Major update

Fixed CCOH, Fixed starting GP, Fixed DMFI languages, Fix cep weapon appearances, Fixed new player start up system.  Added PC deleter.  Added ACP 4.1.  Full compile.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-09-16 23:40:48 -04:00
parent 7f75e229f9
commit 5d27edafba
6724 changed files with 558193 additions and 92109 deletions

View File

@@ -1,6 +1,6 @@
//#include "_persist_01a"
#include "nw_i0_plot"
#include "aps_include"
void CreateAnObject(string sResource, object oPC);
void GetNextItemPossessedBy(object oPC, string sItemTag);
object CreatePlaceable(string sObject, location lPlace, float fDuration);
@@ -57,7 +57,7 @@ void main()
//int iTanChance = GetTokenPair(oPC,14,9);
//int iTanSkill = iTanChance;
int iTanSkill = GetPersistentInt(oPC,"iCureSkill","UOACraft");
int iTanSkill = GetCampaignInt("UOACraft","iCureSkill",oPC);
int iTanChance = iTanSkill;
int iKindling = 1;
int iSalt = 1;
@@ -447,7 +447,7 @@ void main()
if (iTanSkill <= 1000)
{
//DelayCommand(6.0,SetTokenPair(oPC,14,9,iTanSkill));
DelayCommand(6.0,SetPersistentInt(oPC,"iCureSkill",iTanSkill,0,"UOACraft"));
DelayCommand(6.0,SetCampaignInt("UOACraft","iCureSkill",iTanSkill,oPC));
DelayCommand(6.0,SendMessageToPC(oPC,"================================="));
DelayCommand(6.0,SendMessageToPC(oPC,"Your skill in curing has gone up!"));
DelayCommand(6.0,SendMessageToPC(oPC,"Current curing skill : "+ sOldSkill+"%"));