Areas and Fixes
Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
This commit is contained in:
10
_module/nss/pc_level_notify.nss
Normal file
10
_module/nss/pc_level_notify.nss
Normal file
@@ -0,0 +1,10 @@
|
||||
//OnPlayerLevelUp event
|
||||
void main()
|
||||
{
|
||||
object oPC = GetPCLevellingUp();
|
||||
string sName = GetName(oPC);
|
||||
int nLevel = GetHitDice(oPC);
|
||||
AssignCommand(GetModule(), SpeakString(sName + " has just advanced to level "+IntToString(nLevel), TALKVOLUME_SHOUT));
|
||||
ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_WAIL_O_BANSHEES), oPC);
|
||||
|
||||
}
|
Reference in New Issue
Block a user