Major update

Fixed CCOH, Fixed starting GP, Fixed DMFI languages, Fix cep weapon appearances, Fixed new player start up system.  Added PC deleter.  Added ACP 4.1.  Full compile.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-09-16 23:40:48 -04:00
parent 7f75e229f9
commit 5d27edafba
6724 changed files with 558193 additions and 92109 deletions

View File

@@ -1,6 +1,5 @@
//#include "_persist_01a"
#include "nw_i0_plot"
#include "aps_include"
void CreateAnObject(string sResource, object oPC, int iStackSize);
void GetNextStackedItem(object oPC, string sItemTag, int iCount, int iMode, string sStackResRef);
@@ -34,7 +33,7 @@ void main()
{
if (iUseMode!=99) CopyItem(oItem,oPC,TRUE);
if (iUseMode==99) CopyObject(oItem,GetLocation(oSelf),oSelf,GetTag(oItem));
FloatingTextStringOnCreature("The pulp basin is not yet ready for more materials.",oPC,FALSE);
FloatingTextStringOnCreature("The pulp basin is not yet ready for more materials...",oPC,FALSE);
DestroyObject(oItem);
return;
}
@@ -50,7 +49,7 @@ void main()
if (sItemTag=="P_PULP_BLEACHED_SILK")
{
SetLocalInt(oPC,"iPulpType",1);
FloatingTextStringOnCreature("Setting up to bleach wood pulp with silk additive.",oPC,FALSE);
FloatingTextStringOnCreature("Setting up to bleach wood pulp with silk addative.",oPC,FALSE);
}
string sTagSelf = GetTag(oSelf);
AssignCommand(oPC,DoPlaceableObjectAction(oSelf,PLACEABLE_ACTION_USE));
@@ -97,7 +96,7 @@ void main()
//int iPaperSkill = GetTokenPair(oPC,13,7);
int iPaperSkill = GetPersistentInt(oPC,"iPaperSkill","UOACraft");
int iPaperSkill = GetCampaignInt("UOACraft","iPaperSkill",oPC);
int iPaperChance = iPaperSkill;
if (iPaperSkill <350)
{
@@ -155,7 +154,7 @@ void main()
if (iPulpType==1)
{
sResRef = "pulp_silk_raw001";
sSuccess = "You carefully stir in the silk strands, and process the silk and wood pulp with the pulp bleach.";
sSuccess = "You carefully stir in the silk strands and process the silk and wood pulp with the pulp bleach.";
}
}
if (sItemTag=="pulp_rice_raw")