Areas and Fixes
Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
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54
_module/nss/_open_ench_armor.nss
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54
_module/nss/_open_ench_armor.nss
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void main()
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{
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// +1 - +14 switches
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CreateItemOnObject("flagswitch087",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch088",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch089",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch090",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch091",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch092",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch093",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch180",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch181",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch182",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch183",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch184",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch185",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch186",OBJECT_SELF,1); //enchant item
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//elemental damage switches
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CreateItemOnObject("flagswitch094",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch095",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch096",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch097",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch098",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch099",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch163",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch164",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch165",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch166",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch172",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch167",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch168",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch169",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch170",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch171",OBJECT_SELF,1); //enchant item
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// Search for and destroy any hidden 'body bags' from prior incarnations of this placeable
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object oSearchForBag = GetNearestObjectByTag("Body Bag",OBJECT_SELF,1);
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if (oSearchForBag == OBJECT_INVALID)return;
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object oBagItem = OBJECT_INVALID;
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if (GetDistanceToObject(oSearchForBag)<= 0.2)
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{
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//SendMessageToPC(GetFirstPC(),"Body bag found.. destroying contents..");
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oBagItem = GetFirstItemInInventory(oSearchForBag);
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while (oBagItem != OBJECT_INVALID)
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{
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//SendMessageToPC(GetFirstPC(),"Destroying : "+GetName(oBagItem));
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DestroyObject(oBagItem);
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oBagItem = GetNextItemInInventory(oSearchForBag);
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}
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DestroyObject(oSearchForBag,1.0);
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}
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}
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