Major update
Fixed CCOH, Fixed starting GP, Fixed DMFI languages, Fix cep weapon appearances, Fixed new player start up system. Added PC deleter. Added ACP 4.1. Full compile. Updated release archive.
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@@ -10,8 +10,7 @@
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//:: Created By: Dom Queron
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//:: Created On: 06-13-2002
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//:://////////////////////////////////////////////
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#include "prc_inc_spells"
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#include "nw_i0_generic"
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/*
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@@ -61,7 +60,7 @@ int GZHasNegativeEffects(object oPC)
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int GZGetIsBlindOrDeaf(object oPC)
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{
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int bBlind = ((GetHasEffect(EFFECT_TYPE_BLINDNESS,oPC) == TRUE) || (GetHasEffect(EFFECT_TYPE_DEAF,oPC)==TRUE));
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int bBlind = ((PRCGetHasEffect(EFFECT_TYPE_BLINDNESS,oPC) == TRUE) || (PRCGetHasEffect(EFFECT_TYPE_DEAF,oPC)==TRUE));
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return bBlind;
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}
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@@ -73,37 +72,37 @@ int GZGetIsDamaged(object oPC)
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int GZGetHasAbilityDamage(object oPC)
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{
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int bAbilityDmg = (GetHasEffect(EFFECT_TYPE_ABILITY_DECREASE,oPC) == TRUE);
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int bAbilityDmg = (PRCGetHasEffect(EFFECT_TYPE_ABILITY_DECREASE,oPC) == TRUE);
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return bAbilityDmg;
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}
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int GZGetIsPoisoned(object oPC)
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{
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int bPoisoned = (GetHasEffect(EFFECT_TYPE_POISON,oPC) == TRUE);
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int bPoisoned = (PRCGetHasEffect(EFFECT_TYPE_POISON,oPC) == TRUE);
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return bPoisoned;
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}
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int GZGetIsDiseased(object oPC)
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{
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int bDiseased = (GetHasEffect(EFFECT_TYPE_DISEASE,oPC) == TRUE);
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int bDiseased = (PRCGetHasEffect(EFFECT_TYPE_DISEASE,oPC) == TRUE);
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return bDiseased;
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}
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int GZGetIsCursed(object oPC)
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{
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int bCursed = (GetHasEffect(EFFECT_TYPE_CURSE,oPC) == TRUE);
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int bCursed = (PRCGetHasEffect(EFFECT_TYPE_CURSE,oPC) == TRUE);
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return bCursed;
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}
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int GZGetIsPolymorphed(object oPC)
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{
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int bPoly = (GetHasEffect(EFFECT_TYPE_POLYMORPH,oPC) == TRUE);
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int bPoly = (PRCGetHasEffect(EFFECT_TYPE_POLYMORPH,oPC) == TRUE);
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return bPoly;
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}
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int GZHasNegativeLevels(object oPC)
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{
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int bLvl = (GetHasEffect(EFFECT_TYPE_NEGATIVELEVEL,oPC) == TRUE);
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int bLvl = (PRCGetHasEffect(EFFECT_TYPE_NEGATIVELEVEL,oPC) == TRUE);
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return bLvl;
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}
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