Areas and Fixes
Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
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_module/nss/spawn_dead.nss
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13
_module/nss/spawn_dead.nss
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/**
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spawn_dead
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OnSpawn: This creature will immediately die and leave a permanent body
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J.D. Robertson, 2002
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*/
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void main()
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{
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SetIsDestroyable(FALSE, FALSE, FALSE);
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SetCommandable(FALSE);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDeath(), OBJECT_SELF);
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}
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