Areas and Fixes
Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
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72
_module/nss/_uoa_com_recv.nss
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72
_module/nss/_uoa_com_recv.nss
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@@ -0,0 +1,72 @@
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void CreateAnItem(object oPC, string sResRef, int iStack);
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void main()
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{
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object oPC = GetPCSpeaker();
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object oDeed = GetLocalObject(oPC,"oDeed");
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DeleteLocalObject(oPC,"oDeed");
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string sItemTag = GetLocalString(oDeed,"sItemTag");
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string sItemResRef = GetLocalString(oDeed,"sItemResRef");
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string sItemName = GetLocalString(oDeed,"sItemName");
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int iTotal = GetLocalInt(oDeed,"iNumberStored");
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int iStack = GetLocalInt(oDeed,"iStack");
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int iCounter;
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int iCounter2=10;
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float fDelay=0.1;
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if (iTotal>iStack)
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{
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for (iCounter2; iCounter2>0; iCounter2--)
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{
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if (iCounter+iStack<=iTotal)
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{
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fDelay=fDelay+0.1;
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iCounter = iCounter+iStack;
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DelayCommand(fDelay,CreateAnItem(oPC,sItemResRef,iStack));
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}
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}
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iTotal=iTotal-iCounter;
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}
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fDelay=fDelay+0.1;
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if (iCounter2==10)
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{
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if (iTotal==iStack)
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{
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DelayCommand(fDelay,CreateAnItem(oPC,sItemResRef,iStack));
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iTotal=iTotal-iStack;
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}
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}
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if (iTotal>0)
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{
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if (iStack>iTotal)
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{
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DelayCommand(fDelay,CreateAnItem(oPC,sItemResRef,iTotal));
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DestroyObject(oDeed);
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iCounter = iCounter+iTotal;
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DelayCommand(2.0,SendMessageToPC(oPC,"You remove "+IntToString(iCounter)+" "+sItemName+" from the bundle."));
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return;
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}
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}
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SetLocalInt(oDeed,"iNumberStored",iTotal);
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DelayCommand(2.0,SendMessageToPC(oPC,"You remove "+IntToString(iCounter)+" "+sItemName+" from the bundle."));
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if (iTotal==0)
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{
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DestroyObject(oDeed);
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}
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else
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{
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DelayCommand(2.1,SendMessageToPC(oPC,"This leaves "+IntToString(iTotal)+" "+sItemName+" left in the bundle."));
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}
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}
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void CreateAnItem(object oPC, string sResRef, int iStack)
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{
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CreateItemOnObject(sResRef,oPC,iStack);
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return;
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}
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