Major update

Fixed CCOH, Fixed starting GP, Fixed DMFI languages, Fix cep weapon appearances, Fixed new player start up system.  Added PC deleter.  Added ACP 4.1.  Full compile.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-09-16 23:40:48 -04:00
parent 7f75e229f9
commit 5d27edafba
6724 changed files with 558193 additions and 92109 deletions

View File

@@ -1,3 +1,5 @@
#include "prc_inc_racial"
//////////////////////////////////////////////////////////////////////////////////////////////////
// This block of code delevels a PC and sets them back to the same xp they had before deleveling
//////////////////////////////////////////////////////////////////////////////////////////////////
@@ -20,7 +22,7 @@ void Reset_Level(object oPC)
void Race_Check(object oPC)
{
string sDeity = GetLocalString(oPC,"Deity");
int iRace = GetRacialType(oPC);
int iRace = MyPRCGetRacialType(oPC);
if (sDeity == "Bahamut")
{
@@ -116,11 +118,10 @@ if (sDeity == "Kord")
}
if (sDeity == "Lolth")
{
if (((iRace==RACIAL_TYPE_ELF)||(iRace==RACIAL_TYPE_HALFELF))
&&((GetSubRace(oPC)=="Drow")||(GetSubRace(oPC)=="drow")))
{
SetLocalInt(oPC,"Race",1);
}
if ((iRace==RACIAL_TYPE_DROW_MALE) || (iRace==RACIAL_TYPE_DROW_FEMALE) || (iRace==RACIAL_TYPE_HALFDROW))
{
SetLocalInt(oPC,"Race",1);
}
}
if (sDeity == "Moradin")
{