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Anphillia_PRC8/_module/nss/cnraxfellarmor.nss
Jaysyn904 28cdb617b3 Initial commit
Adding all of the current content for Anphillia Unlimited.
2024-01-04 07:49:38 -05:00

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/////////////////////////////////////////////////////////
//
// Craftable Natural Resources (CNR) by Festyx
//
// Name: cnrAnvilArmor
//
// Desc: Recipe initialization.
//
// Author: David Bobeck 15May03
//
/////////////////////////////////////////////////////////
#include "cnr_recipe_utils"
void main()
{
string sKeyToRecipe;
PrintString("cnrAnvilArmor init");
/////////////////////////////////////////////////////////
// CNR recipes made by cnrAnvilArmor
/////////////////////////////////////////////////////////
string sMenuShieldCopp = CnrRecipeAddSubMenu("cnrAxfellArmor", "Axfell Shields");
string sMenuHelmsBron = CnrRecipeAddSubMenu("cnrAxfellArmor", "Axfell Helms");
string sMenuArmorBron = CnrRecipeAddSubMenu("cnrAxfellArmor", "Axfell Armor");
string sMenuBronLight = CnrRecipeAddSubMenu(sMenuArmorBron, "Light Axfell");
string sMenuBronMedium = CnrRecipeAddSubMenu(sMenuArmorBron, "Medium Axfell");
string sMenuBronHeavy = CnrRecipeAddSubMenu(sMenuArmorBron, "Heavy Axfell");
CnrRecipeSetDevicePreCraftingScript("cnrAnvilArmor", "cnr_anvil_anim");
CnrRecipeSetDeviceEquippedTool("cnrAnvilArmor", "cnrSmithsHammer", CNR_FLOAT_SMITH_HAMMER_BREAKAGE_PERCENTAGE);
CnrRecipeSetDeviceTradeskillType("cnrAnvilArmor", CNR_TRADESKILL_ARMOR_CRAFTING);
//----------------- copper shields -----------------------
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuShieldCopp, "Small Axfell Shield", "AxfellSmallShield", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrIngotCopp", 4);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 1);
CnrRecipeSetRecipeXP(sKeyToRecipe, 10, 10);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrMangledCopp", 0, 2);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 50, 30, 0, 0, 0, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuShieldCopp, " Large Axfell Shield", "AxfellLargeShield", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrIngotCopp", 4);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 1);
CnrRecipeSetRecipeXP(sKeyToRecipe, 10, 10);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrMangledCopp", 0, 3);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 50, 30, 0, 0, 0, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuShieldCopp, "Axfell Tower Shield", "AxfellTowerShield", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrIngotCopp", 5);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 1);
CnrRecipeSetRecipeXP(sKeyToRecipe, 10, 10);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrMangledCopp", 0, 4);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 50, 30, 0, 0, 0, 0);
//----------------- bronze helms -----------------------
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHelmsBron, "Axfell Warrior Helm", "AxfellWarriorHelmet", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrMoldHelm", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrIngotCopp", 2);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 2);
CnrRecipeSetRecipeXP(sKeyToRecipe, 20, 20);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrMangledCopp", 0, 2);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 50, 30, 0, 0, 0, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuHelmsBron, "Axfell Militia Helm", "AxfellHelmet", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrMoldHelm", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrIngotGold", 2);
CnrRecipeAddComponent(sKeyToRecipe, "cnrIngotPlat", 2);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 2);
CnrRecipeSetRecipeXP(sKeyToRecipe, 20, 20);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrMangledCopp", 0, 2);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 50, 30, 0, 0, 0, 0);
//----------------- bronze armors -----------------------
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuBronLight, "Axfell Chain Shirt", "axfellshirt", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrIngotCopp", 6);
CnrRecipeAddComponent(sKeyToRecipe, "cnrPatChainShirt", 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 2);
CnrRecipeSetRecipeXP(sKeyToRecipe, 20, 20);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrMangledCopp", 0, 2);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 50, 30, 0, 0, 0, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuBronMedium, "Axfell Chain Mail", "AxfellChain", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrIngotCopp", 7);
CnrRecipeAddComponent(sKeyToRecipe, "cnrPatChainMail", 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 2);
CnrRecipeSetRecipeXP(sKeyToRecipe, 20, 20);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrMangledCopp", 0, 2);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 50, 30, 0, 0, 0, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuBronHeavy, "Axfell Full Plate", "AxfellFullPlate", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrIngotCopp", 10);
CnrRecipeAddComponent(sKeyToRecipe, "cnrPatFullPlate", 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 2);
CnrRecipeSetRecipeXP(sKeyToRecipe, 20, 20);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrMangledCopp", 0, 5);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 50, 30, 0, 0, 0, 0);
}