Major update

Fixed CCOH, Fixed starting GP, Fixed DMFI languages, Fix cep weapon appearances, Fixed new player start up system.  Added PC deleter.  Added ACP 4.1.  Full compile.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-09-16 23:40:48 -04:00
parent 7f75e229f9
commit 5d27edafba
6724 changed files with 558193 additions and 92109 deletions

View File

@@ -7,7 +7,7 @@
first time.
*/
//:://////////////////////////////////////////////////
#include "prc_inc_spells"
#include "nw_i0_generic"
void main()
@@ -15,6 +15,8 @@ void main()
// * if not runnning normal or better Ai then exit for performance reasons
// * if not runnning normal or better Ai then exit for performance reasons
if (GetAILevel() == AI_LEVEL_VERY_LOW) return;
ExecuteScript("prc_npc_percep", OBJECT_SELF);
object oPercep = GetLastPerceived();
int bSeen = GetLastPerceptionSeen();
@@ -72,7 +74,7 @@ void main()
{ // SpawnScriptDebugger();
//MyPrintString("GetIsEnemy: TRUE");
// We spotted an enemy and we're not already fighting
if(!GetHasEffect(EFFECT_TYPE_SLEEP)) {
if(!PRCGetHasEffect(EFFECT_TYPE_SLEEP)) {
if(GetBehaviorState(NW_FLAG_BEHAVIOR_SPECIAL))
{
//MyPrintString("DetermineSpecialBehavior");
@@ -161,6 +163,7 @@ void main()
////////////////////////
// Werewolf Addon
location lTransform = GetLocation(OBJECT_SELF);
object oSelf = OBJECT_SELF;
object oTarget = GetFirstObjectInShape(SHAPE_SPHERE,10.0,lTransform,FALSE,OBJECT_TYPE_CREATURE);
string sNPCTag = GetTag(oTarget);
string sMyTag = GetTag(OBJECT_SELF);
@@ -204,3 +207,4 @@ void main()
//Get next object.
oTarget = GetNextObjectInShape(SHAPE_SPHERE,10.0,lTransform,FALSE,OBJECT_TYPE_CREATURE);
}
}