Fixed DMFI wands

Fixed DMFI wands. Full Compile.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-10-01 20:15:02 -04:00
parent fc81dc7725
commit 000a8bd935
12 changed files with 16 additions and 14 deletions

View File

@@ -163,20 +163,20 @@ void main()
}
//:: Give DMFI Wands if player doesn't have them
if ( GetItemPossessedBy(oPC, "dmfi_dicebag") == OBJECT_INVALID )
if ( GetItemPossessedBy(oPC, "dmfi_pc_dicebag") == OBJECT_INVALID )
{
DelayCommand(1.0, FloatingTextStringOnCreature("DMFI Dicebag acquired.", oPC));
GiveDMFI(oPC, "dmfi_dicebag");
DelayCommand(1.0, FloatingTextStringOnCreature("DMFI PC Dicebag acquired.", oPC));
GiveDMFI(oPC, "dmfi_pc_dicebag");
}
if ( GetItemPossessedBy(oPC, "dmfi_emote") == OBJECT_INVALID )
if ( GetItemPossessedBy(oPC, "dmfi_pc_emote") == OBJECT_INVALID )
{
DelayCommand(1.0, FloatingTextStringOnCreature("DMFI Emote Wand acquired.", oPC));
GiveDMFI(oPC, "dmfi_emote");
DelayCommand(1.0, FloatingTextStringOnCreature("DMFI PC Emote Wand acquired.", oPC));
GiveDMFI(oPC, "dmfi_pc_emote");
}
if ( GetItemPossessedBy(oPC, "dmfi_naming") == OBJECT_INVALID )
if ( GetItemPossessedBy(oPC, "dmfi_pc_follow") == OBJECT_INVALID )
{
DelayCommand(1.0, FloatingTextStringOnCreature("DMFI Naming acquired.", oPC));
GiveDMFI(oPC, "dmfi_naming");
DelayCommand(1.0, FloatingTextStringOnCreature("DMFI PC Autofollow Wand acquired.", oPC));
GiveDMFI(oPC, "dmfi_pc_follow");
}
//Test to see if PC has a skill book.. if not, then create one.