Areas and Fixes
Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
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_module/nss/spawn_leavebody.nss
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16
_module/nss/spawn_leavebody.nss
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/**
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spawn_leavebody
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OnSpawn: NPC will leave behind a body when killed
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J.D. Robertson, 2002
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*/
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#include "NW_I0_GENERIC"
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void main()
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{
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// Set listening
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SetListeningPatterns();
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// Leave a body
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SetIsDestroyable(FALSE, FALSE, FALSE);
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}
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