Major update
Fixed CCOH, Fixed starting GP, Fixed DMFI languages, Fix cep weapon appearances, Fixed new player start up system. Added PC deleter. Added ACP 4.1. Full compile. Updated release archive.
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@@ -1,3 +1,5 @@
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#include "prc_inc_racial"
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//////////////////////////////////////////////////////////////////////////////////////////////////
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// This block of code delevels a PC and sets them back to the same xp they had before deleveling
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//////////////////////////////////////////////////////////////////////////////////////////////////
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@@ -20,7 +22,7 @@ void Reset_Level(object oPC)
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void Race_Check(object oPC)
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{
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string sDeity = GetLocalString(oPC,"Deity");
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int iRace = GetRacialType(oPC);
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int iRace = MyPRCGetRacialType(oPC);
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if (sDeity == "Bahamut")
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{
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@@ -116,11 +118,10 @@ if (sDeity == "Kord")
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}
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if (sDeity == "Lolth")
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{
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if (((iRace==RACIAL_TYPE_ELF)||(iRace==RACIAL_TYPE_HALFELF))
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&&((GetSubRace(oPC)=="Drow")||(GetSubRace(oPC)=="drow")))
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{
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SetLocalInt(oPC,"Race",1);
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}
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if ((iRace==RACIAL_TYPE_DROW_MALE) || (iRace==RACIAL_TYPE_DROW_FEMALE) || (iRace==RACIAL_TYPE_HALFDROW))
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{
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SetLocalInt(oPC,"Race",1);
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}
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}
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if (sDeity == "Moradin")
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{
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