added things

added a crafting tool merchant,
added a training hall (not quite working yet)
fixed crafting issues,
exchanged the small cave area
This commit is contained in:
2024-09-01 14:11:15 -04:00
parent 65af23f08d
commit 7030eb2235
335 changed files with 55956 additions and 3946 deletions

View File

@@ -1,6 +1,5 @@
//#include "_persist_01a"
#include "nw_i0_plot"
#include "aps_include"
void CreateAnObject(string sResource, object oPC, int iStackSize);
void GetNextStackedItem(object oPC, string sItemTag, int iCount, int iMode, string sStackResRef);
@@ -103,13 +102,7 @@ void main()
}
//int iBowSkill = GetTokenPair(oPC,13,3);
// uses NWN database
//int iBowSkill = GetCampaignInt("UOACraft","iBowSkill",oPC);
//external database
int iBowSkill = GetPersistentInt(oPC,"iBowSkill","UOACraft");
int iBowSkill = GetCampaignInt("UOACraft","iBowSkill",oPC);
int iBowChance = iBowSkill;
if (iBowChance < 350)
{
@@ -368,13 +361,7 @@ void main()
if (iBowSkill <= 1000)
{
//DelayCommand(13.0,SetTokenPair(oPC,13,3,iBowSkill));
//NWN database
//DelayCommand(13.0,SetCampaignInt("UOACraft","iBowSkill",iBowSkill,oPC));
//external database
DelayCommand(13.0,SetPersistentInt(oPC,"iBowSkill",iBowSkill,0,"UOACraft"));
DelayCommand(13.0,SetCampaignInt("UOACraft","iBowSkill",iBowSkill,oPC));
DelayCommand(13.0,SendMessageToPC(oPC,"==================================="));
DelayCommand(13.0,SendMessageToPC(oPC,"Your skill in bowcraft has gone up!"));
DelayCommand(13.0,SendMessageToPC(oPC,"Current bowcraft skill : "+ sOldSkill+"%"));