Areas and Fixes
Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
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11
_module/nss/vamp_startscript.nss
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11
_module/nss/vamp_startscript.nss
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void main()
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{
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object oPC = GetEnteringObject();
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location lVampire = GetLocation(GetWaypointByTag("asch_vamp_out02"));//Vampire start WP here
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if (GetSubRace(oPC) == "Drow" ||
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GetSubRace(oPC) == "Drow" ||
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GetSubRace(oPC) == "Drow")
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{
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AssignCommand(oPC, JumpToLocation(lVampire)); // jump to the location
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}
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}
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