Areas and Fixes
Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
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6
_module/nss/areaopener.nss
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6
_module/nss/areaopener.nss
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void main()
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{
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object oPlayer = GetEnteringObject();
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object oArea = GetArea(oPlayer);
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ExploreAreaForPlayer(oArea, oPlayer);
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}
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