Areas and Fixes
Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
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15
_module/nss/mk_cb_iprp_inlbl.nss
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15
_module/nss/mk_cb_iprp_inlbl.nss
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#include "mk_inc_itm_disp"
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void main()
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{
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object oPC = OBJECT_SELF;
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object oItem = GetLocalObject(oPC, MK_ITM_DISP_CALLBACK_OBJECT);
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string sLabel = GetName(oItem);
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int nBaseItemType = GetBaseItemType(oItem);
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if ((GetItemStackSize(oItem)>1) || (MK_Get2DAInt("baseitems", "Stacking", nBaseItemType, 1) > 1))
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{
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sLabel += (" #" + IntToString(GetItemStackSize(oItem)));
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}
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SetLocalString(OBJECT_SELF, MK_ITM_DISP_CALLBACK_LABEL, sLabel);
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}
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