GetInventoryDisturbItem();
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int type = GetInventoryDisturbType();
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object pc = GetLastDisturbed();
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if (type == INVENTORY_DISTURB_TYPE_ADDED)
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{
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CopyItem(item, pc, TRUE);
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DestroyObject(item);
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SendMessageToPC(pc, "Please do not put anything in these chests");
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}
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else if (type == INVENTORY_DISTURB_TYPE_REMOVED)
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{
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CopyItem(item, chest, TRUE);
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}
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}
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