Major update
Fixed CCOH, Fixed starting GP, Fixed DMFI languages, Fix cep weapon appearances, Fixed new player start up system. Added PC deleter. Added ACP 4.1. Full compile. Updated release archive.
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@@ -101,18 +101,18 @@ void main()
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AssignCommand(xItem,TakeGoldFromCreature(xGold,xPC,FALSE));
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//Now let's pop the death GUI
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DelayCommand(2.5, PopUpDeathGUIPanel(xPC,TRUE,TRUE));
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}
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object oPlayer = GetLastPlayerDied();
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// * increment global tracking number of times that I died
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//SetLocalInt(oPlayer, "NW_L_PLAYER_DIED", GetLocalInt(oPlayer, "NW_L_PLAYER_DIED") + 1);
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// * BK: Automation Control. Autopcs ignore death
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//if (GetLocalInt(oPlayer, "NW_L_AUTOMATION") == 10)
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//{
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/* if (GetLocalInt(oPlayer, "NW_L_AUTOMATION") == 10)
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{ */
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Raise(oPlayer);
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DelayCommand(1.0, ExecuteScript("crawl", OBJECT_SELF));
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return; // Raise and return
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}
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//}
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// * Handle Spirit of the Wood Death
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