Areas and Fixes
Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
This commit is contained in:
121
_module/utt/fishinghole.utt.json
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121
_module/utt/fishinghole.utt.json
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{
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"__data_type": "UTT ",
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"AutoRemoveKey": {
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"type": "byte",
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"value": 0
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},
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"Comment": {
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"type": "cexostring",
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"value": "Paint this trigger on any area where you wish players to be able to fish.\r\n\r\n**please note.. do *NOT* connect this area transition trigger to any other area, or when the player clicks on it, he or she will be moved to the connected area. (Of course, you coudl easily embed a smaller one of these triggers inside a larger one, thereby letting them fish in most areas, but if they click 'just right' they could be whisked away to a secret place or an encounter or something like that.)"
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},
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"Cursor": {
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"type": "byte",
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"value": 1
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},
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"DisarmDC": {
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"type": "byte",
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"value": 10
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},
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"Faction": {
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"type": "dword",
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"value": 1
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},
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"HighlightHeight": {
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"type": "float",
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"value": 5.0
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},
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"KeyName": {
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"type": "cexostring",
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"value": ""
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},
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"LinkedTo": {
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"type": "cexostring",
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"value": ""
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},
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"LinkedToFlags": {
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"type": "byte",
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"value": 0
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},
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"LoadScreenID": {
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"type": "word",
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"value": 0
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},
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"LocalizedName": {
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"type": "cexolocstring",
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"value": {
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"0": "Freshwater Fishing Hole"
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}
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},
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"OnClick": {
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"type": "resref",
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"value": "_craft_fishing"
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},
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"OnDisarm": {
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"type": "resref",
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"value": ""
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},
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"OnTrapTriggered": {
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"type": "resref",
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"value": ""
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},
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"PaletteID": {
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"type": "byte",
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"value": 0
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},
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"PortraitId": {
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"type": "word",
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"value": 420
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},
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"ScriptHeartbeat": {
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"type": "resref",
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"value": ""
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},
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"ScriptOnEnter": {
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"type": "resref",
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"value": ""
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},
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"ScriptOnExit": {
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"type": "resref",
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"value": ""
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},
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"ScriptUserDefine": {
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"type": "resref",
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"value": ""
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},
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"Tag": {
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"type": "cexostring",
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"value": "FishingHole"
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},
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"TemplateResRef": {
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"type": "resref",
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"value": "fishinghole"
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},
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"TrapDetectable": {
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"type": "byte",
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"value": 1
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},
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"TrapDetectDC": {
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"type": "byte",
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"value": 10
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},
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"TrapDisarmable": {
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"type": "byte",
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"value": 1
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},
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"TrapFlag": {
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"type": "byte",
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"value": 0
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},
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"TrapOneShot": {
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"type": "byte",
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"value": 1
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},
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"TrapType": {
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"type": "byte",
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"value": 0
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},
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"Type": {
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"type": "int",
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"value": 1
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}
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}
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