Areas and Fixes
Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
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3
_module/nss/pv_chose_item_10.nss
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3
_module/nss/pv_chose_item_10.nss
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void main()
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{
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SetLocalInt(OBJECT_SELF, "PV_CONVO_OPTION_CHOSEN", 10);}
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