Areas and Fixes

Added CCOH and missing areas
Changed some areas to be craftable,
Fixed some on death issues,
Fixed the Gaurd
This commit is contained in:
2024-08-30 11:38:44 -04:00
parent 8622e5ce08
commit 69879d6957
17234 changed files with 4253346 additions and 0 deletions

View File

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void main()
{
object oPlayer=GetPCSpeaker();
object oSpawn=GetObjectByTag("Default_Start"); //set default respawn point
int iClass = GetClassByPosition(1,oPlayer);
if (iClass==CLASS_TYPE_BARBARIAN) { oSpawn=GetObjectByTag("Barbarian_Start"); }
if (iClass==CLASS_TYPE_BARD) { oSpawn=GetObjectByTag("Bard_Start"); }
if (iClass==CLASS_TYPE_DRUID) { oSpawn=GetObjectByTag("Druid_Start"); }
if (iClass==CLASS_TYPE_MONK) { oSpawn=GetObjectByTag("Monk_Start"); }
if (iClass==CLASS_TYPE_RANGER) { oSpawn=GetObjectByTag("Ranger_Start"); }
if (iClass==CLASS_TYPE_ROGUE) { oSpawn=GetObjectByTag("Rogue_Start"); }
AssignCommand(oPlayer, DelayCommand(1.0, JumpToObject(oSpawn)));
}